First off there is an obnoxious camera bobbing when the mech moves and second the cross hair moves a lot more sensitive and seems to slightly disable armlock. I believe this issue is caused by the change to the advance module zoom for 3pv since a similar bug happened when the urban mech 360 degree was being introduced. I checked the patch notes and saw nothing about the 3pv camera bob/sensitive reticules.
edit:will have a vid up shortly
<iframe width="420" height="315" src="https://www.youtube.com/embed/-tnWYwvpbLo" frameborder="0" allowfullscreen></iframe>
edit: embeded doesnt seem to work so heres a link to the video
edit3: "pastes embed gets link, pastes link gets video" youtube logic
edit4: i need to clarify something here, i know how 3pv works i'm just pointing out that since this patch it has been behaving differently. i know the reticule is suppose to bob up and down but not the camera. I know 3pv auto armlocks but in the video you can see the arms are moving slightly and the reticule doesn't seem stiff like it was before
edit5: 2 more vids from the same game, 1 emphasizing on the hyper sensitive reticule the other points out camera bobbing or shaky cam.
Edited by Variant1, 17 February 2016 - 12:38 PM.