In regard to the new map and many of the remade maps, I absolutely hate the fingers that shoot out as spawn points. They do nothing but make you walk farther to the engagement and give trolls a place to hide. If they were connected in the back there might someday be a fight there, but as is they're just a waste of resources.
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How About Them Test Maps?
Started by Tarogato, Feb 15 2016 07:24 PM
24 replies to this topic
#21
Posted 24 February 2016 - 07:11 AM
#22
Posted 24 February 2016 - 07:30 AM
adamts01, on 24 February 2016 - 07:11 AM, said:
In regard to the new map and many of the remade maps, I absolutely hate the fingers that shoot out as spawn points. They do nothing but make you walk farther to the engagement and give trolls a place to hide. If they were connected in the back there might someday be a fight there, but as is they're just a waste of resources.
I agree. I hate these with a passion. Any drafts I make of proposed map changes would deal with this. It's silly to have a spawn point far away for the sake of being far away and not giving the player options other than to move forward out of it.
#23
Posted 24 February 2016 - 08:10 AM
To be honest, I kinda like that they look so artificial. It feels like playing a simulator inside a video game. A game within a game.
#24
Posted 28 February 2016 - 08:14 PM
Recorded a fly-though of the 1v1 Test Map with some ... stuff... done to it:
#25
Posted 29 February 2016 - 11:10 PM
A fly-through of the 2v2 Test Map. I've set it in an enclosed canyon area with some industry littered around for cover and added a perimeter for more gameplay options. Also, pink Atlases.
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