#1
Posted 17 March 2016 - 03:35 PM
The orion is known for it's tankness for a heavy but the orion IIC is anything but that,
the thing mostly dies just from 2 alpha from most other heavies.
I was running my mini atlas build 2x ML, 1x UAC20, 3x SRM6's, 1xLRM15
which runs super duper well on my AS7-S and super well on the IS orion
but not the orion IIC?
Just 10+ on CT and 5+ ST will do, anything at all.
Just because they're battlemechs with clan tech doesn't mean that they don't need help,
if fact the orion IIC and highlander IIC just can not perform on par or even near the ballpark
with the IS versions...unless the IIC got the drop and first few shots on the IS versions and
even then the IIC still might lose.
#2
Posted 17 March 2016 - 03:36 PM
#3
Posted 17 March 2016 - 03:42 PM
#4
Posted 17 March 2016 - 03:56 PM
Chimera11, on 17 March 2016 - 03:42 PM, said:
Yup, loss of either ST and the firepower is cut by 2/3rds, without structure they can't last long enough to make any notable use of the remaining weapons and die very very shortly after.
Edited by GrimRiver, 17 March 2016 - 03:56 PM.
#5
Posted 17 March 2016 - 04:04 PM
GrimRiver, on 17 March 2016 - 03:35 PM, said:
The orion is known for it's tankness for a heavy but the orion IIC is anything but that,
the thing mostly dies just from 2 alpha from most other heavies.
I was running my mini atlas build 2x ML, 1x UAC20, 3x SRM6's, 1xLRM15
which runs super duper well on my AS7-S and super well on the IS orion
but not the orion IIC?
Just 10+ on CT and 5+ ST will do, anything at all.
Just because they're battlemechs with clan tech doesn't mean that they don't need help,
if fact the orion IIC and highlander IIC just can not perform on par or even near the ballpark
with the IS versions...unless the IIC got the drop and first few shots on the IS versions and
even then the IIC still might lose.
The only think I think they need is similar mobility quirks to their IS counterparts. I like that they are a little more fragile while having generally more firepower. They should however have similar movement capabilities.
#6
Posted 17 March 2016 - 04:11 PM
I don't really like the idea that both sides should have the same structure quirks, the same XL engine rules, the same weapon ranges, etc.
Enough vanilla. Let's have some flavour in this game.
#7
Posted 17 March 2016 - 04:25 PM
Both easily inherit all the aspects of the unquirked variety, but Clan XL does help greatly/significantly in adding more firepower capability... so avoiding any sort of offensive/weapon quirks is necessary.
Hoverjets will still be Hoverjets on the Highlander.. regardless of IS or Clan. That ultimately still is an abomination.
#8
Posted 17 March 2016 - 04:33 PM
Tristan Winter, on 17 March 2016 - 04:11 PM, said:
I don't really like the idea that both sides should have the same structure quirks, the same XL engine rules, the same weapon ranges, etc.
Enough vanilla. Let's have some flavour in this game.
So balance based on asymmetrical warfare? Yeah that worked out well for the initial release of clan mechs when they first came out. How bout we throw out the lore and balance equally.
#10
Posted 17 March 2016 - 05:29 PM
#11
Posted 17 March 2016 - 05:44 PM
I don't think they need agility quirks as they can get that out of an XL engine, which would be the only thing they have over the IS versions and even then it still doesn't help their HUGE blockyness.
Clan weapons really don't help them by much either, only by the fact clan weapons are a bit lighter and have a bit faster fire rate with the UAC2/10/20 and their laser range is nothing to write home about.
Also omni mech can change pods that have quirks made into it, but clan battlemechs can't do anything other then change engine and weapons.
Omnimechs are better in every way to the clan battlemechs, changing the engine is about the only notable thing the clan battlemechs have but even then it doesn't pull their under performing weight.
Edited by GrimRiver, 17 March 2016 - 05:55 PM.
#12
Posted 17 March 2016 - 05:44 PM
Unacceptable, I say! It is a Heavy class mech, with large CT! Surely it deserves some structure love!
Edited by El Bandito, 17 March 2016 - 05:45 PM.
#13
Posted 17 March 2016 - 06:15 PM
Deathlike, on 17 March 2016 - 04:25 PM, said:
Both easily inherit all the aspects of the unquirked variety, but Clan XL does help greatly/significantly in adding more firepower capability... so avoiding any sort of offensive/weapon quirks is necessary.
Hoverjets will still be Hoverjets™ on the Highlander.. regardless of IS or Clan. That ultimately still is an abomination.
Yup.
Which is why I said 10+ CT and 5+ ST, it's about half of the IS versions.
I can understand the need for structure for the orion IIC, after all it's based on the mech known as a mini atlas
so it's should be inherently tough and hardy.
The highlander needs it because it's soo darn huge and wide, it's a walking sideways 2 storey building.
#14
Posted 17 March 2016 - 07:00 PM
Edited by Ace Selin, 17 March 2016 - 07:01 PM.
#15
Posted 17 March 2016 - 10:27 PM
Vickinator, on 17 March 2016 - 04:33 PM, said:
Things improve over time. If PGI were to throw the baby out with the bathwater every time they attempted a particular element of gameplay, we wouldn't have a game now. Balance between different weapon types, balance between weight classes, balance between IS and Clans, etc. Neither of these things have been, or will be, fixed over night. But that doesn't mean PGI should give up all together.
#16
Posted 17 March 2016 - 10:33 PM
Course both the HGN and HGNIIC could use real proper jumpjets.
orion IIC is underrated, solid heavy just outshown by most everything else. Couldn't hurt to be tougher but being able to run a 350-360 engine solves most problems.
#17
Posted 17 March 2016 - 11:12 PM
#18
Posted 18 March 2016 - 03:12 AM
Highlander on the other hand desperately needs agility quirks, due to its low engine cap.
Edited by Widowmaker1981, 18 March 2016 - 03:13 AM.
#19
Posted 18 March 2016 - 03:17 AM
am not looking forward to doing the highlander iic
Edited by NextGame, 18 March 2016 - 03:17 AM.
#20
Posted 18 March 2016 - 03:34 AM
GrimRiver, on 17 March 2016 - 05:44 PM, said:
Omnimechs are better in every way to the clan battlemechs, changing the engine is about the only notable thing the clan battlemechs have but even then it doesn't pull their under performing weight.
Why the generalization? Anything is possible.
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