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Joining With Friends Is Unplayable..

Balance Gameplay

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#1 PocketYoda

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Posted 10 February 2016 - 06:21 PM

Hello

Balance in this game is seriously lacking...

I say this as a newer player to MWO and as a social online game it pretty much fails in nearly every aspect, why because teaming up with others is detrimental to your gaming experience in MWO..

Social interaction is basic at best, the only voip the game has is in a battle, so if you need or want to ask questions a battle situation is the worst possible time... Want to meet new people, well unless you do exceptional in combat no one even knows you exist..

Now onto my serious topic, when you actually do get to meet new people in this game and decide to team up as friends do, you are smashed to death by pre-made units over and over until you disband and are then able to have a chance solo again...

On top of that the matchmaker is busted as and the player joining the match is the tier everyone must play with, so tier 5s being slaughtered by tier 1 and 2... Why on earth would tier 3s even fight tier 1s...

Seriously who thought this was a good idea for a game community that is pretty lackluster and effectively dying off... You want customers to stay you need the social tools in game and a way to keep the customers interested..

Being slaughtered every match just because you teamed up with friends is not a way to keep a population...

Edited by Samial, 10 February 2016 - 06:21 PM.


#2 Ex Atlas Overlord

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Posted 10 February 2016 - 06:24 PM

View PostSamial, on 10 February 2016 - 06:21 PM, said:

Hello

Balance in this game is seriously lacking...

I say this as a newer player to MWO and as a social online game it pretty much fails in nearly every aspect, why because teaming up with others is detrimental to your gaming experience in MWO..

Social interaction is basic at best, the only voip the game has is in a battle, so if you need or want to ask questions a battle situation is the worst possible time... Want to meet new people, well unless you do exceptional in combat no one even knows you exist..

Now onto my serious topic, when you actually do get to meet new people in this game and decide to team up as friends do, you are smashed to death by pre-made units over and over until you disband and are then able to have a chance solo again...

On top of that the matchmaker is busted as and the player joining the match is the tier everyone must play with, so tier 5s being slaughtered by tier 1 and 2... Why on earth would tier 3s even fight tier 1s...

Seriously who thought this was a good idea for a game community that is pretty lackluster and effectively dying off... You want customers to stay you need the social tools in game and a way to keep the customers interested..

Being slaughtered every match just because you teamed up with friends is not a way to keep a population...


We've been saying this since....well since the game launched.

The problem is that as soon as you allow groups, you have guys that will exploit the hell out of it to stomp casual players.

Allow groups of 2? They're just sync drop 6 of them.
Allow groups of 3-4? They're just sync drop 3-4 of them.

The problem with having players, is that the douche bags will ruin it for the other 95% of the players.

#3 PocketYoda

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Posted 10 February 2016 - 06:29 PM

View PostThe Atlas Overlord, on 10 February 2016 - 06:24 PM, said:


We've been saying this since....well since the game launched.

The problem is that as soon as you allow groups, you have guys that will exploit the hell out of it to stomp casual players.

Allow groups of 2? They're just sync drop 6 of them.
Allow groups of 3-4? They're just sync drop 3-4 of them.

The problem with having players, is that the douche bags will ruin it for the other 95% of the players.

Which is effectively killing off the population, i really have no want to join parties or units anymore as i just get stomped to death every match...

I actually am not even sure i want to play mwo anymore in these conditions..

#4 Ex Atlas Overlord

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Posted 10 February 2016 - 06:32 PM

View PostSamial, on 10 February 2016 - 06:29 PM, said:

Which is effectively killing off the population, i really have no want to join parties or units anymore as i just get stomped to death every match...

I actually am not even sure i want to play mwo anymore in these conditions..


I feel you.

I have a 4 or 5 friends that I'd love to play with.

But they refuse to install the game b/c any time I managed to convince one of them to try...it's 6, 2 man casual guys just having a good time going against a pair of 6+ or even larger groups.

Now I'm not saying that we don't sometimes get put on the stomp side.....b/c we do.

But watching a 6+ group stomp casuals isn't fun...
Being stomped as casuals by the 6+ group isn't fun...
Aka.... playing as a "group" of 2 or 3 just isn't fun...

aka, I play solo b/c no one I know will waste their time installing.

Edited by The Atlas Overlord, 10 February 2016 - 06:35 PM.


#5 TheArisen

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Posted 10 February 2016 - 06:37 PM

View PostSamial, on 10 February 2016 - 06:29 PM, said:

Which is effectively killing off the population, i really have no want to join parties or units anymore as i just get stomped to death every match...

I actually am not even sure i want to play mwo anymore in these conditions..


I'd suggest joining a unit. Most don't have any time reqs and are friendly & helpful. Back when I was new I joined a unit and it was the best decision I could've made.

However i agree dropping with less than 3 other friends in GRP que can end badly.

#6 Wintersdark

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Posted 10 February 2016 - 06:42 PM

View PostSamial, on 10 February 2016 - 06:29 PM, said:

Which is effectively killing off the population, i really have no want to join parties or units anymore as i just get stomped to death every match...

I actually am not even sure i want to play mwo anymore in these conditions..

You understand that there is no solution, don't you? The matchmaker attempts to make matches where all the groups are of the same average PSR rating (each group is assigned a PSR rating of the average of it's members) but because the MM needs to find enough groups of players to make 12 man teams, there's only so much play available. What's more, if you're in a small group, you're missing out on the most OP element of all (coordination).

It's not poor matchmaking coding, it's simply impossible to do better.

I will say, though - despite claims to the contrary since I started in 2012, the game's population has consistently risen all along. Hell, over the last while we saw populations repeatedly hitting record numbers.




Now, with all that said, yes we absolutely need better social tools. Absolutely. Positively. NEED them. I'm right with you there.

But the fact that 2-3 man groups are MWO's hard mode isn't going to change, because there's no way to fix it.

#7 Revis Volek

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Posted 10 February 2016 - 06:48 PM

View PostSamial, on 10 February 2016 - 06:29 PM, said:

Which is effectively killing off the population, i really have no want to join parties or units anymore as i just get stomped to death every match...

I actually am not even sure i want to play mwo anymore in these conditions..



If you found a unit that actually PLAYED as a unit im sure you would not be saying this.

go find a REAL unit, not just 12 peeps in LFG with no real coordination and no leader, thats not any better then most solo matches. Find 11 other CAPABLE pilots, get together and have someone call the drop, call targets, Move as a team and crush the other guys.

Its seems to me you really have never been with a true unit (maybe im wrong, just how its coming off) and think playing with a FEW FRIENDS is a kin to playing with an actual unit. There is a major difference, Night and day, between a unit calling targets and playing as unit and just a few pilots in a lance together.

But like others are saying, 2-3 man groups are the HARD MODE of the group queue, which is HARD MODE in MWO anyway. You have a better chance of teaming up and dropping into CW honestly then playing prime time in the group queue.

Edited by Revis Volek, 10 February 2016 - 06:49 PM.


#8 TheArisen

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Posted 10 February 2016 - 06:50 PM

View PostWintersdark, on 10 February 2016 - 06:42 PM, said:

You understand that there is no solution, don't you? The matchmaker attempts to make matches where all the groups are of the same average PSR rating (each group is assigned a PSR rating of the average of it's members) but because the MM needs to find enough groups of players to make 12 man teams, there's only so much play available. What's more, if you're in a small group, you're missing out on the most OP element of all (coordination).

It's not poor matchmaking coding, it's simply impossible to do better.

I will say, though - despite claims to the contrary since I started in 2012, the game's population has consistently risen all along. Hell, over the last while we saw populations repeatedly hitting record numbers.




Now, with all that said, yes we absolutely need better social tools. Absolutely. Positively. NEED them. I'm right with you there.

But the fact that 2-3 man groups are MWO's hard mode isn't going to change, because there's no way to fix it.


Well said.

The best way to go is to find a group of cool peeps (it's actually really easy) to play with.

Here's a link to the IS recruitment pages: http://mwomercs.com/...s-inner-sphere/
You can see unit's pages in their factions section at the top. My unit is Davion, 22nd Argyle Lancers. You can contact Cmetz or Stillradioactive if you're interested.
http://mwomercs.com/...d-mechwarriors/

Edited by TheArisen, 10 February 2016 - 06:51 PM.


#9 Revis Volek

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Posted 10 February 2016 - 06:53 PM

View PostTheArisen, on 10 February 2016 - 06:50 PM, said:

Well said.

The best way to go is to find a group of cool peeps (it's actually really easy) to play with.

Here's a link to the IS recruitment pages: http://mwomercs.com/...s-inner-sphere/
You can see unit's pages in their factions section at the top. My unit is Davion, 22nd Argyle Lancers. You can contact Cmetz or Stillradioactive if you're interested.
http://mwomercs.com/...d-mechwarriors/



My Unit , NS (Nights Scorn) is also recruiting if you are looking for some level headed and skilled peeps to play with. Come find us, join our ts, they dont shy away Lone Wolves.

http://nstalkers.com/forums/

Edited by Revis Volek, 10 February 2016 - 06:53 PM.


#10 Goose

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Posted 10 February 2016 - 06:54 PM

Grouping with people not of your tier is bad; Grouping with people is meh.

Just avoid the whole thing and play solo …

#11 PocketYoda

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Posted 10 February 2016 - 06:54 PM

View PostThe Atlas Overlord, on 10 February 2016 - 06:32 PM, said:


I feel you.

I have a 4 or 5 friends that I'd love to play with.

But they refuse to install the game b/c any time I managed to convince one of them to try...it's 6, 2 man casual guys just having a good time going against a pair of 6+ or even larger groups.

Now I'm not saying that we don't sometimes get put on the stomp side.....b/c we do.

But watching a 6+ group stomp casuals isn't fun...
Being stomped as casuals by the 6+ group isn't fun...
Aka.... playing as a "group" of 2 or 3 just isn't fun...

aka, I play solo b/c no one I know will waste their time installing.

I don't even want to stomp others, i want to play against others my own level and enjoy the match, its either get fed dirt or feed others dirt at this time, both of which isn't fun at all imo..


View PostTheArisen, on 10 February 2016 - 06:37 PM, said:

I'd suggest joining a unit. Most don't have any time reqs and are friendly & helpful. Back when I was new I joined a unit and it was the best decision I could've made.

However i agree dropping with less than 3 other friends in GRP que can end badly.

I have done and then guess what i'm stomped in seconds because the units are all high tiers, they made me lead to join matches and guess what we stomped the enemy.... how is that considered fun in anyway...

Edited by Samial, 10 February 2016 - 06:56 PM.


#12 PocketYoda

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Posted 10 February 2016 - 07:01 PM

View PostTheArisen, on 10 February 2016 - 06:50 PM, said:

Well said.

The best way to go is to find a group of cool peeps (it's actually really easy) to play with.

Here's a link to the IS recruitment pages: http://mwomercs.com/...s-inner-sphere/
You can see unit's pages in their factions section at the top. My unit is Davion, 22nd Argyle Lancers. You can contact Cmetz or Stillradioactive if you're interested.
http://mwomercs.com/...d-mechwarriors/

View PostRevis Volek, on 10 February 2016 - 06:53 PM, said:



My Unit , NS (Nights Scorn) is also recruiting if you are looking for some level headed and skilled peeps to play with. Come find us, join our ts, they dont shy away Lone Wolves.

http://nstalkers.com/forums/

Thanks guys for the offers, but being Australian i very rarely see other non Oceanic units online.. So our time differences would be insane..

#13 Novakaine

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Posted 10 February 2016 - 07:02 PM

If you like riding solo Rambo then this game perhaps is not the one for you.
Puglandia is a brutal country.
However...
Playing with friends is a whole lot more fun.
Soldier up and Enlist.
Posted Image

#14 Ex Atlas Overlord

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Posted 10 February 2016 - 07:04 PM

View PostSamial, on 10 February 2016 - 06:54 PM, said:

I don't even want to stomp others, i want to play against others my own level and enjoy the match, its either get fed dirt or feed others dirt at this time, both of which isn't fun at all imo..

I have done and then guess what i'm stomped in seconds because the units are all high tiers, they made me lead to join matches and guess what we stomped the enemy.... how is that considered fun in anyway...


Exactly my whole point

#15 Johnny Z

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Posted 10 February 2016 - 07:35 PM

View PostThe Atlas Overlord, on 10 February 2016 - 06:24 PM, said:



We've been saying this since....well since the game launched.

The problem is that as soon as you allow groups, you have guys that will exploit the hell out of it to stomp casual players.

Allow groups of 2? They're just sync drop 6 of them.
Allow groups of 3-4? They're just sync drop 3-4 of them.

The problem with having players, is that the douche bags will ruin it for the other 95% of the players.


This is what it is all about.

#16 Nauht

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Posted 10 February 2016 - 07:52 PM

Units are already sync dropping in the solo queue.

The only difference is that after 2-3 games of the same unit members facing off each other rather than being put on the same team those unita give up...nor at least I don't see them again in the solo queue.

So putting 2 mans into the solo queue won't do much for sync dropping, as it happens already and the MM often puts them on opposing teams, BUT it will do wonders for the enjoyment of those casual players that just want to blow up stuff with a buddy

#17 Lukoi Banacek

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Posted 10 February 2016 - 08:22 PM

Use LFG queue to meet people.

Use Faction chat to discuss things...it's the closest thing to a universal/general chat and if you're asking for help on builds, looking for a handful of people to play with etc, it usually is met with a good response.

Go to some of the hub TS servers (Comstar Irregulars, NGNG, Strana Mechty or one of the faction TS) and join one of the groups of random people there in the open "looking for group" areas. Great way to meet people. Great way for you and your couple of friends to get grouped with other people.

Matchmaking in the group queue is a little less strict as it's using group averages and sometimes yes, a ten man + 2 man faces 4 x 3 man's....but in my experience that's not super often.

In the end, this a team game that rewards teamwork. Skill level matters, experience matters, builds for your mechs matter but in the end teamwork is the most important thing and the only OP thing that cannot be removed.

Doesn't matter what they do with the Matchmaker, the game balance, etc. Teamwork will ALWAYS out do anything less.

Unfortunately, MWO needs tools other than VOIP (like the dial-control idea people bring up often), since for some reason...for all of the tears and crying voices earlier in this game's existence for such a voice option....people rarely use it effectively.

Cannot encourage you enough to use the game options like faction chat to get questions answered, these forums or the community driven stuff like metamechs.com, http://mwo.smurfy-net.de/mechlab and Teamspeak servers that are open to the public (there are at least a dozen, holding upwards of hundreds of players at a time).

#18 Wintersdark

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Posted 10 February 2016 - 08:42 PM

View PostSamial, on 10 February 2016 - 06:54 PM, said:

I have done and then guess what i'm stomped in seconds because the units are all high tiers, they made me lead to join matches and guess what we stomped the enemy.... how is that considered fun in anyway...


I don't think you understand how it works.

It doesn't matter who is group lead. Your group is assigned a PSR equal to the average of the group. When you join the MM queue, your group is then in the queue at that PSR. If you were T5, and you were grouped with 4 T1 players, you'd end up effectively T1.8 (the MM in this case is using actual PSR scores, rather than tiers, but the effect is the same) Thus, no, making you group lead doesn't let the group club seals.

#19 Wintersdark

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Posted 10 February 2016 - 08:46 PM

View PostNauht, on 10 February 2016 - 07:52 PM, said:

Units are already sync dropping in the solo queue.

The only difference is that after 2-3 games of the same unit members facing off each other rather than being put on the same team those unita give up...nor at least I don't see them again in the solo queue.

So putting 2 mans into the solo queue won't do much for sync dropping, as it happens already and the MM often puts them on opposing teams, BUT it will do wonders for the enjoyment of those casual players that just want to blow up stuff with a buddy

People don't deliberately sync drop the solo queue, because it's largely pointless. You'll see multiple members of a unit in a solo drop, but it's not that they're trying to sync drop, it's just something that happens.

In CGBI, for example, we'll have some 30 or so people online in the evening. A group in the group queue, prolly a few guys in another group playing CW, then a bunch of people just solo dropping.

Even with just 10 people solo dropping, you're going to end up in matches together. In our case, we salute, then set about killing each other.


Ultimately, sync dropping in the solo queue is more likely to result in your being on opposite teams than on the same team (what with there being 11 slots in the team with your unit mate, and 12 in the other team), and for what? Best case scenario, you get two guys on the same team? Yay.

It's just not a problem.

#20 KeeperVS

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Posted 10 February 2016 - 08:58 PM

Well it appears that PGI is considering splitting the queues. So solo players that are not in units will be in a queue with no groups allowed and then another queue will have all players with unit tags and groups will be allowed. I guess we will see.





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