Wolfways, on 22 February 2016 - 04:28 AM, said:
So you just....basically rarely fire.
Not at all. Many Clan mechs contain more weapons than their heat scale can handle, but the weapons vary by range. So, pilots can take advantage of this by ranging their opponents as much as possible, soften the enemy with long-range weaponry. Then, when the enemy closes in you attack with the closer range weaponry first.
Weapon redundancy is also an advantage when brawling and attacking at gradually closing ranges. You don't need to fire all of your weapons at once but you should definitely be firing as frequently as possible.
Now, if a pilot's playstyle is to sit in the rear and snipe always, then these advantages will never work for them. So again like I've stated many times, it depends on your playstyle.
DovisKhan, on 22 February 2016 - 04:25 AM, said:
While personal taste does play a role, weapon placement does make a build objectively better.
Here's a 3 common situations:
1) Team push, with weapons on both arms you either fire separately or risk painting you buddies back red with that laser
2) Peek a boom - you are forced either to do half you damage or expose all torso - worse case is that you can get dropped instantly, because you exposed your fulll torso, while with weapons in 1 arm you'd lose a single side torso
3) Brawl - losing 1 side torso cuts your damage in half
^ In all cases the stock build is clearly inferior and drastically at that.
No no, sorry for the confusion but I'm not disagreeing with you. Yes, weapon placement does make a difference and should be tailored to your playstyle. I was only commenting on the fact that absolutely no weapon or equipment purchases are necessary for these stock builds, they come with everything you need. Which is why I argue that they are not gimp builds in the slightest.
Edited by Repasy, 23 February 2016 - 12:13 PM.