Posted 12 February 2016 - 02:23 PM
Soooo, thoughts on quirks:
Lights
Mist Lynx: Well, you can get 10% energy cooldown and 15% energy heat, which sounds awesome... but it's HARD to overheat a mist lynx as it stands. It's a 25t mech, and with both the A arms for the quirks, it has just 2E hardpoints, that's it. What good is that? Without quirks, it has a 42% heat efficiency with nothing but locked in DHS and 2 ERLL's; 27 seconds of continuous fire until overheat.
Cute Fox: 5% energy heat. Welcome, but... not outstanding in any way. 2pts of structure. Woohoo, move over, Arctic Cheetah!
Badder: Just like the Cute Fox; umm, ok. the 5% energy heat is more welcome here, but still not going to move Adders anywhere.
Mediums
Nova: lol. That's all. +4 structure throughout most? It's not nothing, but it's extremely unlikely to make any difference at all.
Ice Ferret: Well, more arm armor is welcome. At least amoungst bad clan mediums, it's actually able to carry it's weight. And improvement, but not enough of one to make it a good mech.
Heavy
Mad Dog: CT based mobility quirks and ST structure are both very welcome. The lower-launcher count ST cycle buffs are good to make otherwise worthless ST's worth considering (I'd still argue LRM5 configurations are going to remain the way to LRM on a MDD).
Summoner: Well, they'll improve it a bit, but the Summoners hardpoint and tonnage restrictions still are going to keep it in the box for anyone not using it right now.
Assault
Gargles: Armor is better than structure, so there's that. LBX buffs are wasted space, with LBX's being bad and the quirks not nearly good enough to make them not-bad. Minor ballistic buffs, but Gargles struggles to run ballistics at all on account of tonnage, and ERPPC buffs that still don't make ERPPC's worth using. Poor Gargles.
Direwolf: Still unusable due to the agility nerfs, though at least it loses it's other nerfs, which I suppose is a thing. Doesn't matter when you're that slow and cumbersome though.
Highlander: God damnit, why couldn't this have seen even just minor agility buffs? Thing is a *pig* right now, and lacks hardpoint count to counter that DWF style. It's just sad.