Please Stop Telling Me How To Build.
#121
Posted 14 February 2016 - 11:29 AM
If they were actually were as good as they think they are they would be on some super cereal E-Sports team playing in a "competitive league" game with shiny matching jackets and sponsors.
Every time some fool yells at you on a pickup , solo , pug match , just realize how sad of a life they must have.
#122
Posted 14 February 2016 - 11:30 AM
VinJade, on 14 February 2016 - 11:22 AM, said:
Objectively, it's not.
Ideally, to remain competitive in this game, you should expect to create mech builds that are capable of pulling down 10 points of damage per ton. 300-600 points of damage in a 100-ton mech is very low. I'm not saying you should expect 1000 damage in every match, but you should be able to reach this number at least some of the time. I know folks would say it's not about being competitive. But this IS a competitive multiplayer game you're playing, and so yes, the goal is to be competitive. If you're not, you're a liability to the team. Only pulling down 300 damage in a 100-ton mech essentially wasted 70 tons of drop weight your team could have better utilized.
Look, I'm not uber competitive either. I border between casual and hardcore. But I always focus on not being a liability to my team.
#123
Posted 14 February 2016 - 11:31 AM
#124
Posted 14 February 2016 - 11:33 AM
Thunder Lips Express, on 14 February 2016 - 11:31 AM, said:
Again... pathetic and selfish.
Counter-argument... If you have no interest in playing within the spirit of the game, go play something else. This could go round-and-round all day.
Edited by ScarecrowES, 14 February 2016 - 11:35 AM.
#125
Posted 14 February 2016 - 11:38 AM
ScarecrowES, on 14 February 2016 - 11:25 AM, said:
This particular line is a fundemental crux of the problem. If this were a one-on-one game, you'd be entirely justified in seeking enjoyment purely from the process and not the result. But it's not. It's a multiplayer game.
The 1v1 mode is being tested. I hope we will see it till summer.
#126
Posted 14 February 2016 - 11:38 AM
Edited by MrMadguy, 14 February 2016 - 11:44 AM.
#127
Posted 14 February 2016 - 11:39 AM
pyrocomp, on 14 February 2016 - 09:59 AM, said:
If that 'low and wide mount' being the case my dakka KGC and twin-Gauss (now dakka) DWF would've been even less usefull, yet they are not. You make some assumptions based on how you pilot that Atlas. If you cannot pilot that build then it is not the build being bad. Really, unless you are really top of the top it is not the equipement that is bad if he result was bad but you. If you got to the top of the top then yes, sometimes it is the equipement. This is true to many fields, and I take this game is not so different to stand unique.
It's where he states that is Atlas' top speed is 48Kph. Which means he has a 280 engine in it and is probably the slowest thing on the battlefield in every match he plays. Playing in solo queue I am surprised he isn't left alone as light bait every match.
#128
Posted 14 February 2016 - 11:40 AM
King Alen, on 14 February 2016 - 11:09 AM, said:
The point of a video game is to have fun, except we all find different things fun, to some it is simply to win for others it is hang out with good people bullshitting on coms as you all die using your favorite nonmeta mechs. To each there own.
Also if you think a build is bad thats fine, if you give a guy advice on a so called bad build that is fine, Whats not fine is calling the player bad or downing them for it, just give the advice and move on.
One last thing some people play with bad mechs or builds because they simply cant afford to upgrade them yet.
Tautology alert, participating in a "game", by definition is something that should be "fun". But, if part of the definition of a game, being; "form of play or sport, especially a competitive one played according to rules and decided by skill, strength, or luck." and you are not participating to have "fun" by trying to win within the paradigm derived by the game's structure, rules, etc, then what is the point?
My point is, what is "DECIDED by skill, strength, or luck", is not the OP's source of pleasure in the game, by virtue of the fact that the build CANNOT bring "fun" in winning a match, because it's not built to the Mechs strengths. It's fun to him, for whatever reason, and that's fine. But for those who are forced to play with that build on a team, have a right to complain, if their source of "fun" comes from winning the match.
AND, I never said that the OP was bad.
#129
Posted 14 February 2016 - 11:45 AM
MrJeffers, on 14 February 2016 - 11:39 AM, said:
It's where he states that is Atlas' top speed is 48Kph. Which means he has a 280 engine in it and is probably the slowest thing on the battlefield in every match he plays. Playing in solo queue I am surprised he isn't left alone as light bait every match.
Might just be a good team he plays with. And a team that makes him usefull. So no problem here. If your playstyle is to run full forward... Well, we had a thread about NASCAR not a single time.
G3TxWr3cK3r3D, on 14 February 2016 - 11:40 AM, said:
Google for 'handicap'.
#130
Posted 14 February 2016 - 11:46 AM
MeanFacedJohnny, on 14 February 2016 - 08:29 AM, said:
Holy lord, and I thought I liked to drive slow assaults.
#131
Posted 14 February 2016 - 11:47 AM
Pardo Kerensky, on 14 February 2016 - 11:33 AM, said:
they are perfectly right to ***** at you, because you are literally 100 tons of useless waste with that build.
if you met me in your team and i saw you lob LRMs and trying to snipe with ERLL from an Atlas i would teamkill you in one alpha from behind and put you out of your misery.
dont play an Atlas unless you intend to grow some balls and brawl and lead chargesand take the risk that comes with playing it.
I'll take the OP and 10 others just like him on a team any day over these ultra cool jackasses like this.
#132
Posted 14 February 2016 - 11:49 AM
Now, are people really that concerned about a build being slightly less than optimal hurting the overall team effort? This is a lousy argument.
1) Player skill is in most cases more important than Mech build. Why don't all those Direwhales get a thousand damage every round with their guass and laser builds? Instead half the time they are dead by 100 damage.
2) The implication is if I'm not playing Meta laser vomit in all my mechs I'm wasting everyone's time?
3) Am I to assume by eliting new mechs/testing new builds I'm also torpedoing the team?
4) Most of the games you lose during PUG matches aren't because one mech wasn't pumping out that extra .5 DPS, it's because you got outmaneuvered and overrun.
5) He's not playing competitive matches, and if he was I'm sure he'd do what he could to build his mech to support his 12 man premade team.
6) He's not playing badly for Quick Play. I wish my whole team scored upwards of 300 damage most games, you know what you call that? A win.
Now, if you do see someone who's build you have questions about, then by all means ask a question or offer advice, but as has already been pointed out by previous posters, it's the way everyone goes about it that's wrong.
*edit* As i sat here catching up on the thread, more and more issues with that BS people spit about him hurting the team occurs to me, for the sake of brevity I'm not going to post it, just thought it was worth mentioning that you who believe that are still offending me.
Edited by IdolElite, 14 February 2016 - 11:55 AM.
#133
Posted 14 February 2016 - 11:50 AM
pyrocomp, on 14 February 2016 - 11:45 AM, said:
Good team in solo queue? Every match? Yeah, the proof is that no it doesn't happen. Far more 'Wait for the fatties', 'Don't leave your assaults behind', 'NASCAR' threads that show slow movers getting left behind than there are 'kudos to the team for waiting for me' posts to prove that thought wrong.
Edited by MrJeffers, 14 February 2016 - 11:50 AM.
#134
Posted 14 February 2016 - 11:50 AM
I would drop the LRM20 for a LRM15 then bump up that LRM5 to a LRM10 so there is no loss of DMG, if possible.
And if I remember right the D-DC doesn't have the tubes to support a LRM20 so the volley will come out in a stream which I find to be more accurate then a full volley. (Don't quote me on this I could be wrong)
#135
Posted 14 February 2016 - 11:53 AM
#136
Posted 14 February 2016 - 11:55 AM
MrJeffers, on 14 February 2016 - 11:39 AM, said:
It's where he states that is Atlas' top speed is 48Kph. Which means he has a 280 engine in it and is probably the slowest thing on the battlefield in every match he plays. Playing in solo queue I am surprised he isn't left alone as light bait every match.
std 300. 52 max kph, forgot speed tweak.
#137
Posted 14 February 2016 - 11:57 AM
MrJeffers, on 14 February 2016 - 11:50 AM, said:
Good team in solo queue? Every match? Yeah, the proof is that no it doesn't happen. Far more 'Wait for the fatties', 'Don't leave your assaults behind', 'NASCAR' threads that show slow movers getting left behind than there are 'kudos to the team for waiting for me' posts to prove that thought wrong.
Since PSR implementation and some time for it to settle I'm not longer abbandoned by my team even when I'm in DWF. Sometimes it's someone out of the assault lance that asks people to wait for fatties and sometimes people directly say where they are going to help assaults to cut the road. Really, I should've landed in PSR paradise and all those nascarrers are at higher (I'll find soon for sure) or lower tiers (and it looks like it is the case) now in the timezone I usually play in. If I run a light I keep an eye on our slow assaults to be of assistance (not much I can do, I'm not a good with lights). So I'm not so sure as you are.
#138
Posted 14 February 2016 - 12:00 PM
ScarecrowES, on 14 February 2016 - 11:30 AM, said:
Look, I'm not uber competitive either. I border between casual and hardcore. But I always focus on not being a liability to my team.
1) Ignore this guy. Claiming someone has to do 100 damage per ton is just moronic. If you end the match and you did over 400 damage, you carried your weight. If you end the match and did over 600 damage, you made up for someone that couldn't break 200. If you end the match and actually get over 1000 damage (like this guys is suggesting an assault should do every single game... god what a moron) then chances are you're the only reason your team won (or maybe you got really lucky).
2) What kind of stupid petulant ***** will try to justify ruining the game for someone else b/c "It's ruined for me if I don't".
#139
Posted 14 February 2016 - 12:04 PM
MeanFacedJohnny, on 14 February 2016 - 08:10 AM, said:
#140
Posted 14 February 2016 - 12:06 PM
Its people like them that tend to ruin the game for everyone, though I hate to think of how they feel about Stalkers.....
And Pardo Kerensky you should change your name from kerensky to Amaris.
Edited by VinJade, 14 February 2016 - 12:08 PM.
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