Tristan Winter, on 01 April 2016 - 06:05 PM, said:
I think it says a lot about the PPC and ERPPC that the only mechs using it are the ones who are quirked for it.
People are like "hey bro, PPCs are fine, I use them on my AWS-9M all the time"
Well, let me know when I can put PPCs on my un-quirked mechs and see my projectiles hit their target before the match is over.
I keep telling you all and you don't. *******. get it.
Quirks are PGI's way of enforcing "standard" loadouts to get BT gameplay out of bag-of-gun mechs. The hardpoints weren't limited enough. Their fault. However, instead of reducing hardpoints even more, which would be seen as punitive or draconian, they instead nerf the **** out of all weapons, and then add on quirks based on the chassis variant to make those weapons useful again.
See basically any AWS variant. PPC variants are +50% velocity and other crazy ****. LRM 15 variants have LRM boots, etc, etc.
This is the second hand approach to getting people to run "canon-like" mechs. The first hand approach was flawed hardpoints.
Now maybe you understand why atlases will always be laser/ac/missile boats, no matter what, while the 8Q and the 9M will always be PPC/ERPPC spammers.
I have a love/hate relationship with this design. On the one hand, they should've severely limited HPs in the first place, so that you wouldn't have room to take a bunch of small weight weapons on an awesome, and instead would desire greatly to load stock PPCs, etc. On ther other hand, they've granted PPC wielding bots such as vindi, griffin, awesome, panther, etc, the ability to use their originating weapons better than another other mech, 'soft' handedly pushing people to use these mechs in their original BT design.
mechs shouldn't be bags of guns. Gameplay and diversity are good things. However there are bags of guns running around still which kind of ruin this paradigm.
Edited by Alardus, 01 April 2016 - 11:15 PM.