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Drop Tonnage Is S......t Pgi!

Gameplay BattleMechs

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#21 BabyCakes666

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Posted 15 February 2016 - 01:13 PM

View PostCoolant, on 15 February 2016 - 01:04 PM, said:


Screenshot?


thank god for pug no one payed attention till it was to late kek

how do i post a screen shot ?????

Edited by BabyCakes666, 15 February 2016 - 01:13 PM.


#22 Hootchie

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Posted 15 February 2016 - 01:14 PM

View PostBabyCakes666, on 15 February 2016 - 12:56 PM, said:


i was in a locust and back stabbed a hole team that was a real good day have not done it since

6 S-PL and 4 D heat sinks just spam all day Posted Image

View PostBabyCakes666, on 15 February 2016 - 12:26 PM, said:

god dammit PGI i am trying to play with my friends and we all want is a 3-4 team of locusts but i can not because of your ****** tonnage limit in drop groupPosted Image Posted Image Posted Image

why can not i do this i can with one other friend but as soon as i get 3 in the tonnage jumps to 80 FROM 40!!!! make it 60 you {Richard Cameron}

so much for my fun idea now i have to get one to go hevy to make ends meet fix this **** im not ******* happy abut this it was hard enough to get my friends to play now i got this **** to deal with

PS.can i make a team of all the same mech and it let us drop??

from: pissed off gamer D:<


Whiner and liar in the same post. Are you sure you are in the right forum?

#23 Mcgral18

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Posted 15 February 2016 - 01:15 PM

View PostBabyCakes666, on 15 February 2016 - 01:13 PM, said:


thank god for pug no one payed attention till it was to late kek

how do i post a screen shot ?????


http://imgur.com/

No account needed

#24 BabyCakes666

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Posted 15 February 2016 - 01:18 PM

Posted Image

lies my *** git gud

Edited by BabyCakes666, 15 February 2016 - 01:22 PM.


#25 Mcgral18

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Posted 15 February 2016 - 01:20 PM

View PostBabyCakes666, on 15 February 2016 - 01:18 PM, said:

Posted Image


The other screen, with the team stats. As in, was the other team comatose?

#26 BabyCakes666

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Posted 15 February 2016 - 01:23 PM

View PostMcgral18, on 15 February 2016 - 01:20 PM, said:


The other screen, with the team stats. As in, was the other team comatose?


i did not get one of thos did not think abut it at the time :(

#27 Y E O N N E

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Posted 15 February 2016 - 01:25 PM

That's not a Locust cockpit, that's a Shadow Cat cockpit.

#28 BabyCakes666

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Posted 15 February 2016 - 01:27 PM

View PostYeonne Greene, on 15 February 2016 - 01:25 PM, said:

That's not a Locust cockpit, that's a Shadow Cat cockpit.


lol i forgot iv been playing so much locust XD

#29 Gorgo7

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Posted 15 February 2016 - 01:27 PM

Lies.

#30 Mcgral18

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Posted 15 February 2016 - 01:27 PM

View PostYeonne Greene, on 15 February 2016 - 01:25 PM, said:

That's not a Locust cockpit, that's a Shadow Cat cockpit.


I'm still deciding if it was the server meltdown or full on Tier 5 underhive behaviour.
In a LOLcust, I could understand the second (Terribad's can't hit the LoLcust, it has decent firepower).

In the SadCat? No way can he get that many kills, in such a short period, with all but 1 being KMDDs (it can't support that much firepower, and MGs certainly didn't pinpoint 12 Heads or rCTs).


So, yep, I'm going with server meltdown and a lying ****.

Edited by Mcgral18, 15 February 2016 - 01:27 PM.


#31 Y E O N N E

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Posted 15 February 2016 - 01:32 PM

View PostMcgral18, on 15 February 2016 - 01:27 PM, said:


I'm still deciding if it was the server meltdown or full on Tier 5 underhive behaviour.
In a LOLcust, I could understand the second (Terribad's can't hit the LoLcust, it has decent firepower).

In the SadCat? No way can he get that many kills, in such a short period, with all but 1 being KMDDs (it can't support that much firepower, and MGs certainly didn't pinpoint 12 Heads or rCTs).


So, yep, I'm going with server meltdown and a lying ****.


I have to concur. Working a target over with the SCat takes time, even with the most powerful builds. You have to get at least two perfect back-shots on lesser 'Mechs to kill that fast and they are all going to have to be in close proximity for the battle to last a hair under 4 minutes and 30 seconds with any 'Mech, even a Locust. The LCT-1E, 3M, and 3S are also going to get hot, and they are the only variants that could kill fast enough to make this even remotely possible.

#32 Mcgral18

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Posted 15 February 2016 - 01:33 PM

And for the sake of Maths, the top end of each mech chassis CT structure is
186 for 3 100 tonners
138 for 3 75 tonners
108 for 3 55 tonners
66 for 2 35 tonners

sum of 498, plus quirks and...how much rear armour does the underhive have? Let's say 10 each?

That's 620 plus quirks, minus whatever lower tonnage mechs (which quirks would almost certainly make up for), without accounting for fewer lights (look at that difference between Light and Heavy, 2 of those nearly make up the gap)


Yeah, still calling on lies.

Edited by Mcgral18, 15 February 2016 - 01:34 PM.


#33 Hootchie

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Posted 15 February 2016 - 01:34 PM

View PostBabyCakes666, on 15 February 2016 - 01:18 PM, said:

Posted Image

lies my *** git gud

LOL, 12 kills and only 800 damage....only 12 components destroyed....right....its legit Posted Image

Edited by Hootchie, 15 February 2016 - 01:39 PM.


#34 BabyCakes666

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Posted 15 February 2016 - 01:41 PM

I BACK STABED EM ALL they were rilly bad im not kidding and WTF a sever melt down explain a bit more

i had 3 srm 6 and med lazers just snuch around back with ECM

#35 Jman5

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Posted 15 February 2016 - 01:42 PM

View PostBabyCakes666, on 15 February 2016 - 01:18 PM, said:

Posted Image

lies my *** git gud

12 kills exactly 12 component destructions, 11 solo kills, 10/12 scouting bonuses in less than 4 and a half minutes? It takes a minute just to get from one end of the map to the other in a locust. You're telling us you got into a fight with all 12 mechs, single handedly killed 11 of them, without destroying anything but Center Torsos? in 3 and a half minutes? It's pretty clear most of your team and most of their team were disconnected.

You sprinted to the enemy spawn, backshotted most of them, and then found the one or two enemy mechs that reconnected and finished them off before Jason Chang could.

Edited by Jman5, 15 February 2016 - 01:42 PM.


#36 DjPush

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Posted 15 February 2016 - 01:46 PM

View PostBabyCakes666, on 15 February 2016 - 01:07 PM, said:

locust are week as hell and the server can just lump my team in a game

why can not the search just balance it out like **** there 3000ppl playing this game how hard it is for the sever to just balance it **** this tonnage limit -_________-v


Good lord boy! If you want to be taken seriously by an audience of 30+ year old, mostly educated adults; I would grab a Dictionary and Thesaurus. Maybe brush up on your highschool English.

I'm hoping this is a Google Translate issue and not another example of the American education system.


Edited by DjPush, 15 February 2016 - 01:47 PM.


#37 vandalhooch

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Posted 15 February 2016 - 01:48 PM

Notice the 11 KMDD's. Absolutely none of his team mates did any damage. They all waited for him and him alone to back core opponents?

Pretty fishy smelling.

#38 BabyCakes666

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Posted 15 February 2016 - 01:52 PM

View PostDjPush, on 15 February 2016 - 01:46 PM, said:

Good lord boy! If you want to be taken seriously by an audience of 30+ year old, mostly educated adults; I would grab a Dictionary and Thesaurus. Maybe brush up on your highschool English.

I'm hoping this is a Google Translate issue and not another example of the American education system.


im dislexic you bum

and i told you i snuck round back the pug team was so bad im not kidding i just shot one after a another like fish in a barrel thats why i never was able to do this agen :/

#39 BabyCakes666

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Posted 15 February 2016 - 02:01 PM

now i got 11 kills because they all blobbed together and the guy up front took most of the dmg every one was to sacred to go out i just out played a bunch of ******* like hell they just stood there like wtf hitting me

#40 nehebkau

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Posted 15 February 2016 - 02:04 PM

View PostBabyCakes666, on 15 February 2016 - 01:18 PM, said:

Posted Image

lies my *** git gud


That was during the DC bug ... nice screen shot of the exploit Can we shut this thread now. Ty for posting the pic K-town here we come!

btw why didn't PGI ever rollback the deathstar titles, like they said they would?

Edited by nehebkau, 15 February 2016 - 02:06 PM.






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