For me, It has to be the Energy Based Variant of the Warhammer, the 6D, which includes 7 SPL and 2 LPL, with both range modules for the two weapons, and a Radar Deprivation coupled with Seismic for maximum combat effectiveness.
I use mainly as a medium/close Brawler, as a alpha with these weapons has no Ghost heat whatsoever, and with a 50 Pinpoint alpha under a second, with 40% heat give or take, and with a good speed, this mech to me is a fun mech to pug in.
Just to let you guys know, it's not just limited to the Warhammer, the Marauder and Rifleman are included too!
Edited by Scout Derek, 09 March 2016 - 12:24 PM.