Official Royal Kungsarme Mechs : Builds And Dropdeck Composition
#241
Posted 19 November 2016 - 03:52 PM
Btw...just from a lore perspective, it would seem appropriate for FRR to have Warhammers...we'd probably name them all Mjolnir, too!
#242
Posted 19 November 2016 - 05:10 PM
Sarsaparilla Kid, on 19 November 2016 - 03:52 PM, said:
One of the issues Mech The Dane raised when some folks questioned the mechs selected for the previous decks was that he said something along the lines that they were trying to make not only good decks, but ones made up of mechs most players had or could easily get. Warhammers are expensive but they are also awfully popular and common in QP, so if their stats really are the best for whatever it is they are looking for; then yeah, if we were making bets, I would bet that one or more Warhammers will be included on the new drop deck if/when they come up with one. Then again, the stormtrooper deck comprised all jump capable mechs, and so if that is a requirement -then nope. Anyway, fun stuff to theorize.
If it were me, I'd go with three Thunderbolts (preferably SE) and a Griffin 2N or 3M for the basic deck. For the advanced deck, assuming JJ are still required I'd go with Two Grasshoppers (5P mimics the Large Laser QD-5K build but with an extra LL, 5H running 3LPL and 3-4ML mimics and betters the 3LPL QD-4G build), I'd keep a QD 4H if they still want the SRM build of the earlier ST deck (I recall there being a lot of unexpected praise for that mech and configuration) and then go with a 50 tonner of choice (Enforcer 4R, Treb 5J, or even a Hunchback 4SP if the structure quirks stick around). Could also do the two Hoppers and 2 55 toners, but I don't see it playing out that way.
Fun stuff. Almost enough to make me go blow MC on the two extra decks...but not quite.
#243
Posted 19 November 2016 - 10:24 PM
#244
Posted 20 November 2016 - 06:59 AM
Sarsaparilla Kid, on 19 November 2016 - 10:24 PM, said:
Both.
They are certainly useful for spreading damage. That's why you only really need 1 or 2 on most builds CW or QP.
But in CW they are also incredibly useful not so much for poptarting, but for overcoming the inherent junk/features on some of the maps.
Examples:
Vitric. Having a JJ prevents damage when leaving the DZs quickly and helps you get over the crater lips or get lower mount weapons up over some of the structures. Sure a lot of jets gets can get you on the wall too, but that is not a primary concern, rather its just using the jets to overcome the regular features of the map.
Boreal, attack. Having jets keeps you from hanging up on the crap terrain on the left, just after the gate and before the trench. On the right or middle they help get you up the hills and into and/or around those buildings.
All the CW maps have issues like these. Hellbore with all the hills and trenches. Sulfurous with the ridges near alpha and the hump behind gamma, not to mention the omega platform. The buildings on Emerald. The trenches on Grim. Jump jets help overcome or at least cope with all of that.
#245
Posted 20 November 2016 - 09:42 AM
#246
Posted 20 November 2016 - 09:47 AM
#247
Posted 20 November 2016 - 09:55 AM
ggodo, on 20 November 2016 - 09:42 AM, said:
And/or if you have any of the chassis already mentioned, make sure they are mastered.
#248
Posted 20 November 2016 - 02:34 PM
ggodo, on 20 November 2016 - 09:42 AM, said:
I wouldn't sweat it. Buy what you want and run it. Besides, ISEN are just a group of skilled players who have in the past tried to assist the community in trying to get some excitement out there and to play the faction as a more cohesive unit.
That is the idea of their decks: getting everyone, regardless of your propensities, unit, personal grooming habits, etc. working together; so as to be better as a whole. There is nothing stopping you from doing that now, with what you have. Get on the team speak, drop into one of their channels and I am certain that many of their players would be happy to give you suggestions regardless of them ever proposing another "official" deck(s). Take those suggestions, spread the word and try to get folks playing faction play.
Until PGI figures out what they want to do with this mode, and then actually share that with us; all of us, including ISEN are just biding time. So you my as well just make do with what you have and run what you like to play.
#249
Posted 27 November 2016 - 08:53 AM
#250
Posted 04 December 2016 - 09:17 AM
#251
Posted 04 December 2016 - 07:48 PM
#252
Posted 05 December 2016 - 05:51 AM
Also for the past few weeks (at least on Fridays) the drop callers have just stressed fast heavies. If it goes 70kph you should be ok.
#253
Posted 05 December 2016 - 02:28 PM
#254
Posted 05 December 2016 - 04:47 PM
#256
Posted 07 December 2016 - 12:15 PM
Tell me, have you bothered to peer into the future and at the Roughneck? It seems to fit quite well with the way you're going with these recommended mechs. Heavy that is XL friendly w/ high mounted hard points. Can even duplicate some builds, if not quite as effectively, more survivable.
#257
Posted 07 December 2016 - 11:22 PM
LordLeto, on 07 December 2016 - 12:15 PM, said:
Tell me, have you bothered to peer into the future and at the Roughneck? It seems to fit quite well with the way you're going with these recommended mechs. Heavy that is XL friendly w/ high mounted hard points. Can even duplicate some builds, if not quite as effectively, more survivable.
It's just so much speculation. You've got so many things - from quirks to geometry to speed to hardpoint placement - to consider that it's really hard to make anything more then a loose guess before it's been released and played with. And I try really hard to only include things I feel are most likely to lead people to success. I agonize over it quite a bit with the other members of the Isengrim.
In other words, I don't know how the ol' Roughneck will play out and I wont be confident dissecting it, at least in this sort of advisory role, until it's out.
Edited by Mech The Dane, 07 December 2016 - 11:25 PM.
#258
Posted 08 December 2016 - 09:35 AM
#259
Posted 08 December 2016 - 09:39 AM
#260
Posted 08 December 2016 - 02:33 PM
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