Hunchbacks were produced by Komiyaba/Nissan General Industries and sold all over the Inner Sphere and Periphery. First produced in the year 2572. Most Hunchbacks were built for urban and close range combat. The Grid Iron changes all of that. I do not know for certain when or where the Grid Iron was first created but i do know that During the war of 3039 a mercenary company modified 2 HBK -4G's for long range combat. They called it the HBK-4G Guass prototype. This may have been the first real Grid Iron prototype. But i am not certain, Lets get down the the nitty gritty. First we have the Grid Iron.
GRID IRON
Ballistics- 2
Energy- 3
Missile- 1
AMS- 1
Structure- Endosteel
DBl Heat- Yes
Armor- Ferro-Fibrous
Artemis- Yes
Speed- 64,8 kph
Max Engine- XL 275
Armor-338 max
50 tons
I
Notable Quirks: Ballistics Cooldown, energy range, laser duration, missile velocity, missile cooldown, gauss cooldown, torso turn rate.
HBK IIC
Ballistics- 4
Energy- 2
Missile- 0
Ams- 1
Structure- Endo-Steel
Double Heat- Yes
Armor- Ferro- Fibrous/Standard
Artemis- No
Speed- 64.8 kph
Max Engine- XL 275
Armor- 338 max
50 tons
Notable quirks- None
Now that the basics are listed, we have to take into consideration that tweeks and improvements will be made. I am making sure that both mechs have Endo-steel and ferro-fibrous and double heat sinks. This can be altered for your consideration. To list every possible load out would take way too long. As on my personal Grid Iron, i have it at top notch speed. Maxed engine and everything. This does come with sacrifice towards weapons and modules. As the same with the HBK IIC.
The Grid iron and HBK IIC are notably similar when it comes to ballistics. The HBK IIC can hold more yet both are fairly suited for long range ballistic combat. The Grid Iron outweighs the other with its missile hardpoint. Which i found very usefull during certain combat related situations. Yet the HBK IIC still wins with its 4 ballistic hardpoints.
When you first purchase the HBK IIC you will want to take a look at your armor rating. It is going to be below 200. Which is paper thin. There will be the need to tweek and tinker with your loadout. Having a max engine and max armor both on your HBK IIC may not be an option. For the sacrifice may be to much. I personally left the speed alone and maxed out my armor. This left room to work with my weapons. And i would highly suggest not going into combat with stock armor. Dual Ultra Ac 20's may sound like a steal. Especially on a medium sized mech. Its like putting the cherry on top of the sundae. Its the old car sale's man trick to lure you into buying this bad boy. Dual Ulra AC 20's are what you want at close range. But i doubt you will find room to hold those with max armor. Unless those are the only two weapons you want on the mech.
Again i am new to the HBK IIC and it is growing on me. But the Grid Iron has always held its own. It has got me through the worst of battle;s and the best of victories. This report may seem a bit biased. And to tell you the truth it is. I could of just posted "Which mech is better, The Grid Iron or HBK IIC, in your opinion?": That would of been short and sweet. But the matter at hand is that i truly care about this. Hunchbacks can be just as deadly as an Assault if piloted correctly. And the two that i care about the most are the ones above. Sorry HBK 4G...you were a close second.
Let me know what you think. Which mech is better suited for combat? Or better suited for yourself? If neither of these HBKs is on your list then tell me which one is, Thanks for your time. And i will see you on the battlefield.
- Nathaniel Johns