tortuousGoddess, on 04 February 2016 - 02:39 PM, said:
Exactly how? Brawling will be weak due to reduced ability to keep groups of short range weapons on target, but shoulder mounted long range still shoots all its force in a straight line, to nearly the same spot. Poking will be practically unaffected, since shoulder mounted large weapon groups will let you deal accurate location damage at long range, even with no convergence. Even if you did get close, accurate pinpoint damage will core you before any damage spreading short range weapons can even breach my armor. I wouldn't be at any disadvantage close up, it's just easier for me to land my pinpoint damage on the right spots. The only way you'd stand a chance is to take up the same kind of builds and tactics.
Oh, and let's not forget that locking convergence means nothing but ECM mechs with radar derp in every game, making long range poke even stronger than all that.
Why are you so worried about the damned meta? That must be sucking the fun out of you.
As for ECM, the range is so short right now I rarely see anyone other than the carrier under it's umbrella. So other than the Hellbringer, what else can do ECM + Radar Deprivation + 3 big long range weapons?
And in the end, teamwork and tactics are still very much OP in spite of what the metawhores chase day in and day out.
Edited by Mystere, 04 February 2016 - 04:42 PM.