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Pgi's Way To Balance Cw


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#21 Zolaz

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Posted 16 March 2016 - 12:46 PM

If you are a Puggie, you should stay in your own turf of Puglandia. When you venture off of the game preserve that PGI created for you, the big bad units will kill, stuff and mount you. I know, you think that PGI should just extend the preserve so that you can wander around being a protected surat or you could move on up to a unit.

I know the big boy pants are scary, but everyone should outgrow the pug queue someday.

#22 dario03

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Posted 16 March 2016 - 01:03 PM

View PostZolaz, on 16 March 2016 - 12:46 PM, said:

If you are a Puggie, you should stay in your own turf of Puglandia. When you venture off of the game preserve that PGI created for you, the big bad units will kill, stuff and mount you. I know, you think that PGI should just extend the preserve so that you can wander around being a protected surat or you could move on up to a unit.

I know the big boy pants are scary, but everyone should outgrow the pug queue someday.


Being in a group is of course helpful but you can do alright in CW solo dropping if you play it right.

#23 Lupis Volk

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Posted 16 March 2016 - 02:15 PM

View Postnehebkau, on 16 March 2016 - 08:10 AM, said:

  • steambie CW players not wanting to join one of the community TS hubs and form a group

Dam i must be a freak of nature then. I was a steam newbie and now i'm heavily ingrained in -SO-.

#24 JC Daxion

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Posted 16 March 2016 - 02:46 PM

Or you can just wait for next patch, when they are reducing the number of attack/defend, so each faction will only have 2 options..

and the solo, and group cues are split...

Hopefully, the 12 mans, will man up and fight each other for a change..

#25 Johnny Z

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Posted 16 March 2016 - 03:12 PM

View PostJC Daxion, on 16 March 2016 - 02:46 PM, said:

Or you can just wait for next patch, when they are reducing the number of attack/defend, so each faction will only have 2 options..

and the solo, and group cues are split...

Hopefully, the 12 mans, will man up and fight each other for a change..


Ya but a team 8 newbies 2 experienced players and 2 afk is a much easier fight. Then they can come to the forums and say how good units are to. :)

#26 Bulletsponge0

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Posted 16 March 2016 - 03:17 PM

View PostSahrang, on 16 March 2016 - 07:22 AM, said:

dont post quotes that you don't even understand

i think i'll join the clan, seems to be so much easier to play

Will you then come back here when you are in a clan pug against an IS premade?

#27 Lykaon

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Posted 16 March 2016 - 03:44 PM

View PostSahrang, on 16 March 2016 - 07:17 AM, said:

Can someone explain me, why the hell can we (the Inner Sphere) get a full clan premade in CW, while our drop is only composed by randoms?

Absolutly amazing!
Just a great way to balance a game!

I hope you'll make us a tutorial just to learn us how to stand a chance against premades as randoms? Maybe Eject 4 times?



Step one: Use the in game voice chat

Step two: Come up with a plan of action

Step three: execute the plan

you may not win but you will have more fun.

#28 MyriadDigits

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Posted 16 March 2016 - 04:15 PM

Correct me if I'm wrong but CW/Faction Play doesn't actually have a matchmaker. It has a list of planets you can either attack or defend, and only one faction can attack a planet, while multiple factions can defend a planet. Looking at that, attackers in general are more likely to be premades.

View PostLykaon, on 16 March 2016 - 03:44 PM, said:



Step one: Use the in game voice chat

Step two: Come up with a plan of action

Step three: execute the plan

you may not win but you will have more fun.


I have yet to acquire a mic, but simply being teamed beside a guy with a mic was much more fun. Got 1100 dmg, fair share of kills (don't remember exact number), and a whole helluva lot of fun. We lost, but the enjoyment factor easily doubled or tripled with the coordination.

#29 Bilbo

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Posted 16 March 2016 - 04:20 PM

View PostMyriadDigits, on 16 March 2016 - 04:15 PM, said:

Correct me if I'm wrong but CW/Faction Play doesn't actually have a matchmaker. It has a list of planets you can either attack or defend, and only one faction can attack a planet, while multiple factions can defend a planet. Looking at that, attackers in general are more likely to be premades.



I have yet to acquire a mic, but simply being teamed beside a guy with a mic was much more fun. Got 1100 dmg, fair share of kills (don't remember exact number), and a whole helluva lot of fun. We lost, but the enjoyment factor easily doubled or tripled with the coordination.

Sounds about right.

#30 Lyoto Machida

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Posted 16 March 2016 - 04:25 PM

View PostSahrang, on 16 March 2016 - 07:22 AM, said:

dont post quotes that you don't even understand

i think i'll join the clan, seems to be so much easier to play


View PostSahrang, on 16 March 2016 - 07:33 AM, said:

so u all think that the actual situation is... balanced?
that's not surprising, as u are both on clan side


Balanced? It will be, when you're complaining about IS premades stomping you after you switch tomorrow.

#31 Davegt27

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Posted 16 March 2016 - 04:38 PM

Quote

Phase 3 is only a month away. Why would u OP complain when the issue may be fixed?



Phase 3 will not fix the problem in fact a call to arms will go out to what PGI calls "free lancers"
This is an effort to try to draw more players into the meat grinder

PGI does good in responding to people that cry about this or that (if it is easy to do) but falls short on vision and
Direction they want to take CW

One of the core problems is pugs want to help units not try to form a 12 man unit them selves
There should not be more 4 random players at a time on a side the rest should be a team


The next solution would be force players on teams/units

That means units have to be registered and the system would work like real life military (you go where you are told to go)
PGI fills out the units automatically
Once you join CW you might end up on 228ths team or CWI or MS, then after certain number of matches or rank
You are allowed to move

You can’t complain about being a pug because you’re on a team from the start


#32 Wolfways

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Posted 16 March 2016 - 05:06 PM

View PostSahrang, on 16 March 2016 - 07:22 AM, said:

i think i'll join the clan, seems to be so much easier to play

And you will experience the exact same thing. Solos and groups are not separated in CW.

#33 Krivvan

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Posted 16 March 2016 - 05:13 PM

When you defend a planet, you get players from all IS/Clan factions. If you attack a planet, you only get players from your faction.

There is no restriction for group sizes versus solo players or whatever whether you are clan or not.

You can get rainbow Clan pugs just like you can get rainbow IS pugs:
Posted Image

Edited by Krivvan, 16 March 2016 - 05:17 PM.


#34 nehebkau

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Posted 17 March 2016 - 05:31 AM

View PostLupis Volk, on 16 March 2016 - 02:15 PM, said:

Dam i must be a freak of nature then. I was a steam newbie and now i'm heavily ingrained in -SO-.


You are a space-viking. A different breed.





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