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#61 Chuck Jager

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Posted 03 February 2016 - 12:26 PM

IN MWO F2P,you get more than you paid for.

For me during my first couple mechs I used mastery packs and premium time (sometimes included). I also research each line of mechs to get the OP ones with best builds (makes grind shorter).

The worst thing is it is easier to run "FUN" builds and not use premium time after you have been in the game for a while. Especially with the cost of IS engines and the modules, newer players do get the sh*ft if they just jump in. As has been mentioned plenty of time, MWO is better than many games.

#62 Aleski

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Posted 03 February 2016 - 12:29 PM

View Postmogs01gt, on 03 February 2016 - 06:10 AM, said:

STOP! New players arent YOU! If you are good with lights, fine but new players are going to be stuck in a light mech that isnt optimized correctly.

New players need mechs that are able to dish out a lot of damage immediately. That way they do not feel the grind of having lack of cbills. Heavies and Mediums are the proper choice.

Heavies being sluggish, LMAO!


No they are not the proper choice or the only choice. And i don't say that because i'm good in light. I say that because when i start the game, i was bad, it's with the lights category that i have learn the most about the game and his mecanisms.

But well if you think you're right and anybody should listen you, that's good for you. See you on battlefield !

#63 Darlith

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Posted 03 February 2016 - 12:59 PM

View PostxTrident, on 03 February 2016 - 12:22 PM, said:


Pay a bit? Quite an understatement. And even if you pay a bit you aren't avoiding the grind. I'm also assuming the number that relates to "a bit" is going to be rather low which means you'll hardly be getting anything in MWO.


I don't consider paying $20 to jump right into things all that high really. For that you get 3 mechs all of one chassis so you can get their skill tree worked on, and a month of premium time to help with the grind. Add to that the 5mil c-bills from the tutorial and you should be able to get at least 1 or 2 of them kitted out right away to work with, then take the cadet bonuses into account and those 3 mechs should be ready to rock.

Alternatively you can take that 5mil from the tutorial, play around with trial mechs through your 25 cadet matches, and have a tidy lump sum at the end, enough in my experience to buy and drop an engine in a light of your choice should that be the path you take, plus have some left over.

#64 Chuck Jager

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Posted 03 February 2016 - 01:00 PM

View Postmogs01gt, on 03 February 2016 - 11:51 AM, said:

That isnt F2P then...

Yes it is, nothing in life is free. PGI is giving you the opportunity to play the game and create a pool of players to help make the game more enjoyable for all. They have spent "tons O cash" on doing this. IF folks can not pay less than $50 dollars for a pack of good mechs and 30-60 days of premium time to make the game easier for themselves that is their issue.

I am partially disabled and can work less than $20 hours per week, this game allows me to have a life that has been lost. Even on a very limited budget, I spend about $60 every 3-5 months. This is cheaper than a gym membership. Also it is amazing how good rice and beans and homemade cooking is, and how the savings can be applied to gaming. (note: cooking in crock pot or slow cook meat is easy while gaming). My views are different because I have medical expenses of over $2500 a month and insurance is always iffy even if someone else is paying for it.

#65 Roadkill

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Posted 03 February 2016 - 01:09 PM

View PostTarogato, on 03 February 2016 - 04:07 AM, said:

I'm completely F2P in this game so far, I now own 60 mechs

How did you get 60 mechbays F2P?

Honestly curious, because I've only gotten something like 5-10 for free. All the rest of mine have come as part of a purchase of some sort. (Or as a reward for having made a purchase in the past, like with the Loyalty mechs.)

#66 adamts01

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Posted 03 February 2016 - 01:16 PM

View PostDAYLEET, on 03 February 2016 - 11:42 AM, said:

Wow that must be depressing to read when you are a new guy. I guess thats why we always see "which mech?" thread, because they know playing and enjoying battlemech take second place to the grind so they are just going to take the best one at the moment.
There are good mechs that will always be good (Raven 3L, Jenners & Firestarters), Then there are crap mechs that are good because of quirks (now blackjacks, used to be wolverines). Even if someone grinds the OP mech that might be crap next month, they'll still be able to field the best medium or light in a week or two without spending any real money, then bring it up to comp level in another month. I don't think that's too bad for spending zero money.

#67 Tarogato

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Posted 03 February 2016 - 01:18 PM

View PostRoadkill, on 03 February 2016 - 01:09 PM, said:

How did you get 60 mechbays F2P?

Honestly curious, because I've only gotten something like 5-10 for free. All the rest of mine have come as part of a purchase of some sort. (Or as a reward for having made a purchase in the past, like with the Loyalty mechs.)


CW: 10 bays for Rank 2 in all factions, 10 more for Rank 5 in all factions.
Challenges: about 10 bays earned
Events/Tournaments: probably about 10 bays earned (multiple bays possible in the 2014 grab bag events)
Earned MC: probably at least 8,000 MC, and always purchased mech bays in bulk when they went on 50% sale. Probably 20-30 bays there.
Urbanmech: gifted to me, those three don't really count. They're special. =D

#68 Livewyr

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Posted 03 February 2016 - 01:24 PM

View PostTarogato, on 03 February 2016 - 01:18 PM, said:

CW: 10 bays for Rank 2 in all factions, 10 more for Rank 5 in all factions.
Challenges: about 10 bays earned
Events/Tournaments: probably about 10 bays earned (multiple bays possible in the 2014 grab bag events)
Earned MC: probably at least 8,000 MC, and always purchased mech bays in bulk when they went on 50% sale. Probably 20-30 bays there.
Urbanmech: gifted to me, those three don't really count. They're special. =D


Now that is dedication.

#69 Roadkill

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Posted 03 February 2016 - 01:33 PM

View PostTarogato, on 03 February 2016 - 01:18 PM, said:

CW: 10 bays for Rank 2 in all factions, 10 more for Rank 5 in all factions.
Challenges: about 10 bays earned
Events/Tournaments: probably about 10 bays earned (multiple bays possible in the 2014 grab bag events)
Earned MC: probably at least 8,000 MC, and always purchased mech bays in bulk when they went on 50% sale. Probably 20-30 bays there.
Urbanmech: gifted to me, those three don't really count. They're special. =D

Nice! I've never been that lucky in the challenges and events, either with mechbays or MC. I've probably earned 3-5 total mechbays that way, and I usually end up spending the MC on XP conversions.

CW is an untapped source for me, but it's so lame (to me) that I can't summon the energy to bother.

Glad you got some Urbies... they're pretty awesome. :)

#70 xTrident

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Posted 03 February 2016 - 01:47 PM

View PostDarlith, on 03 February 2016 - 12:59 PM, said:


I don't consider paying $20 to jump right into things all that high really. For that you get 3 mechs all of one chassis so you can get their skill tree worked on, and a month of premium time to help with the grind. Add to that the 5mil c-bills from the tutorial and you should be able to get at least 1 or 2 of them kitted out right away to work with, then take the cadet bonuses into account and those 3 mechs should be ready to rock.

Alternatively you can take that 5mil from the tutorial, play around with trial mechs through your 25 cadet matches, and have a tidy lump sum at the end, enough in my experience to buy and drop an engine in a light of your choice should that be the path you take, plus have some left over.


From what I know of this game and what it was like for me starting off, no that absolutely isn't bad now.

But the problem swings back around that spending $20 means the game is now not free. And spending that money, earning all those cbills early on with the bonuses and you might end up with six mechs... I just think that's still pretty damn little to have for 20 bucks. But like I said that's much better than when I started.

#71 Alardus

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Posted 03 February 2016 - 01:50 PM

View PostJohnny Gorbachev, on 03 February 2016 - 02:47 AM, said:

>log into steam
>see mechwarrior online released
>liked mw4, so decided to try it
>play game, pretty fun, laser pew pew balistics etc daaka daaka
>buys new raven with ccbills
>needs to get new engine
>engine is 3x the price of my raven
>f2p, whatever, gets over it
>finally gets engine, mech is now usable
>discover skill tree
>f2p,
>need 3x mechs to max out my raven
>sees module costs, oh god
>checks premium store
>10$ per raven
>this is why I'm dead inside
>grindwarrior online, free to play now

I'll see you guys in 5 months when I max my first 4 mechs.


The point is you either spend 1000 hours grinding or spend 2 hours working in a job and actually buy the stuff to get into the game quickly. Grinding is punishment for not paying in this game. That's how it is. It makes far more sense to get some extra money from a quick job and just buy it. If you WORK in the game to get mechs, you're wasting your life.

The only way to rationalize it is saying you're having 100% fun at all times while doing this, or telling yourself you like the challenge, or you don't play that much and you actually ARE happy playing with just one or two mechs and the rest champion mechs.

Edited by Alardus, 03 February 2016 - 01:51 PM.


#72 Johnny Gorbachev

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Posted 03 February 2016 - 04:37 PM

View PostAlardus, on 03 February 2016 - 01:50 PM, said:


The point is you either spend 1000 hours grinding or spend 2 hours working in a job and actually buy the stuff to get into the game quickly. Grinding is punishment for not paying in this game. That's how it is. It makes far more sense to get some extra money from a quick job and just buy it. If you WORK in the game to get mechs, you're wasting your life.

The only way to rationalize it is saying you're having 100% fun at all times while doing this, or telling yourself you like the challenge, or you don't play that much and you actually ARE happy playing with just one or two mechs and the rest champion mechs.


Paying money isn't eventhat big of a deal, but If I pay 20$ for ingame content, and I only get 1% of what the game has to offer for it, i'm really just never going to pay at all. Its a rip off, no other way to see it. I can never justify it, no matter how good the game is. It's just unethical to charge prices like these in a computer game. It's abusive aswell, since there are many who can't control their spending habits.

#73 oldradagast

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Posted 03 February 2016 - 04:41 PM

A few things would alleviate this:
  • Make it much easier to buy "3-packs" of mechs for reasonable prices. Sure, PGI can pick the variants (so there's probably still one you want... so spend more money!) and sell them as stock, but if you could tell a new player "spend $20 and get 3 cool new mechs!" that will go over much better than "here's a bunch of MC prices, and now go do the math, and now see how absurdly expensive 1 mech is in real dollars... and then you need 3 of them... and probably need to buy extra MC you don't need just to have enough to buy those 3 mechs." That's complicated and annoying - you sell people things by making it fast, easy, and enthralling.
  • Cut down on the absurdly harsh penalties for losses. In short, you basically get nothing for a loss in this game, and the grind is bad enough that it's barely worth playing past the 2 XP for the 1st victory. Experienced players are annoyed enough when good individual performance still yields next to nothing because of the team lost; imagine how annoyed a new player would be receiving 100 XP for a loss.

Edited by oldradagast, 03 February 2016 - 04:42 PM.


#74 Darlith

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Posted 03 February 2016 - 04:43 PM

View PostxTrident, on 03 February 2016 - 01:47 PM, said:


From what I know of this game and what it was like for me starting off, no that absolutely isn't bad now.

But the problem swings back around that spending $20 means the game is now not free. And spending that money, earning all those cbills early on with the bonuses and you might end up with six mechs... I just think that's still pretty damn little to have for 20 bucks. But like I said that's much better than when I started.


Well that is the nature of the majority of free games, you either grind, or you pay. I'm just glad that mwo I'm not grinding and dealing with an rng for if I even get the part I want to build the item I want.

The problem some people have with MWO is that if you want to catch them all, it is a grind. Or if you are a goal oriented player there isn't much to do other than grind the next mech. If you like to stomp around and shoot other mechs that $20 gets you a jumpstart on a damn fine game for it.

#75 Johnny Z

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Posted 03 February 2016 - 04:45 PM

View PostJohnny Gorbachev, on 03 February 2016 - 04:37 PM, said:



Paying money isn't eventhat big of a deal, but If I pay 20$ for ingame content, and I only get 1% of what the game has to offer for it, i'm really just never going to pay at all. Its a rip off, no other way to see it. I can never justify it, no matter how good the game is. It's just unethical to charge prices like these in a computer game. It's abusive aswell, since there are many who can't control their spending habits.


Dude your first topic was wrong, your second reply made a good point and now your not even making sense.

This game is entirely free to play and not pay to win. Weak excuses like the reply above relying on complete nonsense because you do not want to support the game your playing at all, does not fool anyone.

I was free to play a long time to but I didn't make excuses why I was. Eventually when I seen they are building the game none stop I was happy to not be free to play any more.

#76 Ovion

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Posted 03 February 2016 - 04:58 PM

Honestly... this game isn't that bad - my fiancee started back in november, and currently has just over 60 hours in game (Only really since it went to steam).

She owns full sets of Hunchbacks, Firestarters, Dragons, has 1 Mauler and everything is basiced, with her Hunchies mastered.
She has zero prior experience with this sort of game - she mostly plays Warframe, Titanfall and RPGs.
There's been lots of screaming from the steep learning curve, but she's improving, and she's got the above regardless.

You would have to actively not play the game, or try to take on the entire enemy team with your face to make it a thankless grindfest.

Use intelligence, tactics, and play the game and you can do quite well.

#77 Moldur

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Posted 03 February 2016 - 05:05 PM

View PostJohnny Gorbachev, on 03 February 2016 - 02:47 AM, said:

>log into steam
>see mechwarrior online released
>liked mw4, so decided to try it
>play game, pretty fun, laser pew pew balistics etc daaka daaka
>buys new raven with ccbills
>needs to get new engine
>engine is 3x the price of my raven
>f2p, whatever, gets over it
>finally gets engine, mech is now usable
>discover skill tree
>f2p,
>need 3x mechs to max out my raven
>sees module costs, oh god
>checks premium store
>10$ per raven
>this is why I'm dead inside
>grindwarrior online, free to play now

I'll see you guys in 5 months when I max my first 4 mechs.


Pretty much.

My advice to all new players is to not spend until your cadet bonus is up, and make sure your first 3 mechs are a good chassis and a good variant, because you will have to play a ton of games in those mechs, since you won't have anything else in your garage.

In other words, 3x Thunderbolts.

#78 Deathlike

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Posted 03 February 2016 - 06:56 PM

This has been my problem with the game, from the beginning (at least from Open Beta anyways).

It won't be the first post, nor the last.

You actually have to play the NPE as if you had no clue.. that's when you actually see the problems that exist w/o using all that knowledge you had gained (mechlab, learning to drive and shoot, figuring out how to spend your money wisely, etc.).

It is what it is, and I don't see this changing in the near future.

Edited by Deathlike, 03 February 2016 - 06:56 PM.


#79 xTrident

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Posted 04 February 2016 - 06:02 AM

View PostDarlith, on 03 February 2016 - 04:43 PM, said:


Well that is the nature of the majority of free games, you either grind, or you pay. I'm just glad that mwo I'm not grinding and dealing with an rng for if I even get the part I want to build the item I want.

The problem some people have with MWO is that if you want to catch them all, it is a grind. Or if you are a goal oriented player there isn't much to do other than grind the next mech. If you like to stomp around and shoot other mechs that $20 gets you a jumpstart on a damn fine game for it.


I believe that's the point - the nature of F2P games. It's either a massive grind or outrageous in price. My point is understanding and agreeing with the OP. But I also agree with you that it's easier now than it was before to make a dent concerning acquiring content in the game.

#80 Johnny Gorbachev

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Posted 04 February 2016 - 06:12 AM

>bought banshee today
>took 10 hours or so
>excited o have a decent meta assault
>upgraded to dual sinks 1.5mill
>****, need an xl engine
>6 mill
>meh didn't like assault anyway

Edited by Johnny Gorbachev, 04 February 2016 - 06:14 AM.






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