pwnface, on 17 February 2016 - 12:38 PM, said:
There is no reason CSPL ACH builds shouldn't switch to 2x flamers 5x CSPLs. This WILL start to get abused in the following weeks. A lot of light mechs already need to close into short range to deal damage, being able to generate massive heat on your enemy while taking a hit to your own dissipation but no extra heat generation is a no brainer.
Exactly. Russ is on full damage control mode saying it'll blow over like a fad. The reality is that as knowledge of this spreads so too will its use. Until it's fixed I'll be staying away from the game like the plague. Still monitoring things here, but I'm not even logging in. I've already tested it and know it's there. It's only a matter of time before it proliferates to the masses.
It's kind of like the AC/2 macro gig, or the Gauss/PPC macro (when charge was first implemented). Eventually PGI owned up to the issues and did something about it (visual changes and screen shake for former and PPC/Gauss combo limits for the latter). Hopefully it'll be the same here.
Once they do own up to it and fix it, hopefully it's with something more logical like has been mentioned previously. Something akin to 1 DPS, 1 Heat Dam., and .5 Heat Gen should be fine, but the numbers can be tuned REASONABLY, as long as the exponential/accelerating heat mechanic goes into the trash, where it belongs. It's a sadly terrible implementation that PGI needs to own up to and fix.
Whether people want to call it a Bug, Loophole, Exploit, or whatever else . . . the problem is there, it DOES exist, and it'll be used and abused more as people understand it and wield it more effectively.