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How Bad Do You Want The Ballistic Arms Mauler?


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#41 Bishop Steiner

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Posted 10 February 2016 - 07:36 AM

View PostZacharias McLeod, on 10 February 2016 - 07:26 AM, said:

You missed the bus.Posted Image

Let me explain it to you.

The only Mauler that can have B-Arms must be a Hero.Posted Image

Well, maybe one needs better directions to the Bus Stop?

What was said:

Possible Hero Variant?
Reply: Why we can't have custom variant because of out of timeline tech. No mention of support for Hero Mech.
Reply to Reply: Yes, but that is not relevant since first person in chain is talking about a Hero Mech.

Posted Image

#42 Zacharias McLeod

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Posted 10 February 2016 - 08:01 AM

View PostBishop Steiner, on 10 February 2016 - 07:36 AM, said:

Well, maybe one needs better directions to the Bus Stop?

What was said:

Possible Hero Variant?
Reply: Why we can't have custom variant because of out of timeline tech. No mention of support for Hero Mech.
Reply to Reply: Yes, but that is not relevant since first person in chain is talking about a Hero Mech.

Posted Image

I did not say that we can`t have a Hero. I only sayd that the official "Hero" whit B-Arms is not possible in this timeline. So PGI needs an own Hero.

Let me explain it to you.

I sayd: The only Mauler that has B-Arms is a custom variant.

This means that it is a Hero in MWO.

I sayd: But this variant is not available in this timeline.

Means, PGI can not use this custom variant as Hero. They must build a brand new version as Hero.

#43 Bishop Steiner

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Posted 10 February 2016 - 08:06 AM

View PostZacharias McLeod, on 10 February 2016 - 08:01 AM, said:

I did not say that we can`t have a Hero. I only sayd that the official "Hero" whit B-Arms is not possible in this timeline. So PGI needs an own Hero.

Let me explain it to you.

I sayd: The only Mauler that has B-Arms is a custom variant.

This means that it is a Hero in MWO.

I sayd: But this variant is not available in this timeline.

Means, PGI can not use this custom variant as Hero. They must build a brand new version as Hero.

Don't recall the person in question referring to using the Custom Variant as the base. In fact, up til Kaeb's comment at least, no one had mentioned or referred to the Custom. So without adding context, about the only reasonable reading of your post was "anti-ballistics arms because".

Not being a *****, but if you want to take someone to task for "misunderstanding your post", you should really provide your contextual clarifiers, of which there were none. All yours was was a reply that said "here is custom and why it cant work".

Sounds to me like the Bus Driver was too focused on his destination and missed some stops along the way, not that anyone missed the Bus.

Edited by Bishop Steiner, 10 February 2016 - 08:07 AM.


#44 Reno Blade

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Posted 10 February 2016 - 08:08 AM

Hmmm... can't we just get a Ballistic Arm Warhammer instead ? :D
Not that the dual gauss black widow with the very high ballistic hp would be better with them in the arms, but it would look much better ;P

#45 Zacharias McLeod

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Posted 10 February 2016 - 08:19 AM

View PostReno Blade, on 10 February 2016 - 08:08 AM, said:

Hmmm... can't we just get a Ballistic Arm Warhammer instead ? Posted Image
Not that the dual gauss black widow with the very high ballistic hp would be better with them in the arms, but it would look much better ;P

This would be more like the Hammerhands. http://www.sarna.net/wiki/Hammerhands

#46 SgtMagor

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Posted 10 February 2016 - 08:24 AM

Guns Akimbo, sweet...

#47 Raso

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Posted 10 February 2016 - 08:32 AM

I was really hoping for a Mauler and Warhammer variant with ballistic arms. Personally I feel it simply makes for better diversity.

#48 DrxAbstract

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Posted 10 February 2016 - 08:41 AM

View PostHit the Deck, on 08 February 2016 - 07:51 PM, said:

  • carrying Gauss with XL without worrying of being dead from Gauss explosions


I... You know... *facepalm*. Deck, one of the best ways to kill the Gauss Jager was blow off an arm so the Gauss took out the XL side torso. I shouldn't have to tell you this... Posted Image

#49 Bishop Steiner

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Posted 10 February 2016 - 08:45 AM

View PostDrxAbstract, on 10 February 2016 - 08:41 AM, said:


I... You know... *facepalm*. Deck, one of the best ways to kill the Gauss Jager was blow off an arm so the Gauss took out the XL side torso. I shouldn't have to tell you this... Posted Image

except that when you do that you only get halved (or is it 40% in MWO? Can't recall) damage which has to pass through the armor first. So unless you are facing a lot of naked torso Jagers, seems a roundabout and chancy way to get the kill...when you have a barn door ST that you can shoot instead to 100% guarantee an XL kill.

Edited by Bishop Steiner, 10 February 2016 - 08:45 AM.


#50 DrxAbstract

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Posted 10 February 2016 - 08:50 AM

View PostBishop Steiner, on 10 February 2016 - 08:45 AM, said:

except that when you do that you only get halved (or is it 40% in MWO? Can't recall) damage which has to pass through the armor first. So unless you are facing a lot of naked torso Jagers, seems a roundabout and chancy way to get the kill...when you have a barn door ST that you can shoot instead to 100% guarantee an XL kill.

You don't get halved damage on a Gauss explosion - it's fully capable of killing a fresh Jager. On the point of what's more efficient, that's largely based on the situation, which is kind of a given. When the arm is close to internals and the ST's are not, the arm is the best choice because you're either halving the firepower or outright killing it. The ST's are not always available to target, either.

#51 Tordin

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Posted 10 February 2016 - 08:50 AM

I want that Mauler, I NEED it! The Mauler and Banshee are my two favorite Assaults and I need every variant of them. This is the last one I need. Also the other Resistance reinforcement mechs would be highly appreciated. an left handed panther /wolfhound and those other dakka like variants,... yes PLEASE!

#52 Mcgral18

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Posted 10 February 2016 - 09:06 AM

View PostBishop Steiner, on 10 February 2016 - 08:45 AM, said:

except that when you do that you only get halved (or is it 40% in MWO? Can't recall) damage which has to pass through the armor first. So unless you are facing a lot of naked torso Jagers, seems a roundabout and chancy way to get the kill...when you have a barn door ST that you can shoot instead to 100% guarantee an XL kill.

View PostDrxAbstract, on 10 February 2016 - 08:50 AM, said:

You don't get halved damage on a Gauss explosion - it's fully capable of killing a fresh Jager. On the point of what's more efficient, that's largely based on the situation, which is kind of a given. When the arm is close to internals and the ST's are not, the arm is the best choice because you're either halving the firepower or outright killing it. The ST's are not always available to target, either.


Explosion damage shouldn't be cut down from transfer (only external damage sources, like weapons, falling, etc...).

You take out half his structure, assuming a broken arm. Almost better off just shooting the ST instead, but it's similar enough.

#53 Hit the Deck

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Posted 10 February 2016 - 09:16 AM

View PostDrxAbstract, on 10 February 2016 - 08:41 AM, said:


I... You know... *facepalm*. Deck, one of the best ways to kill the Gauss Jager was blow off an arm so the Gauss took out the XL side torso. I shouldn't have to tell you this... Posted Image

Yes, that is possible. But it's also possible that you crit the Gauss and destroyed it first before the arm it's located in. Then the Gauss explosion (90% chance of 20 damage) has to destroy the arm before the remaining damage is transferred to the ST.

That's a safer way to store the Gauss if I understand the mechanics correctly.

#54 Strum Wealh

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Posted 10 February 2016 - 10:09 AM

View PostHit the Deck, on 08 February 2016 - 07:51 PM, said:

Posted Image

Image courtesy of McGral18

A list of what it can do:
  • carrying Gauss with XL without worrying of being dead from Gauss explosions
  • AC/20 with XL
  • if it has 4M, then it would become a better missile ballistic brawler because the missiles and ballistics are not competing for space in the STs.
  • laser hill humper (lol)
  • look awesome with low hanging Gauss arms
What it's bad at:
  • peek with ballistics
  • not sure what else...
Multiple (U)ACs builds are obviously better served with the current Maulers. Those who like to pack AC/20s (with missiles) however, would be happy to have this I imagine.



Personally, I'd be happy to have this!


EDIT: I forgot about those lower arm actuators! Damn you ghetto IS tech! Posted Image

So... Hero Mauler with ballistic arms as the personal 'Mech of Zachary Miles Hawkins (the character from the BattleTech animated series)? Posted Image

One proposed loadout:
  • STD 270
  • STD Structure
  • FF armor (100% armor load)
  • x12 Double Heat Sinks (x10 in Engine, x1 LT, x1 RT)
  • x2 UAC/5s (LA, RA) w/ 5 tons of ammo (x2 LA, x2 RA, x1 CT)
  • x4 MLas (x2 LT, x2 RT)
  • x2 LRM-10s (LT, RT) with Artemis, w/ 2 tons of ammo (LT, RT)
  • x1 AMS (Head) w/ 1 ton of ammo (CT)
(All tonnage & all critical spaces used; tested in REMLAB)

Hawkins - also known as "Hawk" - is a FedCom-affiliated character from the Lyran world of Ryde, who famously served with the 1st Somerset Strikers during the early stages of the Clan Invasion.
He is described in more detail as a character on page 49 of the 1st Somerset Strikers sourcebook.

Thoughts?

Edited by Strum Wealh, 10 February 2016 - 10:15 AM.


#55 Zacharias McLeod

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Posted 10 February 2016 - 11:06 AM

View PostStrum Wealh, on 10 February 2016 - 10:09 AM, said:

So... Hero Mauler with ballistic arms as the personal 'Mech of Zachary Miles Hawkins (the character from the BattleTech animated series)? Posted Image

Not realy, because he used not a custom variant, he used the MAR-1R.

Or should I better say he used the Daboku. An early version of the Mauler.

But PGI made the Gray Death Shadow Hawk and the Pirates` Bane Locust. In true Lori used a normal Locust 1V and Grayson used a Phoenix Hawk and not a Shadow Hawk.

#56 Strum Wealh

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Posted 10 February 2016 - 12:14 PM

View PostZacharias McLeod, on 10 February 2016 - 11:06 AM, said:

Not realy, because he used not a custom variant, he used the MAR-1R.

Or should I better say he used the Daboku. An early version of the Mauler.

But PGI made the Gray Death Shadow Hawk and the Pirates` Bane Locust. In true Lori used a normal Locust 1V and Grayson used a Phoenix Hawk and not a Shadow Hawk.

And the canonical basis of "Heavy Metal" (Rhonda Snord's personal 'Mech) was largely just a standard Highlander, the canonical basis of "Firebrand" (Donald Vincent's personal 'Mech) was just a standard JagerMech, the canonical basis of "Misery" (J. Elliot Jamison's personal 'Mech) was just a standard Stalker, the canonical basis of "Dragon Slayer" (Ardan Sortek's personal 'Mech) was just a standard Victor, the canonical "Boar's Head" (the personal 'Mech of Rodney Van Kleven) was just a standard Atlas while the PGI loadout is based on the personal Atlas of Danielle Rondema (who died in the Battle of Misery in the 3020s), Grigori Kovalenko and his "Ilya Muromets" don't even exist in BattleTech canon, and so on and so forth.

Modifying the loadout of Hawk's Mauler/Daboku for the sake of making a Hero 'Mech significantly & meaningfully different from the common variant the character actually used would be nothing new for PGI.

#57 Commander A9

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Posted 17 June 2017 - 04:22 PM

Wait...

The Mauler DOESN'T have ballistic arms?

...WTF!? Glad I didn't buy it...

Edited by Commander A9, 17 June 2017 - 04:22 PM.


#58 TheArisen

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Posted 17 June 2017 - 04:39 PM

View PostCommander A9, on 17 June 2017 - 04:22 PM, said:

Wait...

The Mauler DOESN'T have ballistic arms?

...WTF!? Glad I didn't buy it...


The regular Maulers but the hero does have ballistic arms.





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