Sigilum Sanctum, on 14 April 2016 - 03:43 PM, said:
Would be proper nomenclature.
I love this comment because it was only like a month+ ago where people were crying this is a useless obselete assault mech that gives you no reason to use this over the Direwolf besides simply being faster.
Now, lots of people are stating power creep...
Problem is that there is many many many aspects to MW: O that isn't just simple binary numbers in the sense of stats and performance. Sure- the Arctic Cheetah may be that new shiny ECM jumpjetting clan mech but you still see a lot of people play older mechs like the Jenner or lighter mechs with less shiny bits and bobs like the Locust. Manly because they still have their strong advantages and the new stuff still have their disadvantages. For eg the fact the Locust is still like 20+ Kph faster, a smaller profile, and can do more things with ballistic (machine guns) and missiles (quad SRM 2's). and so on.
With the Kodiak the direwolf, atlas, and kingcrab (all other 100 tonners) still have strong advantages. From the fact the Direwolf for it's XL 300 still has the highest firepower potential and can always mount more weapons then a Kodiak in rather any specific field or overall. The King Crab still has high mounted energy and missiles with the lethal duel ballistic AC 20s or it's foreign brother the Gauss Rifle. In the situation of the AC 20 it is a pinpoint 40 damage alpha that the kodiak can not match with such accuracy. Lastly but not least the Atlas. Able to do most of the time the same firepower potential as the Kodiak at least in the sense of DPS and HPS (strong advantage the IS have flat out over clans) but also the fact that arguably the Kodiak is the most bulkiest and largest of these mechs and will most likely not get 20% AC 20 quirks or a 10% all energy range increase like some of the IS mechs have. There is the variable of armour quirks which we do not know what the kodiak will get and how it will be put up against the atlas and king crab. however it is safe to assume the IS mechs have superior internals and armour values.
The Kodiak may be the first 100 tonner to join the league of competitive play more commonly in smaller groups in matches (ie: excluding 12 man teams that will never nascar and leave their direwolfs to die).
To be quite honest the 4 ballistic variant of the kodiak is my least hyped for variant and I personally can't be bothered to build it for the first month or so or do more then just make it a stock+ or what ever. I do not see it too appealing to me but hey, I see the light and shadows of every mech. Perhaps it's the fact I got a bunch of other mechs with similar properties to this variant that turned me off for it and the fact that I want a symmetrical energy load out with 4 energy weapons... would have loved to have some missile hardpoints on that variant.