Morggo, on 03 February 2016 - 08:30 AM, said:
Okay, my initial plan was to master at least two chassis and variants in each weight class.
So far I've got
- Lights: Jenners done, Locusts started
- Meds: Cicadas and Wolverines done
- Hvy: Mads done, Warhamers started
- Aslt: Zeus done, ???
Right, wrong, or indifferent after a bit of browsing and reading I decided I really kinda liked the Stalkers. I've clearly got a history of not exactly picking the comp or top meta type builds, and I'm perfectly fine with it. I so far have enjoyed all my picks,
especially Oxide.
SO.... I picked up the STK-5M last night to begin with. Messed around in Smurfy and on the field a bit with equipment and engines I had on hand... started with short ranged loadouts.. first two matches believe it or not barely got a shot off... man am I out of practice in assaults (read: wayyy too much time in lights lately...)
Any exciting, fun, and/or reasonably effective builds folks like to share? So far my greatest inspiration has come from this forum
Thanks in advance!
STK-5M Deathbarrel
Don't you dare use the MLs unless it's extremely necessary. The original build actually had no lasers in it, and no Endosteel, but if you slap Endo, you can fit lasers, which can help.
You're a bigger version of the splat cat. I will admit I've never piloted this build myself, but I've seen ASRM6 STKs that had fun with it. Provided you can get close enough to vaporize people.
Don't be deceived by the heat efficiency in smurfy, without calculating basics or elites, and if your'e using the SRMs in alpha fire mode only, you have a heat efficiency of 1.08 (54%), which is good enough to get you through most fights. Of course, once you get basics, and elites, you'll have even more heat to play with.
Just remember to chainfire those SRMs when you don't have a 100% guaranteed shot. That way you don't trigger the ghost heat on the 6s which pops up when you fire 5 of them together.
Edited by IraqiWalker, 04 February 2016 - 08:16 AM.