Winterknight, on 05 March 2016 - 11:00 AM, said:
Well, made the mistake of trying Faction play. ROFLstomped doesn't even begin to describe it.
These hands are a might rusty...
It gets better, and quickly.
When I came back, a teammate kinda coached me through my first few CW drops. (Thanks, {QQ} Chowda!) First tip? Set goals. Start with 1,000 damage, then 1.500, and so on.
Don't sweat the whole master-all-four-mechs-and-module-them thing. I've leveled more mechs than not, IN CW. 3 Battlemasters, 2 Thunderbolts, a couple Storm Crows, 3 Warhammers, CPLT-K2, all the Blackjacks, and so on. A lot of my mechs have been played less than half a dozen times outside of CW, and are in or finished with the ELITE skills. Great thing about CW, is that there's a TRUCKLOAD of XP to be had in a win with a decent performance, and fewer mechs played means more XP per mech. An average player can haul 1,000,000 CBills in a CW match, minus consumable modules (should he/she choose to use them). Just build your mechs as well as you can for now, and go have fun.
But yeah, it's a pretty good idea to knock the dust off in QUICK PLAY. It'll come back to you pretty quickly.