Chados, on 21 February 2016 - 05:53 AM, said:
Saw it coming. Posted about it, too. Now it's happening. Enjoy it, Clans. But remember: Paul is watching.
Already seeing more Clan mechs in game than IS, but for those working on the Rifleman challenge. I'm supporting Dires and Executioners now, not Atlases and Banshees...I can't remember the last time I saw a Banshee in the public queues.
I am aware Paul is watching. I just hope he's paying attention instead of seeing a mist lynx killing an LRM king crab and then nerfing the mist lynx... jokes aside.
Perhaps population of mechs isn't a good way to verify what is OP or not, sure it is a part of it but what is new and changes.
For eg... a new mech can draw attention away from older ones... hence why banshees are not seen that much often or the atlas... durring an event that was targeting the founders by having an event for the original 4 mechs. Jenner, Hunchback, Catapult, Atlas... the most common thread or post at the time was people thanking PGI for giving them a reason to use these old mechs again and remembering how much fun they are and how good their Atlas/ Catapult/ Jenner is.
Even though the release of the stalker, jagermech, and firestarter stole those mechs thunder in the overal timeline.
Here we got lots of Clan buffs that are much needed (most of the "tier 5-3" mechs) as well as some other changes. It is true it's hard to see a Banshee... maybe also by the geometry change in the stalker and incorperation of higher missile count than 6 in the side torsos...
When the Kodiak comes in yo uwill not see many direwolfs or executioners for like a month most likely.
Juodas Varnas, on 21 February 2016 - 05:56 AM, said:
I just find it so funny how in the same patch they un-nerfed all the Top Clan mechs that were still easily the best mechs of their weight classes AND threw out a global blanket nerf on the IS side.
It's just so random.
I think it was to re-evaluate on how good some of these mechs are and/or thinking on more specific methods of quirking... for eg it's easy to say "timberwolf [in general] is OP!". but it's hard to say an ER PPC Timberwolf is. Even though not only 1 but 2 ran them stock as a primary weapon... Which is a fair statement because using stock omnipods (looking at the Timberwolf Prime and D) is a really valid plan on an omnimech as well as a good way to keep each mech individualised instead of the same build on all timberwolfs. I am looking forward to see if PGI adds more specific quirks to omnimechs as a good way to keep the good mechs good instead of OP, while nerfing the under performing ones.
It's a bit random. However PGI is a fan of doing incrimental adjustments. The games ballance to clan has changed a lot since those quirks...
Laser range...
Heatsinks...
Engine...
etc.
Chados, on 21 February 2016 - 06:11 AM, said:
Don't forget the advanced zoom boosts the IS doesn't get, LOL. And how many IS heavy mechs are in tier 1 per Metamechs? Zero. It's HBR, TBR, EBJ. How many assaults? Zero. Cue the Dire Wolf. I'm just saying.
MetaMechs is a persons view on the quote and quote "Competitive meta scene" in MW: O. It is very subjective and opinionated and many people even those who dabble in the competitive scene a lot disagree with metamechs on certain areas.
Some units in the comp scene praise the Ice Ferret (the worst clan medium mech in game many consider) as one of the best CW mechs to have in the line up due to it's blend of armour, speed, and missile firepower for generator rushes.. I could try and nit pick every disagreement commonly found between MetaMechs
Another problem is in the name of the service- META mechs. The Meta in the game is barely a meta. You and your 12 man team can change it in a split second on that very game... for eg: meta tactic for terra therma is go centre... way to change meta? go to the open valley instead.
Or in terms of mech selection and weapons... meta typically being long range laser vomit, what does your 12 man bring? several TAG's, majority in LRM boats and the rest in LRM boats [LRM being one of the least desirable competitive weapon in game] and they absolutely hammer the enemy team.
However of course this all depends on the players right and their ability to co ordinate? well. That is a pretty large variable that should be taken into consideration of the meta. I should state a number of people have extremely good statistics, KDR's, are tier 1, etc... meanwhile all they play is an Atlas.
In my humble opinion. I do not really believe in much of the scales for op/ up or bad / good or competitive / pathetic mechs.
The majority of my mechs are not meta and on top of that none of them run a meta build. I often do quite well in them, even if my single cue games are in a tier 1-2 games. However I have also played in the higher ups in CW and group cue and have not suffered to much there and when I have, it wasn't due to my poor taste of mech or build. But was the fact I do not have some of the builds that would fit in a tightly nit group. As example for ice ferrets above... my ice ferret didn't have the same build, far from it... and using a mist lynx as a substitute was just a weak link in the chain.
Nothing to do with my choice of playstyle/ mech or my skill. Just my stubbornness to change a build only for 5 matches.
However as my original point is... the whole topic of the meta is opinion based. I am no more 'right' than MetaMechs in terms of what is and isn't up with the game. I only sport a perspective that isn't the same... take it as you will.
Johnny Z, on 21 February 2016 - 06:35 AM, said:
A Storm Crow would destroy a Centurian in a 1 v 1 with ease.
At the moment Omni mechs are not so much easy mode like they were. But there is a lot of minor issues here and there.
Unless you play siimlar variants with similar performance...
Centurion D will **** over a Stormcrow C if both have LBX 10's.