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Keybindings With Modifiers


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#1 Taxxian

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Posted 19 February 2016 - 02:31 AM

Hello,

I want to change my Bindings so that I can use modifiers like shift or ctrl.

Example: Mouse5 for Coolshot / Shift-Mouse5 for Override
or: Mouse1 for WG1 / Shift-Mouse1 for WG2
and so on...

It seems to be strangely impossible to do in the keybindings menu...

I also found the actionmaps.xml file:

There I will have to remove the "nomodifiers" tag to allow modifiers but I could not find out how to force it to actually require a modifier or second key. "lshift" would be the one I need, but what is the correct syntax?

Regards,

Taxxian

#2 mailin

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Posted 19 February 2016 - 03:37 AM

No idea on the syntax, but the l shift already does something. I honestly don't know of any commands that require or allow dual key presses. Personally, I'd just think of different key bindings, which is what I did. (Although in this case I must admit that I left Override as O).

#3 Rogue Jedi

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Posted 19 February 2016 - 04:46 AM

View PostTaxxian, on 19 February 2016 - 02:31 AM, said:

Hello,

I want to change my Bindings so that I can use modifiers like shift or ctrl.

Example: Mouse5 for Coolshot / Shift-Mouse5 for Override
or: Mouse1 for WG1 / Shift-Mouse1 for WG2
and so on...

It seems to be strangely impossible to do in the keybindings menu...

I also found the actionmaps.xml file:

There I will have to remove the "nomodifiers" tag to allow modifiers but I could not find out how to force it to actually require a modifier or second key. "lshift" would be the one I need, but what is the correct syntax?

Regards,

Taxxian

you cannot do multi key combinations for a single function in MWO, however the mouse manufacturer may well have some software for the mouse allowing you to set those sort of combinations to a specific function.

#4 Taxxian

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Posted 19 February 2016 - 05:09 AM

No Logitech drivers dont offer that functionality, they can only translate one mouseclick into multiple action not the other way...

But I found a solution:

AutoHotkey!

#IfWinActive, ahk_class CryENGINE
+LButton::Send {1}
Return
+RButton::Send {2}
Return
#IfWinActive

Translates "Shift-LButton" in "1" and so on...

problem solved...





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