

Oxide Vs Jenner Iic
#1
Posted 11 April 2016 - 02:58 PM
Personally when I'm in a heavy or assault... the Oxide feel scarier because it can take more than 1 hit before it explodes which makes them easier to use which means the pilots will be able to put up more damage regardless of skill. On the other hand a good IIC pilot shouldn't be getting seen and if played in BnZ fashion can quickly eliminate most heavies and assaults.
#2
Posted 11 April 2016 - 03:05 PM
When in doubt, choose Oxide.
#3
Posted 11 April 2016 - 03:12 PM
#4
Posted 11 April 2016 - 03:29 PM
Jenner IIC seems to die much easier if you spot it, but can carry a bigger punch if it goes slower.
#5
Posted 11 April 2016 - 03:31 PM
#6
Posted 11 April 2016 - 06:04 PM
#7
Posted 11 April 2016 - 06:22 PM
Jenner IIC : tonnage effective to match punch and have more ammo.
usually the oxide will win, unless the IIC pilot either has streaks or can maneuver better and hit harder than the other.
per say, 6X streak 2s, on chainfire. not only do you do outrange them but you also don't have to aim at all or little.
streaks when done damage effectively and hitreg works is devastating, especially to lights, as streaks shake the screen too.
#8
Posted 11 April 2016 - 06:32 PM
Pick your poison.
#11
Posted 11 April 2016 - 07:27 PM
#13
Posted 11 April 2016 - 07:30 PM
It's not even a thought really.
#14
Posted 11 April 2016 - 07:59 PM
The 2Cs main Quarks is:
- faster by 20kmh
- turns better,
- Can take more DMG than the Oxide because of the XL.
- Has a slightly smaller/cleaner hit boxes.
You are fast enough to dodge the Oxide's alphas. Use the speed to get behind them and make them run, and use those Jump Jets to make it even more fun.
I never had an issue going 1v1 to an Oxide or a small pack of them. Just focus the Side Torsos and not the legs and you will drop them asap.
#15
Posted 11 April 2016 - 08:02 PM
#16
Posted 11 April 2016 - 08:03 PM
#17
Posted 11 April 2016 - 08:46 PM
thehiddenedge, on 11 April 2016 - 03:31 PM, said:
First, Oxides are terrifying to all but their own pilot --and even then, if the Oxide finds its jockey lacking in filial piety, that Ox just *MAY* eliminate THAT weakling too...
Mmm-MMMM!!!
thehiddenedge, on 11 April 2016 - 03:31 PM, said:
Second, pertaining to Jenners, they are like old-school, TRO-filler, Inner Sphere (in Forrest Gump's voice) "Jehn-Nayz" in only thr-r-r-r-ree insignificant, and utterly-trivial ways, as follows:
A) Sporting the same giggle-inducing, ancient-petty-bureaucrat-bestowed moniker of a flavor of ridicule best left untasted, though fed to the too-green-to-complain, knowing no better than to just accept what is decided for them...
--much like baby-food green peas, or baby's first pureed beets, or those horror-splayed cherubic faces, in what can only be deduced to be what can solely be forced pictorials with indiscriminately-anonymous adults in various "Furry-Fetish" regalia, in ritualized observance of cultist dogma... *shivers* --
...and, honestly, many of us are cruelly-named after long-passed-away ancestors before, or soon after, our eventual births, and we are given no input into the act... SRSLY?? AFF, Mechwarrior. Bloodnames they are NOT.
And it happens far, far more than anyone likes to admit. Even I suffer the scars semi-personally:
My IRL birth father would assuredly NOT have chosen his "esteemed & legacy-laden" middle name of "Quillian," even in doing so, he thereby caused we-children a lessened 'cruel delight quotient,' but mebbe bringing an improved "Skip," "Rex," or a "Rick" name into circulation instead-- so, like my big brother's middle name ("Woodrow," for those scoring at home) THIS blurb's relevance is naught...of any century past the 18th Terran one;
(#2) The pure coincidence that they have almost-exactly 3 legs fewer, in totality, on the average, than a standard unique 5-legged mech usually has -- BUT only as long as the 5-legger isn't in actuality just a boring, ol' 4-legger with a large-bore weapon merely *posing* as an elevated, helpfully-pointing, lower limb-- obviously just a quirky mathematical anomaly, right? And a completely theoretical one, as well. And Absurdism isn't a fan of logic or causality, not even the "anomalous" examples, amirite?
Annnnnnnd;
C) The name adds a 'IIC' (pronounced 'to-see')
And since you openly, honestly, honorably admitted that you don't know anything much about the newer, higher-carb, smile-whitening, Clam-baked Jenners, you'll soon get "to-see" the "IIC" my friend--
--and you'll know it ain't your "Daddy's Locust's Daddy," as your Daddy only knew of old Jenners as nothing but the Locusts' slightly-larger (read: bigger target for enemies) wingman/distraction that *sometimes* earn an extra 12 seconds of 'Time-To-Live' for the Locust, by virtue of Jenners of yore being harder NOT to hit too hard in every battle from his Daddy's Days, Daddy-O.
Edited by Phloom, 11 April 2016 - 09:13 PM.
#18
Posted 11 April 2016 - 10:15 PM
I ENJOY playing the JR7-IIC more, though both are STUPID fun. But I get better results so far in the Oxide.
Advantage? OXIDE.
#19
Posted 11 April 2016 - 10:21 PM
#20
Posted 11 April 2016 - 11:35 PM
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