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Big And Slow Assault Brawlers


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#21 Widowmaker1981

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Posted 04 March 2016 - 05:05 AM

View Postsycocys, on 03 March 2016 - 08:08 PM, said:

Mal-1R - Because what's the point of having 4 high ballistic mounts on a 90 ton mech if you aren't going to give people seizures? And until PGI nerfs the -15% cd, I will consider in this build being far better than the 5 ac5 MX90.


Your ammo placement there is.. crazy. completely crazy. Ammo is used in the order Torsos -> Arms -> Legs -> Head. Your build will use the torso ammo then be left with only arm ammo. Those arms are your shields, and if you use them to shield you are going to lose 1/2 of your ammo. No one shoots legs on Maulers, and ammo explosions are not a real thing anyway. Would be MUCH better with 4T of ammo moved from arms to legs.

#22 Soldier91

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Posted 04 March 2016 - 06:06 AM

A lot of stuff runs away from it, works pretty well if I catch bigger mechs that are running hot already.
Zues5S I was having trouble fitting it ended up with this [didn't bother to re-arrange armor and ammo distribution on link]
http://mwo.smurfy-ne...echlab#modified
I like the 6T9S better just because torso components always seem to get killed by critical damage on the 5S and 6T before it loses armor but I just like this mech setup, just got 3 variants basiced hoping its cooling improves a bit more notable when I get them elite.
Someone asked me in game if I "got this off memebuild.com" I'm still trying to figure out what that means. Posted Image

Edited by Soldier91, 05 March 2016 - 10:13 AM.






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