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Lrm King?


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#41 Thunderbird Anthares

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Posted 03 March 2016 - 04:18 PM

i've had great success with Stalker-5M

took me a while to "fix" it after the last patch "fixed" it (and entirely screwed up my entire build), but now its back on track...

great mech imho, works pretty damn good for both SRM and LRM

#42 Lyoto Machida

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Posted 03 March 2016 - 05:16 PM

Mechs I own/recommend for LRMs:

HBK-4J/4SP
AWE-8R
BLR-1S
ON1-V/VA
HGN-733
KTO-18
TBT-7M
WHK-B

Mechs I don't own but hear are good:

MAL-1R

#43 Vellron2005

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Posted 04 March 2016 - 02:20 AM

Archer is just an IS Mad dog.. Mad Dog will always be king of the Lurm, second only to the Timberwolf..

On the IS side, Stalker.

#44 HellJumper

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Posted 04 March 2016 - 09:58 AM

Generally i was looking at two things..

1. In your opinion which is a better lrm boat and can be crowned as an LRM king.

2. Which one is a better lrm career... catapult, mad dog and archer... (as i need to get one for lrm purposes)

#45 Lyoto Machida

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Posted 04 March 2016 - 10:08 AM

View PostHellJumper, on 04 March 2016 - 09:58 AM, said:

Generally i was looking at two things..

1. In your opinion which is a better lrm boat and can be crowned as an LRM king.

2. Which one is a better lrm career... catapult, mad dog and archer... (as i need to get one for lrm purposes)


Clan and IS LRMs play slightly differently. I'd guess the Archer will be better than the Cat by virtue of missile hardpoint placement. Don't own a Mad Dog because I don't really care for CLRMs.

There is no one specific LRM king...it's relative to your playstyle.

#46 Burke IV

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Posted 04 March 2016 - 10:09 AM

1 pilot skill

2 mad dog

#47 Shabahh Kerensky

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Posted 04 March 2016 - 10:12 AM

Either Awesome or Mauler since they can do 4 A+lrm15's easily or Mad Dog for 6 lrm10s as best constant stream of missiles.

Though archer might just beat that with 9 missiles

Edited by Shabahh Kerensky, 04 March 2016 - 10:13 AM.


#48 Roughneck45

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Posted 04 March 2016 - 10:46 AM

IMO you need speed and JJ's to be an effective LRM boat, otherwise you run the risk of being a slow as molasses paper weight for your team.

So I've always been a fan of the catapult, this build in particular.
CPLT-C1

#49 InspectorG

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Posted 04 March 2016 - 11:33 AM

View PostHellJumper, on 03 March 2016 - 06:30 AM, said:

Hello

With arhcer coming out i would like to know that in your opinion which is going to be a better lrm boat (based on load outs)

Cata
Mad dog
Archer
Stalker
Awesome

or any other mentions?

I am asking it because i have to decided to be play an lrm boat Posted Image and just need to decide between cata, mad dog and archer


HBK-J
Warhawk
That one Battlemaster
That on Awesome.
Jenner LLC(trollgasm)

LRMs on a Stalker is a travesty to both high mounted beams and SRMs

#50 wanderer

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Posted 04 March 2016 - 12:01 PM

Quote

Which one is a better lrm career... catapult, mad dog and archer... (as i need to get one for lrm purposes)


While Catapults have generally decent quirkage, they're also currently cursed with big boxy arms and payload (ammo capacity) is often as important as how many tubes you can put in.

Also as noted, Clan LRM is not the same as IS LRM. Mad Dogs are quite serviceable (though you may mix and match pods for best performance and in fact should), the Archer -probably- will be, given it's a missile boat design but has no quirk stats yet.

#51 Nightmare1

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Posted 04 March 2016 - 01:24 PM

View PostColdPsyker1, on 03 March 2016 - 06:58 AM, said:

Hunchback 4J

Battlemaster-- I think 3S?-the one with 4 missile hardpoints

Although you are forgetting the ultimate LRM boat- the dreaded TROLLMANDO


It's the BLR-1S, not the 3S.

#52 Lyoto Machida

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Posted 04 March 2016 - 04:03 PM

View PostInspectorG, on 04 March 2016 - 11:33 AM, said:

LRMs on a Stalker is a travesty to both high mounted beams and SRMs


This...the missile tube counts on the Stalker suck aside from the 20 tube arm 3H(?). Unless you like your IS LRMs streaming like Clan ones (which I don't).

#53 Piney II

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Posted 04 March 2016 - 04:14 PM

You need some mobility as a LRM boat. Shoot and scoot is the best way to stay alive.

A large, lumbering assault boating LRMs is easy to locate and swarm. If you assign defense mechs to it, that just ties up mechs that could be fighting.

I don't usually run LRM boats, but my KTO-18 does nicely when I do,,,,,,,,,,,,,,shoot and scoot.

#54 Shalune

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Posted 04 March 2016 - 04:23 PM

View PostHellJumper, on 04 March 2016 - 09:58 AM, said:

Generally i was looking at two things..

1. In your opinion which is a better lrm boat and can be crowned as an LRM king.

2. Which one is a better lrm career... catapult, mad dog and archer... (as i need to get one for lrm purposes)

1 = HBK-4J

2 = probably Catapult (see below)

The Mad Dog is fun, and annoying to be hit by, but not particularly deadly against good players. Not that LRMs in general are, but chain firing cLRMs is the worst of these non-ideal options.

Can't say for sure on the Archer until we see its quirks, but I'm betting against it. I already outlined in my last post (page 2) why the Catapult is such an amazing LRM platform. And that was completely ignoring the very nice quirks it gets.

We won't know until we know, but with how PGI approaches quirks the Archer is not likely to get as strong of quirks as the Catapult. The Cat go nice ones in direct response to how vulnerable its hitboxes are. Archer doesn't look great in this department, but it's still not as awkward. On top of that it lacks JJ, and barring any surprises probably lacks the huge twist too.





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