An automated penalty system is being implemented to address Team Kills and Team Damage, which will work in much the same way as the existing Disconnect penalty. Like the Disconnect penalty we’re careful to realize that once in a while an accident happens; doing a bit of Team Damage here and there is generally not going to trigger the penalty, and if it does, the initial penalty is minor (only 10 seconds). The system is designed to snare more egregious instances of Team Kills/Damage.
This system does not apply to Private Matches
I submit to you something that is not known to the public.The existence of Mercstar's Battle Royal that sporadicly takes place on ghost drops in CW.
This is something we tend to do when we are bored and are on a ghost drop, battle royals to see who can do the most damage in a FFA environment.
Will your new system punish us for doing this on ghost drops where there is NO ENEMY?
Edited by Sader325, 29 February 2016 - 05:09 AM.