Posted 25 March 2016 - 10:46 PM
Yes, this is a wall of text, yes, you really should read this. I am not going to leave a tl/dr summary at the bottom. You dont want to read it. do not respond to it.
Well, I am a heavy mech pilot and an assault mech pilot. I run a TBR Prime and a champion class Dire Wolf. I am NOT a fast moving pilot when comes from going from point A to point B. As I pointed out, I had one domination on polar highlands where by time i got only ONE THIRD OF THE WAY FROM DROP TO CIRCLE OF GREEN, the count down clock for my enemy was already reduced by 45 SECONDS. I do not like light to medium mechs because of the way I play and they do not suit me. Having a poorly made mode such as Domination, makes most heavies and until the Kodiak arrives, ALL assault mechs entirely useless unless its a VERY open map and they can gauss or er ppc snipe. When I say we need the opt out back, I am NOT joking. How many times have you been on say game mode: assault and some player rushes to cap the enemy base <which I usually do, because, hey, its my job as an assault mech> and the match ends before you get your skirmish fix? Not fun for you is it? Well, its not fun for a slow and heavy assed mech to be about 95-100% useless on domination because it ends before we can arrive.
We had the opt out and the quality of game play was superior to what it is now. I am beyond sick of being on my beloved assault mode or conquest mode only to see the match over because the skirmishers ignored the objective, and I am sure they are sick of seeing ppl play the objective.
You claim we are losing players or rather, do not have the player base to have the opt out back, well, think about it for a minute, why is that? I can tell you EXACTLY why. 1 person. Russ Bullock.
Want me to delve deeper? Ok. Lets take a journey back to 2012 when this game was just STARTING to be developed. What I am about to say, I say with having been here since MARCH 2012, so, I speak with 4 YEARS of time as a forum member. This game was sold to us as having some core pillars or fundamental ideologies that were touted as how it was to be. One of those pillars was NO THIRD PERSON VIEWS, this game was ORIGINALLY slated to be a First Person ONLY Mech Simulator. I quote from something Paul Inouye stated, if you desire the link, I will provide, but, read:
[color=#00FFFF]MechWarrior Online is being designed to put you the player in the seat of the pilot. It is 100% first person view only. Being the pilot is one of our key design pillars and 3rd person breaks that pillar on multiple levels as seen in many of the other 3rd Person discussions.[/color]
[color=#00FFFF]We will investigate 3rd person in the far off distance for special game settings, but this is very far off in the distance.[/color]
[color=#00FFFF]While we appreciate those who enjoy 3rd person, MWO will be 1st person out of the gate and in the near future.[/color]
[color=#00FFFF]-Paul[/color]
[color=#00FFFF]Lead Designer[/color]
[color=#00FFFF]---------------------------------------------------------[/color]
A bit more than a year later, after a "bunch" of whining from players on twitter and facebook, Russ comes along and shatters a core pillar and adds third person to this game. You see, when they <the designers> will NOT adhere to their own publicly stated ideologies, you lose faith in them and then you leave.
Next came things like MC consumables, this angered people as yet another pillar started to crumble, the one of: your skill as a pilot, NOT your wallet will determine the victor in a fight. Well, consumables looked to be the start of Pay to Win. Then came hero mechs, champions and that pillar crumbled more. Granted these items did not provide a true edge over a free only player, but the damage was done and more players left.
I left myself for some time and only came back last year. Then out of the blue russ decided he wanted to give us voting for modes and maps. This angered people again, as it broke the game in our veteran eyes, as it signaled the loss of our freedom to choose. We lost our ability to stay off modes we hated and only play with those who shared our way of playing. Russ then decided to PUNISH players who still refused to play by implementing the ability to report players for nonparticipation either via disconnecting from a match or suicide. This was and STILL IS uncalled for bullying by Russ. You see, it is in human nature to want to be able to choose what we do, and when you lose that freedom to choose, you either leave or end up in a dictatorship.
What started to happen when we lost our ability to choose to stay out of modes we do not like, is players stopped playing their hearts out and did just enough to avoid the non participation thing, by suicide charging the enemy. This hurts the team in general. What fun is it when you want to skirmish and the rest of your team wants to play the objective? OR as it is more often than not, the skirmishers are having a blast regardless of mode and the one or two players who want to play the objective get harassed for playing the objective. I myself have lost count of the times people have snapped at me for going after the base to capture it while they are busy trying to skirmish, even tho, I am in assault mode, in an ASSAULT mech doing what my weight class was intended for.
NOW, we have a new map, Grim Plexus, which, for some modes like assault or conquest is a perfectly fine map, works alright for skirmish too, but, is such a bad choice for domination. We also have domination, a mode, that lets face it, with its 1 minute countdown clock and some very very large maps, and some very slow moving mechs, you can have upwards of 2 lances of mechs that cannot get into the fight before its over because they are too slow to out run the lights that take all of 20-30 seconds from power up to nearly clearing that clock out. That is not fun for anyone over say 60 tons. Given that you choose your mech FIRST then get to see what your "choices" are, its a lose lose. No, we NEED that opt out back, or a set of conditions that make it so you face a not so dissimilar enemy so that the match is even and fun for all.