Why this over Hawken?
#81
Posted 18 July 2012 - 08:22 PM
#82
Posted 18 July 2012 - 11:20 PM
Garthak, on 18 July 2012 - 08:22 PM, said:
Most joystick autocenters because that's practically necessary for their primary purpose ie: flight control mechanism and even if it's not the stick would otherwise fall to one side and continue that movement all the time which means the user have to exert his force to center the stick and MAINTAIN it which is a prospect most game player never want to do as this tires the arm quickly in an extended session.
a stick that doesn't autocenters in particular is partially useless in flight control since it becomes exceedingly difficult to maintain level flight with it.
If you really need a joystick and do not want it to autocenter, the easiest method is to get a Force Feedback joystick that uses the FF mechanism as part of the centering mechanism, and thus capable of adjusting it's centering force, often you can do this through it's software control suite which should give you the control for the amount of force applied to centering force. Once dropped to zero the stick effectively loses all centering force.
Alternatively in a normal joystick the centering force is applied via a spring that is usually mounted on top of the ball socket that houses the potentiometer sensors.
removing this spring effectively ceases all autocentering force on the joystick.
Why exactly you'd want it to be so i have no idea frankly.
Edited by Melcyna, 18 July 2012 - 11:22 PM.
#83
Posted 18 July 2012 - 11:26 PM
#84
Posted 19 July 2012 - 01:59 AM
#85
Posted 21 July 2012 - 04:32 AM
Edited by Keldun, 21 July 2012 - 04:39 AM.
#86
Posted 21 July 2012 - 04:53 AM
#87
Posted 21 July 2012 - 05:19 AM
*walks in a bar* he ladys i am a hawken pilot *ladys looks strange* WHAT? = kick in the nuts or short speak....pending
sorry for my bad english
#88
Posted 21 July 2012 - 05:42 AM
#89
Posted 21 July 2012 - 06:05 AM
Xant, on 21 July 2012 - 05:19 AM, said:
*walks in a bar* he ladys i am a hawken pilot *ladys looks strange* WHAT? = kick in the nuts or short speak....pending
sorry for my bad english
I m not english either but in terms of proportion this is probably more like steps into the bar for the hawken pilot and steps on the bar for the mechwarrior pilot
Edited by Keldun, 21 July 2012 - 06:05 AM.
#90
Posted 21 July 2012 - 09:01 AM
Kingofpain, on 21 July 2012 - 05:42 AM, said:
actually if you look at hawken gameplay, it doesn't look like it plays anywhere similar to mechwarrior, nor does it look like one design wise.
it's analogue gameplay wise is closer to armored core.
#92
Posted 21 July 2012 - 09:07 AM
#93
Posted 21 July 2012 - 09:09 AM
#95
Posted 21 July 2012 - 09:41 AM
Brenden, on 18 July 2012 - 11:26 PM, said:
Brenden, on 21 July 2012 - 09:07 AM, said:
Brenden, on 21 July 2012 - 09:15 AM, said:
Why are you posting the same opinion so many times? One post isn't enough? Besides there are so many mecha games Hawken reminds... G-Nome isn't one of them in my opinion. In G-Nome you could exit your HAWC/tank and play on foot/enter other vehicle. It was more like Mechwarrior/Earthsiege - slow, tactical. I would compare Hawken to Phantom Crash or S.L.A.I.
#96
Posted 21 July 2012 - 09:55 AM
Czechu NS, on 21 July 2012 - 09:41 AM, said:
Eh, I just felt it was a good day to write.
#97
Posted 21 July 2012 - 10:05 AM
Brenden, on 21 July 2012 - 09:55 AM, said:
Oh relax, I'm just addicted to mechs in general so I couldn't resist answering your posts, hehe. It's nice to see another person who played G-Nome! Did you tried the rts in the same universe? It's called Dominion: Storm over Gift 3. Unfortunately I can't tell you if you can run it on the newer OS.
Back to the topic:
I'm a huge mecha fan, I like the fast ones, the slower ones, the big ones, the smaller ones... I would say: OP, play both games and enjoy the mechs! And like already people said here: if you want to play only one, try both and then choose.
Edited by Czechu NS, 21 July 2012 - 10:06 AM.
#98
Posted 22 July 2012 - 09:10 PM
#99
Posted 22 July 2012 - 09:17 PM
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