Sky Hawk, on 22 February 2016 - 10:40 AM, said:
Actually.. yes!. Those other parts were all right.. You know.. pure KMDD is a very hard rule. You have it or not... the others were more flexible.. It is almost sure, that in a few matches you will have a Win or an Assists.. someway.. But, you can have 10 matches in a row, when your KMDD counter doesn't move (for various reasons).. And that's frustrating and boring.. If there were any addition to KMDD counter, even a very small one (0,5% / match.. or whatever).. it would be more funnier and not so frustrating..
Well, I believe that there are always some goals that are easier to achieve with certain playstyles and mechs than with others.
I only meet the goals for the criteria so quickly because I play a variety of mechs and playstyles.
KMDD is easiest for me in an assault mech. In the Atlas there are few games where I go out with less than 3 KMDDs. And those games where I don't meet it it's because I was the first in a push and got focused down.
Assists however are hard to come by in that Atlas. If there's more than 2 or 3 I probably didn't focus my fire right. These are REALLY easy to come by in my Spiders however. Anything less than 5 is really unusual.
Damage dealt on the other hand is also easily achieved in LRM-Boats (at least in Tier 4), which right now means the Trial Catapult for me.
And wins, XP and Cbills just happen to accumulate over time.
KMDD certainly has its place as a metric in the game. Focusing down one mech that you choose as your target is an important skill in this game and KMDD is a decent reflection of seeing the results of that skill. If you focus a mech down to take it down as quickly as possible, it is more likely to earn you the KMDD than just spreading your damage around at targets of opportunity which earn you assists more easily (so what usually happens when Sniping, LRM-supporting or Squirreling in a light).
I think the various scoring systems do a good job of incentivizing team play and win-oriented strategies. And the events subtly encourage trying out different playstyles to get you out of your comfort zone and see that there are other fun ways to enjoy the game.
Edited by SideWinderBLN, 23 February 2016 - 01:14 AM.