Ed Steele, on 29 January 2016 - 05:18 PM, said:
They are not "useless", they are situational weapons, machine guns do crazy crit damage when the armor is gone and flamers can increase the target mech's heat to 99% (which is damned annoying when used correctly).
You guys only think that these weapons are " useless" because they don't work the way YOU want them to.
No, that's not true Ed.
No one uses them seriously. That's because they're bad weapons. They manage to be worse than Small Lasers, which is an impressive feat in and of itself.
"You're not using them right" is often a false statement.
Again, you failed to address MY points.
Also false info, as the Flamer only gets up to 90% heat cap (after many seconds), but while they never overheat, the Flamer, in a single mount, is the hottest weapon in the game because of the heat curve.
Machine gun does get better Crit damage. A 9x Crit dam multiplier, in fact. It only needs 14 Crits to destroy your typical item at 120M with a 3M CoF.
That's as opposed to the single Gauss round at ~800-1000M.
They also only have a 52% chance to Crit to the typical 42% chance. Add a TC1, that Gauss goes to ~49% chance to Crit. TC7 for 54% (better than the MG, only requiring a single roll to destroy something).
Again, I ask you to give a realistic and logical reason why the MG and Flamer shouldn't be buffed to the Terribad point the Spheroid Small Laser is located at?
It is a bad weapon, and those two are Terribad.
An actual reason, none of this: "You aren't using it right"