Several questions:
1: Will the very highest ranks still be based on some grind based LP, a democratic system or Dev chosen? Essentially I'm hoping you can only rise to a certain rank with LP, and anything above that you must be promoted either by your peers, a superior, or a developer.
Edit for more info:
InnerSphereNews, on 07 December 2011 - 04:00 PM, said:
As a Faction Player, loyalty points are earned by playing and winning matches. As the player accumulates loyalty points, they will gain a military faction rank at pre-determined loyalty point totals. If a player loses LPs by decay or negative actions, they will be demoted.
Gaining ranks earns special privileges and items, including membership to special units, unit skins, and bonuses to C-Bills and XP. These are all non-permanent and subject to the player maintaining a certain rank level. At the highest possible levels, players can begin to influence their faction by controlling which planets are targeted in territory conquest.
As written this suggests the highest ranks within House command structures will be strictly grind based. Please tell me that isn't the case? Also could you elaborate on what sort of influence these players would have more specifically?
2: Will it be tiered in the sense that each rank can only be held by a percentage of it's faction members, so it forms a pyramid, rather than an upside down pyramid?
3: Can members of a Mercenary Corp also work directly for a faction, and in addition to this if no, is there any way for Mercenary Corps to assist in the fight for faction worlds, not to take for themselves, but to assist the faction.
4: Assuming Mercs cannot be faction members as well, what's the difference between the two, and can they end up fighting each other in the conquest modes. What are the pros and cons of each, if you will. From the sounds of it, Faction players will have unique abilities and options at their disposal, whereas Merc Corps will make more money.
5: Will logistics feature heavily in either Merc Vs Merc or Faction Vs Faction battles? I'm assuming for individuals it won't, but in conquest for these important battles, will there be any real logistical concerns beyond "Do I have the C-Bills to repair or not."
Edited by Haeso, 08 December 2011 - 07:47 AM.