Town Hall Meeting On Twitch.tv With Russ Bullock April 1St
#1
Posted 29 March 2016 - 11:33 AM
#2
Posted 29 March 2016 - 11:41 AM
P.s. ummmm no Kodiak model preview?
#3
Posted 29 March 2016 - 11:41 AM
I mean it'll be April 1st
#4
Posted 29 March 2016 - 11:43 AM
STFU ABOUT THE STUPID HATCHETMAN, DAWNSTEALER
Package!
#5
Posted 29 March 2016 - 11:48 AM
#6
Posted 29 March 2016 - 11:49 AM
1.). Are there any plans to let Players save a few of our favorite loadouts for each variant? This would decrease Mechlab time / Increase live server time. It would reduce queue times by Increasing the number of players who are looking for/engaging in matches instead of spending wasted time in the Mechlab going back-and-forth between loadouts on a single Variant.
2.) We all love the recent changes to the cap timer (re: auto-win calculations). Thanks for that. This really isn't a question, just a Thank You.
3.) Can you outline any thoughts behind the Power Draw system? Not quantitative, but qualitative, such as will a weapon's Power Draw be based on actual electrical demand or sheer damage output?
#7
Posted 29 March 2016 - 11:59 AM
#9
Posted 29 March 2016 - 12:14 PM
CK16, on 29 March 2016 - 12:02 PM, said:
That is literally 100% ridiculous.
Its more likely that the Kodiak is having no issue selling, while the Phoenix Hawk sales are probably significantly slimmer, so more press for it will help it sell.
#10
Posted 29 March 2016 - 12:15 PM
Town Halls are becoming nothing more than "Roadmap" previews, which are nothing more than "Patch Notes" previews. We haven't been getting any real and new information about anything coming for the past number of months. All we hear is "Phase 3 is coming and it's going to be great", "I'll save the specifics for the patch notes", and "It's something we'd like to do and it's coming, possibly . . . it's something that might be worked on in the 'near' future".
Regardless, a few questions:
1. Since your self-created flamer debacle, are you finally going to go back and reengineer the weapon system like you said you were going to (again: flat and fixed values would fix all of your problems in a simple and easy manner), or are you perfectly content with where the flamer is, because it's junk and you're not hearing about it on twitter anymore (because it's junk)?
2. Are we actually going to start hearing any hard dates on when things are coming out of the pipeline? Including, but not limited to: collisions, decals, cw phase 3, info-warfare overhaul, and many other concepts that have been pushed off time and again.
3. Is anything going to be discussed, in detail, that's actually coming outside the "Roadmap & patch notes preview" timeframe or is this going to be just another quick preview of what's coming in the next month?
4. Is Russ going to conduct himself in a more professional manner, this time, or is he going to be getting himself intoxicated again? Seriously . . . last town hall was appalling for any sort of professional company representative to conduct themselves.
5. Is there going to be any serious component (weapon, engine, heat system, extra equipment) balancing in the near future? The current non-stop high-alpha meta really is ruining enjoyment on a near-equal-if-not-worse-level than poptarting ever did.
I could keep going, but from the sounds of it PGI isn't taking questions, anyway. Regardless, hopefully at least some of these questions will be answered . . . because PGI cannot live off of the Steam & Unseen/Classics honeymoon forever.
Edited by Sereglach, 29 March 2016 - 12:18 PM.
#11
Posted 29 March 2016 - 12:18 PM
Gas Guzzler, on 29 March 2016 - 12:14 PM, said:
That is literally 100% ridiculous.
Its more likely that the Kodiak is having no issue selling, while the Phoenix Hawk sales are probably significantly slimmer, so more press for it will help it sell.
That and the fact that we're still (barely) in the pre-order window for the Hawk, while the Kodiak won't be released until May.
#12
Posted 29 March 2016 - 12:22 PM
Sereglach, on 29 March 2016 - 12:15 PM, said:
Town Halls are becoming nothing more than "Roadmap" previews, which are nothing more than "Patch Notes" previews. We haven't been getting any real and new information about anything coming for the past number of months. All we hear is "Phase 3 is coming and it's going to be great", "I'll save the specifics for the patch notes", and "It's something we'd like to do and it's coming, possibly . . . it's something that might be worked on in the 'near' future".
Regardless, a few questions:
1. Since your self-created flamer debacle, are you finally going to go back and reengineer the weapon system like you said you were going to (again: flat and fixed values would fix all of your problems in a simple and easy manner), or are you perfectly content with where the flamer is, because it's junk and you're not hearing about it on twitter anymore (because it's junk)?
2. Are we actually going to start hearing any hard dates on when things are coming out of the pipeline? Including, but not limited to: collisions, decals, cw phase 3, info-warfare overhaul, and many other concepts that have been pushed off time and again.
3. Is anything going to be discussed, in detail, that's actually coming outside the "Roadmap & patch notes preview" timeframe or is this going to be just another quick preview of what's coming in the next month?
4. Is Russ going to conduct himself in a more professional manner, this time, or is he going to be getting himself intoxicated again? Seriously . . . last town hall was appalling for any sort of professional company representative to conduct themselves.
5. Is there going to be any serious component (weapon, engine, heat system, extra equipment) balancing in the near future? The current non-stop high-alpha meta really is ruining enjoyment on a near-equal-if-not-worse-level than poptarting ever did.
I could keep going, but from the sounds of it PGI isn't taking questions, anyway. Regardless, hopefully at least some of these questions will be answered . . . because PGI cannot live off of the Steam honeymoon forever.
The townhalls lately have covered important topics from development in the coming months, the roadmap for next month, and then answering questions for people present at the town hall. I think it has worked out pretty well.
Your opinion on the meta shows you need a better understanding of the game. You should check out the MRBC shoutcasts to see what high level play is really like (hint: its not all non-stop high alpha).
DefyingReality, on 29 March 2016 - 12:18 PM, said:
That and the fact that we're still (barely) in the pre-order window for the Hawk, while the Kodiak won't be released until May.
You can still pre-order the Kodiak, and the Phoenix Hawk is coming out in June (which is after May), so... since the Kodiak will be released first but we are getting a preview of a mech that is released after without having seen a preview of the Kodiak, what does that tell you?
#13
Posted 29 March 2016 - 12:24 PM
#14
Posted 29 March 2016 - 12:27 PM
Gas Guzzler, on 29 March 2016 - 12:14 PM, said:
That is literally 100% ridiculous.
Its more likely that the Kodiak is having no issue selling, while the Phoenix Hawk sales are probably significantly slimmer, so more press for it will help it sell.
Exactly, the Phoenix Hawk will have to be scaled smaller than the Enforcer and have massive quirks to make it anything more than a nicer looking Vindicator.
Also, the Town Hall is being held on April 1st, so expect to get trolled.
Edited by Ed Steele, 29 March 2016 - 12:28 PM.
#15
Posted 29 March 2016 - 12:30 PM
#16
Posted 29 March 2016 - 12:36 PM
Can I slather my unseens in Wolf's Dragoons badges yet?
Will you be able to add stripes, checkers, numbers etc as well? Will it be per chassis unlocks (boooo) or slightly more expensive but once per decal? Will the more basic decals (stripes, numbers etc.) allow custom color channels? I assume unit badges would be locked since they are almost all multi-color.
#17
Posted 29 March 2016 - 12:47 PM
You can look forward to some Kodiak sneaky peaky stuff coming soon.
#18
Posted 29 March 2016 - 12:50 PM
... Okay the Scorpion may placate me, but I'm still going to hammer this ziplock bag of jelly belly beans!
Hatchetman
Edited by stealthraccoon, 29 March 2016 - 12:53 PM.
#19
Posted 29 March 2016 - 12:59 PM
I've been wondering about this for awhile, and if there's been any chatter about it I missed it!?!?!
Come on, look at this thing for pete's sake! Don't get me wrong I LOVE the art design as always, but I don't want to get a pile of broken mechs because of something like this.
#20
Posted 29 March 2016 - 01:16 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users