
Early speculation. Actual geometry has not been that relevant to the hitbox layouts in a while.
Areas of particular uncertainty
- Cockpit. Could just as easily end up the upper half of said panel, but size shoudl be approximate.
- Claws. Purely decorative, so getting shot in them should cause no actual meaningful damage to the mech. Thus they shouldn't actually be part of any hitbox.
-Crotch. Some mechs get more of the thing treatment than others.
- CT. Could see the CT also filling out the whole of the frontal trapezoid. Though I would hope not.
With contrast enhanced, you can see the second SRM rack on the left side of the "barrel chest", indicating it too is ST.
Strum speculates the whole of the Shoulder Pauldron could be ST hitbox, which is possible, but changes made to Aesom and HBK-IIC show they are learning the value of not screwing us on arm day, at least not entirely. I would be surprised, but not chocked if PGI was oblivious enough to make the whole pauldrons STs. I also foresee a twitter crapstorm forming and that getting changed in first past after if they are that silly.
I speculate with it's potential mobility, that it's CT will be pretty well shielded, and that it's arms should, if the modelers are faithful, also work quite well as shields. With the amount of firepower being far greater than it can realistically use at any one time, sacrificing an arm as a shield to save the Mech, and preserve it's torso weapons and and such should not be much of a negative.
In fact would not be surprised to see sword and board versions with 3xLPL in one arm, the other arm empty. Gauss and ERLL or a 4th LPL in the Torsos and as many SRMs as hardpoints allow for.
Thoughts?
also....

just because it had to be done
Edited by Bishop Steiner, 02 February 2016 - 01:14 PM.