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Smoke Strikes?


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Poll: Do We Want Smoke Strikes? (7 member(s) have cast votes)

Do We Want Smoke Strikes?

  1. Yes (6 votes [85.71%] - View)

    Percentage of vote: 85.71%

  2. No (1 votes [14.29%] - View)

    Percentage of vote: 14.29%

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#1 S_T_R_A_N_G_E

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Posted 29 March 2016 - 01:01 PM

I think thermal and visually opaque smoke would be a great and tactical addition to the game. It could help obscure enemy mechs from seeing you, by placing it near them or on yourself. Several could be dropped to help move up and take locations.

Thoughts?

#2 D V Devnull

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Posted 29 March 2016 - 11:36 PM

I haven't heard of this before when in regard to MechWarrior... While interesting, I still have to ask even though I'm not some 'Rabid Lore Junkie' if there is such a basis in the BT Lore for this kind of item? :huh:

~D. V. "still trying to understand -- and get a grip on -- the BT wiki" Devnull

#3 Rushin Roulette

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Posted 29 March 2016 - 11:48 PM

There is this;
http://www.sarna.net...e_Arrow_Missile

#4 Karl Streiger

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Posted 30 March 2016 - 01:30 AM

View is already bad enough - no thanks
rather would take Illumination warheads

#5 Rushin Roulette

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Posted 30 March 2016 - 02:17 AM

View PostKarl Streiger, on 30 March 2016 - 01:30 AM, said:

View is already bad enough - no thanks
rather would take Illumination warheads


No Davy Crockets? That way there is no need to see where the enemy is... they are toast no matter where they (and you) stand Posted Image .

#6 D V Devnull

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Posted 30 March 2016 - 04:06 AM

View PostRushin Roulette, on 29 March 2016 - 11:48 PM, said:


If I read that properly, the timeline would support it as well. Unfortunately, it does require special Mech design support, and it looks like PGI probably won't do that any time soon. Heck, I'll support this anyway, just to put a spur in PGI's side since they won't listen about something else that's totally off-topic to this thread. :P

~D. V. "They asked for it... So, here I support." Devnull

#7 Mystere

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Posted 30 March 2016 - 07:52 AM

I've already asked for this a long time ago.

Here is my consumable wish list:
  • smoke/chaff rounds - for cover, for blinding the enemy
  • airbursts - increased chance of damage on upper half of mech
  • mines/cluster bombs - increased chance of damage on lower have of mech, area denial
  • sticky incendiaries - massive heat induced on enemy

Edited by Mystere, 30 March 2016 - 08:38 AM.






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