Kodiak Sneak Peek On Creative Dev Stream With Jonty Today At 2Pm Pdt!
#21
Posted 06 April 2016 - 10:29 AM
#22
Posted 06 April 2016 - 10:31 AM
And now I have a much better understanding all the work that goes into texture and camo's... I mean, dammmmnnnnn, more patience than I would have and that's for one mech,one camo!
#23
Posted 06 April 2016 - 12:47 PM
#24
Posted 06 April 2016 - 02:38 PM
#25
Posted 06 April 2016 - 03:40 PM
#27
Posted 06 April 2016 - 07:50 PM
Ninjah, on 06 April 2016 - 12:47 PM, said:
And then all the custom geo ones
(Founders (4), Phoenix (6), Urbanmech (1), Clan wave 1 and 2 (12), soon hereos... etc...
Custom geo is a pain in the butt.
#28
Posted 07 April 2016 - 08:12 AM
#30
Posted 07 April 2016 - 09:29 AM
Lazygunns, on 07 April 2016 - 08:57 AM, said:
How do you even do that? I find twitch to be completely impenetrable... I literally cannot stand using that website.
It's on the lower part of the profile page.
https://www.twitch.t...hagames/profile
Kodiak Sneak Peek with Jonty Roodnick
https://www.twitch.t...ames/v/58821970
https://www.twitch.t...ames/v/58837845
https://www.twitch.t...ames/v/58838035
https://www.twitch.t...ames/v/58838857
They'll disappear in about 2 weeks....
edit: and also Lauren Bamlett~
https://www.twitch.t...ames/v/58857305
https://www.twitch.t...ames/v/58858574
Edited by draiocht, 07 April 2016 - 09:34 AM.
#31
Posted 07 April 2016 - 11:17 AM
#32
Posted 07 April 2016 - 04:00 PM
draiocht, on 07 April 2016 - 09:29 AM, said:
https://www.twitch.t...hagames/profile
Kodiak Sneak Peek with Jonty Roodnick
https://www.twitch.t...ames/v/58821970
https://www.twitch.t...ames/v/58837845
https://www.twitch.t...ames/v/58838035
https://www.twitch.t...ames/v/58838857
They'll disappear in about 2 weeks....
edit: and also Lauren Bamlett~
https://www.twitch.t...ames/v/58857305
https://www.twitch.t...ames/v/58858574
Thanks for the urbie painting
#33
Posted 08 April 2016 - 01:55 AM
draiocht, on 07 April 2016 - 09:29 AM, said:
https://www.twitch.t...hagames/profile
Kodiak Sneak Peek with Jonty Roodnick
https://www.twitch.t...ames/v/58821970
https://www.twitch.t...ames/v/58837845
https://www.twitch.t...ames/v/58838035
https://www.twitch.t...ames/v/58838857
They'll disappear in about 2 weeks....
edit: and also Lauren Bamlett~
https://www.twitch.t...ames/v/58857305
https://www.twitch.t...ames/v/58858574
The design process is interesting to follow, for someone that's not working in the business. Loving these streams.
Also, thanks for linking them, I wasn't able to find the recordings on Twitch either
Edited by aaykeem, 08 April 2016 - 01:56 AM.
#34
Posted 08 April 2016 - 08:42 AM
#35
Posted 08 April 2016 - 08:50 AM
SgtMagor, on 07 April 2016 - 08:12 AM, said:
Peiper, on 08 April 2016 - 08:42 AM, said:
#36
Posted 12 April 2016 - 08:03 PM
#37
Posted 12 April 2016 - 08:30 PM
SgtMagor, on 07 April 2016 - 08:12 AM, said:
I think this is the first time I've ever seen someone WANT to effectively lower weapon hardpoints...
The way it is now, the ballistic hardpoint is just shy of even with the cockpit, and the missile hardpoint is above it. There are distinct gameplay advantages to it being the way it is. If we bump the head up, those energy hardpoints are going to feel like the Koala's.
#38
Posted 13 April 2016 - 08:19 PM
Peiper, on 08 April 2016 - 08:42 AM, said:
Yeah now that you mention it... the arms in general seem quite wide. (I hope they don't stay that wide)
#39
Posted 14 April 2016 - 03:23 AM
Twilight Fenrir, on 12 April 2016 - 08:30 PM, said:
The way it is now, the ballistic hardpoint is just shy of even with the cockpit, and the missile hardpoint is above it. There are distinct gameplay advantages to it being the way it is. If we bump the head up, those energy hardpoints are going to feel like the Koala's.
A lot of people want mechs to be different then what we have in game, reguardless of weapon locations. surprised it took you this long to have it seen the first time. Because it's literally mentioned nearly every time there is a mech announced. For eg the mist lynx, timberwolf, cataphract, black knight, etc...
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