Is A Mech's Listed "mass" Its Actual Total Mass?
#1
Posted 29 February 2016 - 02:28 PM
#2
Posted 29 February 2016 - 02:34 PM
#3
Posted 29 February 2016 - 02:36 PM
Kaeb Odellas, on 29 February 2016 - 02:28 PM, said:
Like Yeonne, I'm not too sure, I'm guessing how much stuff it can hold moreover.
#4
Posted 29 February 2016 - 02:38 PM
#5
Posted 29 February 2016 - 02:38 PM
#7
Posted 29 February 2016 - 02:42 PM
Triordinant, on 29 February 2016 - 02:38 PM, said:
However it does not necessarily mean it should ignore common sense at all. So better to think of those weights as of available payload (plys-minus some wiring and etc), hurts less.
#8
Posted 29 February 2016 - 02:45 PM
Triordinant, on 29 February 2016 - 02:38 PM, said:
Mass also not equal to weight. Sure the structure is massive, but not heavy.
Yeonne Greene, on 29 February 2016 - 02:41 PM, said:
And?
It would be 100x cooler if it were re-imagined from the ground up, incorporating knowledge from today into its fabric.
If it were realistic like you propose, the locust would probably be 50+ tons, moving 20 kph on treads.
#10
Posted 29 February 2016 - 02:46 PM
Yeonne Greene, on 29 February 2016 - 02:41 PM, said:
And?
It would be 100x cooler if it were re-imagined from the ground up, incorporating knowledge from today into its fabric.
I've been dabbling with a document along those lines to sent to CGL, and see if they will bite... a couple of major core changes from lessons learned here in MWO, to help bring the Clans and IS to a closer standing than what they used to be in TT (and happen to be a regarded as a mistake by one of the founders of BT...)
#11
Posted 29 February 2016 - 02:48 PM
Kaeb Odellas, on 29 February 2016 - 02:28 PM, said:
Dude, the Atlas is 16m tall vs. a Humvee at less than 5m long and an M1A1 main battle tank is less than 10m long. The Atlas is freaking huge. Then you start piling on armor, all the internals, and the magic that lets ammo stored in the feet get carried seamlessly and loaded into torso or hand mounted guns. That's all got a lot of weight to it.
Anyway, the tonnage listed is the max amount of junk you can pile onto the mech before it's leg actuators can no longer move the mech and/or the gyro can't keep it balanced and upright.
And maybe someday knockdowns will come back to MWO and maybe even damage to gyros turning your mech into a drunken fool as it stumbles around the battlefield.
#12
Posted 29 February 2016 - 02:52 PM
While we are at it. Inferno SRM and slug LBX rounds, please.
#13
Posted 29 February 2016 - 02:56 PM
Inner sphere mechs of mine, 3.5 for endo. 5 standard. When I sold my wolverines one weighed in at 3 even though it was 3.5 earlier I can't explain that[notice and sold anyway for what its worth, half a ton is worth it's weight in gold to me].
Edited by Soldier91, 29 February 2016 - 03:02 PM.
#14
Posted 29 February 2016 - 02:58 PM
#15
Posted 29 February 2016 - 03:01 PM
Afuldan McKronik, on 29 February 2016 - 02:45 PM, said:
You're probably thinking of volume. Weight is a function of the gravitational force between an object and the planet it's on, which is in turn a function of the two objects' masses and the distance between them. For our purposes, mass is equal to weight.
#16
Posted 29 February 2016 - 03:05 PM
Xavori, on 29 February 2016 - 02:48 PM, said:
Dude, the Atlas is 16m tall vs. a Humvee at less than 5m long and an M1A1 main battle tank is less than 10m long. The Atlas is freaking huge. Then you start piling on armor, all the internals, and the magic that lets ammo stored in the feet get carried seamlessly and loaded into torso or hand mounted guns. That's all got a lot of weight to it.
Anyway, the tonnage listed is the max amount of junk you can pile onto the mech before it's leg actuators can no longer move the mech and/or the gyro can't keep it balanced and upright.
And maybe someday knockdowns will come back to MWO and maybe even damage to gyros turning your mech into a drunken fool as it stumbles around the battlefield.
An M1 Abrams also weighs 60 tons. It's definitely not 60% the size of an Atlas.
I'm actually curious about the actuator/gyro thing. There's no reason the actuators and gyro should automatically fail past a mech's "max" tonnage. If so, a mech wouldn't be able to pick anything up with its hands.
#17
Posted 29 February 2016 - 03:06 PM
#18
Posted 29 February 2016 - 03:08 PM
Yeonne Greene, on 29 February 2016 - 02:41 PM, said:
And?
It would be 100x cooler if it were re-imagined from the ground up, incorporating knowledge from today into its fabric.
An atlas should weight like 350tonns in this case ...
Look a abrams weight 70 tonns and its same size than a jenner' main structure without leggs.
#19
Posted 29 February 2016 - 03:08 PM
Afuldan McKronik, on 29 February 2016 - 02:38 PM, said:
As I understand it, the gyro, cockpit, and sensors are included in the engine weight in MWO. Still, it's ludicrous that all of an Atlas's bones, joints, and myomers would only weigh 5 or 10 tons.
#20
Posted 29 February 2016 - 03:10 PM
It just throws the gyro out too far. Stick a piece of gum on a top and spin it.
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