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Best And Worst Cockpit Layouts


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#1 Fox With A Shotgun

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Posted 29 March 2016 - 03:50 PM

What do you guys reckon are the best - and worst - cockpits in game? Based on visibility, aesthetics, etc.

I reckon the best one that I've seen so far is a tie between the Raven and the Kit Fox ones. Extremely wide field of vision due to multiple windows, frontal mount. Looks pretty good too, but the KFX's GoPro camera really gets in the way when shooting down (Raven's beak as well, but that's another issue).

The worst I've seen is probably the Commando, followed by the Atlas. Very, very poor visibility due to its positioning in a sunken part of the head. Centurion has this too to an extent. Honorary mention to Locusts' cockpits, because of the roll bar on top which prevents you looking at whatever your arms can shoot when you're looking up (prevents accurate shooting of UAVs)

#2 LT. HARDCASE

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Posted 29 March 2016 - 03:55 PM

Griffin and Mad Dog are high on the best list.

Shadowhawk is high on the worst list.

Pirate's Bane with machine guns is probably the absolute worst.

Edited by LT. HARDCASE, 29 March 2016 - 03:56 PM.


#3 Chimera_

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Posted 29 March 2016 - 04:00 PM

Raven, Marauder, Hellbringer and Mad Dog come to mind in terms of good visibility.

Highlanders have armor slabs on either side of the cockpit, which limits FOV quite a bit...

Stalker cockpit windows are wide but pretty short, not a huge problem though.

I general I don't notice huge differences between mech cockpits, they don't really vary THAT much.

#4 Troutmonkey

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Posted 29 March 2016 - 04:15 PM

Cicada: Great. One of my favourites
Spoiler

Cataphract: Amazing
Spoiler


King Crab: Good
Spoiler

Atlas: Bad
Spoiler


Other mechs:
Jenner - Bad
Shadowhawk - Bad
Stalker - Good
Grasshopper - Average. Good vision on one side, completely blocked on the other

View PostLT. HARDCASE, on 29 March 2016 - 03:55 PM, said:

Griffin and Mad Dog are high on the best list.

Shadowhawk is high on the worst list.

Pirate's Bane with machine guns is probably the absolute worst.

Shadow hawk + AC2s

Edited by Troutmonkey, 29 March 2016 - 04:16 PM.


#5 Sigilum Sanctum

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Posted 29 March 2016 - 04:30 PM

I cant stand the Victor because of the clutter from the support beams.

The Awesome has great visibility IMO.

The absolute best is probably the Mad Dog or the Rifleman.

#6 John1352

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Posted 29 March 2016 - 04:42 PM

It's interesting that the OP mentions commando as a bad cockpit, I actually like it.

I'd give worst to the locust. So much of the forward view is obstructed. Is the bubble canopy lostech?

#7 Kaeb Odellas

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Posted 29 March 2016 - 04:45 PM

The Phoenix Locust has a pretty terrible cockpit, what with the roll cage cluttering up your view.

#8 thehiddenedge

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Posted 29 March 2016 - 05:02 PM

I really like the Crab, Wolfhound, and the Hunchback


Shadowhawk is just so bad.

#9 Podex

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Posted 29 March 2016 - 05:08 PM

View PostTroutmonkey, on 29 March 2016 - 04:15 PM, said:

extreme visual stimulus


Words cannot express how I'm feeling toward your setup.

Edit: I just asked my wife for more monitors and she told me, "No." I threw myself on the floor, simulating a childish tantrum but she still said, "No." Life is cruel.

Edited by Podex, 29 March 2016 - 05:14 PM.


#10 JediPanther

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Posted 29 March 2016 - 05:17 PM

Locust 1 pheonix for worst cockpit. Just google it's vew. If you can pilot that mech and survive you'll soon become a light mech master pilot.

#11 LORD TSARKON

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Posted 29 March 2016 - 05:19 PM

The ShadowHawk with 3 AC/2 RApid Fire (not chain Fire.. but macro) is absolute WORSE in the entire GAme..

Its Wins WORSE COCKPIT when in combat build..

Posted Image

#12 Fox With A Shotgun

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Posted 29 March 2016 - 05:59 PM

View PostLORD TSARKON, on 29 March 2016 - 05:19 PM, said:

The ShadowHawk with 3 AC/2 RApid Fire (not chain Fire.. but macro) is absolute WORSE in the entire GAme..

Its Wins WORSE COCKPIT when in combat build..

Posted Image


That's not so bad...

Posted Image

Pirate's Bane's muzzle flash is op.

#13 InRev

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Posted 29 March 2016 - 06:02 PM

Awesome and Griffin are probably my favorites: Awesome for the pure, unobstructed wide-screen view (at least at the FOV at which I play) and Griffin for the aesthetics.

Also count me in for hating the Shadow Hawk cockpit, especially when firing quick-reloading ballistics.

#14 LordNothing

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Posted 29 March 2016 - 06:27 PM

things i like:

wrap around cockpits (good for trackir and multi-screen setups)
no useless windows which are blocked by your own mech's geometry
fewer/narrower struts.
no cockpit geometry blocking windows, like screens.
good placement for cockpit items (out of the way)

things i dont:

tunnel vision
blocked windows (why put a window where you cant use it?)
excessive/huge struts (locust)
weapon flashes blocking view
internal geometry doesn't match external geometry (jenner iic)

Edited by LordNothing, 29 March 2016 - 06:28 PM.


#15 Kuritaclan

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Posted 29 March 2016 - 06:53 PM

View PostLT. HARDCASE, on 29 March 2016 - 03:55 PM, said:

Pirate's Bane with machine guns is probably the absolute worst.

Mauler with 3AC2 at least in one torso has the same **** going on.

#16 S 0 L E N Y A

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Posted 29 March 2016 - 07:03 PM

Urbie has the best looking one hands down

#17 Ryllen Kriel

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Posted 29 March 2016 - 08:17 PM

People have already mentioned some that annoy me. But one of the best and worst comes from my favourite mech, the Spider! The metal frame between the ballistics glass of the cockpit constantly blocks UAVs at just the right/wrong angle so that I can't see them to shoot them down. This happens all the time at medium to close range. Long range is fine but anything closer is brutal. Otherwise, I love the horizontal visibility and the layout of the Spider cockpit!

#18 Kaeb Odellas

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Posted 29 March 2016 - 08:18 PM

View PostPodex, on 29 March 2016 - 05:08 PM, said:


Words cannot express how I'm feeling toward your setup.

Edit: I just asked my wife for more monitors and she told me, "No." I threw myself on the floor, simulating a childish tantrum but she still said, "No." Life is cruel.


I've had a triple monitor setup for years now but I've just never found using all 3 in a game to be all that worthwhile. Many games end up with messed up HUDs, and the view on the side monitors are always super distorted. Plus, running such a massive resolution hurts your framerates, and I'd rather have 100+ FPS on one monitor than sub-60 on three. It's great for productivity though, and for playing a game while watching Giant Bomb videos.

Now VR, that's something I really want to see in this game. Being able to look around your cockpit without the mouse would be quite awesome.

Edited by Kaeb Odellas, 29 March 2016 - 08:18 PM.


#19 Sparks Murphey

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Posted 29 March 2016 - 08:32 PM

View PostJohn1352, on 29 March 2016 - 04:42 PM, said:

It's interesting that the OP mentions commando as a bad cockpit, I actually like it.

For that matter, the Commando is Lordred's preferred 'Mech for his Perfect Screenshot Thread because of the clean, unobstructed view.

Edited by Sparks Murphey, 29 March 2016 - 08:33 PM.


#20 Fox With A Shotgun

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Posted 29 March 2016 - 08:33 PM

View PostSparks Murphey, on 29 March 2016 - 08:32 PM, said:

For that matter, the Commando is Lordred's preferred 'Mech for his Perfect Screenshot Thread because of the clean, unobstructed view.


I'll give it that the centre window is actually clear and unobstructed, but playing mechs with aircraft-style canopies has spoiled me for peripheral vision :X For a mech with good range of lateral arm movement, this is a dealbreaker.

View PostRyllen Kriel, on 29 March 2016 - 08:17 PM, said:

People have already mentioned some that annoy me. But one of the best and worst comes from my favourite mech, the Spider! The metal frame between the ballistics glass of the cockpit constantly blocks UAVs at just the right/wrong angle so that I can't see them to shoot them down. This happens all the time at medium to close range. Long range is fine but anything closer is brutal. Otherwise, I love the horizontal visibility and the layout of the Spider cockpit!


Try using Free Look to avoid it. Your arm actuators will move, but your torso won't pitch any further and therefore allow you to get past the frame. This happens on the Raven and the Locust as well.

Edited by Fox With A Shotgun, 29 March 2016 - 08:38 PM.






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