Problem With The Marauder?
#1
Posted 16 March 2016 - 12:26 PM
#2
Posted 16 March 2016 - 08:26 PM
"ballistic hardpoints" don't take damage. Do you have ammo stored in your torso? Do you have a gauss rifle? Explodes on contact with armour, or after the armour is stripped?
#3
Posted 19 March 2016 - 04:04 AM
#4
Posted 19 March 2016 - 04:33 AM
Its most likely that you got your right torso focus fired. depending on what they hit you with and your ping it can make it look like you good took out by little fire.
#5
Posted 19 March 2016 - 04:35 AM
#6
Posted 25 March 2016 - 09:10 PM
#7
Posted 25 March 2016 - 09:21 PM
#8
Posted 25 March 2016 - 09:41 PM
Edited by Wing 0, 25 March 2016 - 09:41 PM.
#9
Posted 26 March 2016 - 10:29 PM
#11
Posted 26 April 2016 - 09:38 AM
Solution: stop buying bad mechs
#12
Posted 26 April 2016 - 09:59 AM
#13
Posted 26 April 2016 - 10:04 AM
No. 1
IF you Want to keep you XL with your gauss or HE (High Explosive) ammo, Run max armor, and sniper from either behind if you can maintain being hidden and shoot from behind, or Make sure you are running a 77.7 or whatever makes speed tweak make the MAD-3R or whatever variant similar, and make sure you stay with allies. I have BOTH a MAD-3R(S) and Bounty Hunter II with XL engines. So I know at least a little. If my suggestion Doesnt work, Let me know
Opinion
The Marauder is the Best mech for Push plays and to help reinfore alleis with weaponry and all that
Keep the Marauder is a good mech just watch the torsos. PGI even said that its weakeness was gonna be it side torsos
#14
Posted 26 April 2016 - 10:14 AM
#15
Posted 29 April 2016 - 09:01 PM
#16
Posted 04 May 2016 - 01:35 AM
lordofbones, on 29 April 2016 - 09:01 PM, said:
It's a known issue with disconnected players. It happens to all 'Mechs, not just MADs.
#18
Posted 06 May 2016 - 05:39 PM
if you twist, you're F-ed
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