Premium Time - "i Wish"
#1
Posted 01 February 2016 - 05:00 PM
I work 12hrs a day, sleep 5, play 3-4hrs a day on MWO (grinding right now). Essentially, I only get about 3-5hrs of my premium time I buy per day.... Yes it would greatly benefit the player... but will probably never happen.
I can still wish right?
#2
Posted 01 February 2016 - 05:05 PM
#3
Posted 01 February 2016 - 05:09 PM
A 4 hour option would be awesome I think....
Edited by ReemusX, 01 February 2016 - 05:11 PM.
#4
Posted 01 February 2016 - 05:19 PM
then wait times, down time, bad game times ( that ceasefire in CW is right in my prime-time ) could all be worked around without having to burn large portions of what you purchased.
I feel your pain OP, i refuse to buy premium time as it is largely wasted, and i still manage to be online for around 20 matches a day.
#5
Posted 01 February 2016 - 05:33 PM
#6
Posted 01 February 2016 - 05:34 PM
#7
Posted 01 February 2016 - 05:35 PM
30 days? That's 720 games. Yes, please!
Have CW games count for 2 if you must, and certainly have it take one off your game total when launching a Private Lobby with PT-exclusive options enabled (add a pop-up saying "Enabling this feature will deduct one game from your Premium Time total").
#8
Posted 01 February 2016 - 05:36 PM
3xnihilo, on 01 February 2016 - 05:33 PM, said:
no, premium time could still have a place, all be it in an altered form : chat channels, private lobby's etc. If anything the upcoming increased dependence that is happening with premium time is not a good thing for players, its just another attempt to milk the players.
#9
Posted 01 February 2016 - 05:41 PM
And yes I'm one of those people who might still consider this game not feature complete.
If I could use 12 hour portions, I might use it though.
#10
Posted 01 February 2016 - 05:51 PM
Accused, on 01 February 2016 - 05:41 PM, said:
And yes I'm one of those people who might still consider this game not feature complete.
If I could use 12 hour portions, I might use it though.
see that's saying something about its lack of value and appeal, over a years time accrued and ready to go, yet still won't use it.
I feel sorry for founders like this, sold a dream, given a last place prize they don't want.
#11
Posted 01 February 2016 - 05:53 PM
#12
Posted 01 February 2016 - 06:01 PM
AEgg, on 01 February 2016 - 05:53 PM, said:
yup, when those games only revenue stream is tied to "subscriptions", Russ / PGI have long been gaining far more revenue from mechs and mech packs than they have ever likely yielded from premium time purchases.
the fact that they are adding features in to attempt to add further value to premium time, its obvious even PGI see that premium time is poor value. All they are doing now with it is making it more of a paywall and migrating away from true F2P.
how long till you can only do CW if you have premium time, or drops are limited to a small number per day if you have no premium time ??
they need to make changes to make it more appealing while not penalizing those that don't play 40hrs+ a week.
#13
Posted 01 February 2016 - 06:03 PM
#14
Posted 01 February 2016 - 06:10 PM
Math: 4 (max hours playtime) x 30 (a month) = 120 (hours total per month) / 24 (hours in a day) = 5 (totals days played per month)..... 30 (days of premium time) / 5 (days total played) = 6 (total months need to equal 1 month of premium time)
So you buy 1 month's worth of premium time and you would actually be good for half a year. Yeah, don't think PGI would be down with that marketing strategy.
#15
Posted 01 February 2016 - 06:57 PM
Just remember, if Premium Time shifted to time played, PGI would make the proper adjustments to make sure they were still earning their money. Premium Time would cost a lot more for a lot less just to even out.
No matter how you look at it, PGI still makes their money off of it.
#16
Posted 01 February 2016 - 07:02 PM
Maybe if they provide more things people want for MC they might change it. But for now mechs and premium time are about it so I doubt they will change it.
#17
Posted 01 February 2016 - 07:05 PM
#18
Posted 01 February 2016 - 07:09 PM
ReemusX, on 01 February 2016 - 05:00 PM, said:
I work 12hrs a day, sleep 5, play 3-4hrs a day on MWO (grinding right now). Essentially, I only get about 3-5hrs of my premium time I buy per day.... Yes it would greatly benefit the player... but will probably never happen.
I can still wish right?
No, no other game does it's premium time as game time played, why should MWO. The amount of time each person plays is up to them, you got 30 days of premium time, why should it have to cater to your personal needs.
$12 a month for premium time is extremely cheap.
#19
Posted 01 February 2016 - 07:16 PM
#20
Posted 01 February 2016 - 07:26 PM
Unfortunately, to make it cost effective for PGI they would need to use a pricing model that many might find to be too expensive.
At the current rates, a month of premium time is something like $12.00. If an average player plays 30 games a week for about 120/month then you are paying about $0.10/match for the premium time bonus. On the other hand, if an average player plays 10 games a week then the cost is $0.30.
Would you be willing to pay $0.10 to $0.30/match for the bonus?
Keep in mind that PGI needs to maintain revenues to keep the servers operating. In addition a pre-paid plan should be more cost effective than a pay per match plan since it rewards the player who chooses to put a larger sum of money in at one time.
In terms of MC (which seems to be $0.04/MC at the best rate) then would you pay 3 to 10 MC/match for the premium time bonus? What if PGI added a check box for automatic MC withdrawal to cover premium time expenses?
I think the problem is that it would require development time and it might not result in any change in revenues while causing some customer service issues when folks say ".. but I left it on by accident ... I want a MC refund!"
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