you are currently with Clan Wolf, and almost all the Mechs you mentioned are Clan MEchs, are you strictly after Clan or are you planning on playing both Clan and Inner Sphere,
if Clan only then the Jenner IIC could be exactly what you are looking for, it can be significantly faster than the ACH, can outgun some assualts and can have a decent number of hardpoints, and it completely outclasses the Inner Sphere Jenner, on which it was based in every way. the only real downsides are, you have to make some compromises if you want that 72 point alpha strike,
(you cannot have max speed, 6 SRMs, adiquate ammo and sufiscent Jumpjets to do much more than clear gravel) it can run hot and cannot take ECM, as it is a Battlemech you can change the engine, armor type structure type ect. however that does make it more expensive to outfit than the ACH.
as you said you prefer non huminoid Mechs that throws out half of the sugestions I was going to give for IS (Spider, Wolfhound Firestarter) leaving just Locust, Jenner or Raven
.
the Locust is realy fast and agile
(assuming you add a large enough engine) it has excelent acceleration and deceleration and outguns most of the Lights under 35 tons
(Spider, Commando, Myst Lynx, Urbanmech). the main downside is minimal armor, it is not possible to set up the armor to guarentee you will survive an AC20 hit.
Jenner is fast
(although cannot be as fast as the Jenner IIC, Comando, Spider, 1 varient of the Wolfhound, or the Locust with max engine), agile and well armed for its size
(but it is outgunned by the ACH, FS9 and JR7-IIC), compaired to the Spider, Firestarter and Arctic Cheetah it is rather fragile due to it taking most damage to the Center Torso
(although not nearly as bad as it used to be, where it was almost impossible to hit the sides)
Raven has an ECM option on the 3L,the 3L can be almost as fast as the Jenner but the other 2 cbill varients are a fair bit slower, the Raven varlents can be built for almost anything but the 2 ERLL harrasser seems to be the most popular build.
as for the huminoid Mechs,
the Spider is lightly armed but realy fast with a lot of Jumpjets, it also has some of the best hitboxes in the game making it able to withstand a lot of damage and it has an ECM varient.
the Firestarter hs heavily armed, has pretty good hitboxes, not quite as good as the Spider but still pretty good, can jump, probably the best combat light, its combination of firepower and durability in my opinion trumps the firepower advantage the Jenner IIC has, the agility advantage of the Jenner, the mobility and ECM advantage of the Spider, and the ECM of the ACH.
the Wolfhound is one of the few Lights which works well with a standard engine, no Jumpjets or ECM are available however with max engine one varient can match the Jenner IIC for speed and as it is Standard engine freindly it can be built much cheeper than most other Light Battlemechs, while a Spider, Jenner or Firestarter will cost you 10 million to buy and outfit you can setup a Wolfhound for 6.5 million
Edited by Rogue Jedi, 08 April 2016 - 12:06 AM.