1453 R, on 04 March 2016 - 05:54 PM, said:
Mining Collective is one of those very rare maps, in my own experience, where every bit of it gets used regularly. Fights often start in the center mosh pit, yes - but they don't always end there. Players maneuver around either side of the central area, groups fragment into two or three smaller fights out trying to flank the flankers, and generally the whole map tends to see battle.
Polar is that same style writ large, and so smack-in-the-face obvious that even the turretest of turret-warriors get the idea that they have feet for a reason, but Mining Collective is one of my favorites because it's another map that can really reward mobility and being able/willing to reposition. Not as much as Polar, where it's damn near a requirement, but that's all right.
I love Mining Colony for much the same reason. It's one of the few maps where you can
actually flank, and do so in a reasonable enough timeframe that it's not suicidal to try thanks to the terrain and short distances.
Quote
As opposed to, say...Nu River City. Which is great don't get me wrong, but it went from a small crappy map where everyone moshes around the g'damned Citadel to a much bigger, prettier map...where everyone moshes around the Citadel. UGH. I miss the first few days of NRC's release, where people'd go to all kinds of weird spots just to see what happened.
I'm quite fond of NRC. It does suck when people just want to play Dance Around The Citadel, but I see it mix up a fair bit.
Quote
Don't get me started on Forest Colony, though. Old Forest Colony was horrible...but I'm not yet convinced NFC is actually an improvement.
I don't like NFC. I hated OFC too, but NFC... I can't really say WHY I don't like it, but I profoundly dislike playing on it. I think mostly because the primary engagement area is very, very tedious; but really I don't know why I hate it so much. I mean, Mt. Moron on Alpine is like that, but 10/10 times I'd prefer to play on Alpine than NFC.
Hit the Deck, on 04 March 2016 - 06:19 PM, said:
No accounting for taste. Old forest was just too small, the tunnel was too annoying (slopes and angles that were very fiddly). Sure, it was THE ranged map in Ye Ole Days, but it too was still small even for 8v8 play... for 12v12 it was dumb.