Watch the Archive:
Town Hall Meeting On Twitch.tv With Russ Bullock Youtube Archive.
#1
Posted 25 February 2016 - 02:30 PM
Watch the Archive:
#2
Posted 25 February 2016 - 02:33 PM
#3
Posted 25 February 2016 - 02:37 PM
#4
Posted 25 February 2016 - 02:40 PM
#5
Posted 25 February 2016 - 02:44 PM
#6
Posted 25 February 2016 - 02:45 PM
InnerSphereNews, on 25 February 2016 - 02:30 PM, said:
WHEN: FRIDAY, FEBRUARY 26TH AT 6PM PST / 9PM EST / 2AM UTC
WHERE: http://www.twitch.tv/ngngtv
Town Hall meeting tomorrow with Russ Bullock, President of Piranha Games!
Listen to last months Town Hall here!
Watch https://community.ba...ms/threads/1436 before hand!
#7
Posted 25 February 2016 - 02:48 PM
#8
Posted 25 February 2016 - 02:48 PM
#9
Posted 25 February 2016 - 02:48 PM
Something is afoot.
#10
Posted 25 February 2016 - 02:58 PM
Asking this because it seems to me MM is regrouping players together not basing on their skills, but basing on how much they play.
(not sure if it's possible to ask something...is there a thread about this around here?)
Edited by Stefka Kerensky, 25 February 2016 - 03:00 PM.
#11
Posted 25 February 2016 - 02:58 PM
#14
Posted 25 February 2016 - 03:19 PM
Stefka Kerensky, on 25 February 2016 - 02:58 PM, said:
Asking this because it seems to me MM is regrouping players together not basing on their skills, but basing on how much they play.
(not sure if it's possible to ask something...is there a thread about this around here?)
The PSR is based on how well you PLAY (particularly if you are a team player). I have played the game for 3 years, but that didnt fast track me to tier 1, I am solidly in tier 3 (not from a lack of skill, but because I dont want to be forced to play only meta mechs to stay in tier 2). It doesnt matter how long you have played the game, what matters is if you try to play as a team instead of trying to play as John Rambo. If you want to get up in PSR, play meta mechs, use laser tags/narc/uav. PSR is all about how well you help your team, not how you pad your solo kill stats.
#15
Posted 25 February 2016 - 03:20 PM
#17
Posted 25 February 2016 - 03:27 PM
Hoping to hear about the next 'mech released, though.
#18
Posted 25 February 2016 - 03:34 PM
#19
Posted 25 February 2016 - 03:52 PM
Battlefield 4 runs like a dream, make it run like that game. Battlefield 4 was soooooo unoptimized when it was first released, yet they fixed virtually every issue from netcode to hardware performance. EVERY ISSUE with this game from closed beta IS STILL PRESENT. Please get CryEngine 4 up and running in DirectX 12 ASAP and MAKE THIS GAME WORK CORRECTLY.
2) If timeline is not a consideration anymore, how about giving us great mechs like the Blood Asp but using current in-game tech only. Can add weapons like Heavy Lasers when CryEngine 4 with a time leap is executed. I would allow for flexibility such as Quad mechs to be implemented in CryEngine 4.
Keep those great mech designs coming, mech design aesthetics have always been the strongest point of MWO.
Edited by ilKhan_OrHan, 25 February 2016 - 05:27 PM.
#20
Posted 25 February 2016 - 04:01 PM
Ozealot, on 25 February 2016 - 03:52 PM, said:
It's about the Kodiak FAQ which states it won't get any faction content. Since the Ghost Bear camo is early adopter it seems this is the only one available for it.
EDIT: http://mwomercs.com/...230-kodiak-faq/
Quote, Alexander Garden, 01 February 2016
Collection Incentives, Monthly or Early Adopter Rewards, and Faction Content
Q: Will there be Faction Content for the Kodiak?
No.
I take that to simply mean no faction camo/colors/mug/warhorn etc. unlocks like the wave 1-3 packs had.
They will still do the skins for Falcons, Wolves etc. it just won't be included with the cost of purchase.
4 user(s) are reading this topic
0 members, 4 guests, 0 anonymous users