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I Can't Facepalm Hard Enough


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#1 Ex Atlas Overlord

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Posted 14 April 2016 - 03:44 PM

Better make this mech have a top speed of 63 b/c it's OP
http://mwo.smurfy-ne...9fc54c97fbddec0

But this is fine
http://mwo.smurfy-ne...cc50065b7afcd29

Clan favoritism, power creep, and lack of care for your game at it's finest.

#2 Darian DelFord

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Posted 14 April 2016 - 03:53 PM

correct me if I am wrong, but does the Phract not have ballistic AND structure / armor quirks?

#3 Vxheous

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Posted 14 April 2016 - 03:55 PM

That standard engine yo.

Edited by Vxheous Kerensky, 14 April 2016 - 05:49 PM.


#4 Chimera_

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Posted 14 April 2016 - 03:56 PM

Yeah, I know right. Plus, everyone knows that Ebon Jags are super tanky just like Phracts.

If only Ebon Jags were easy to pick apart and didn't have any structure quirks.

Oh wait...





Fyi, you're also comparing a near top-tier Clan mech with an obsoleted IS mech.

You can flip that and compare an Ice Ferret with a Blackjack. Suddenly, IS OP!!!!!

Edited by Chimera11, 14 April 2016 - 03:58 PM.


#5 Davers

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Posted 14 April 2016 - 03:56 PM

Really needs some armor redistribution.

#6 Ex Atlas Overlord

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Posted 14 April 2016 - 03:57 PM

View PostVxheous Kerensky, on 14 April 2016 - 03:55 PM, said:

That standard engine yo


That's already the max engine.

XL doesn't make an engine faster, it just makes them weigh less.

#7 FupDup

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Posted 14 April 2016 - 03:57 PM

The Cataphract 4X is the victim of having a pathetically small engine in TT, and thus it inherits a tiny engine in MWO because PGI usually uses a formula to determine max engine from stock engine (with some deviations like the Urbie).

The Cauldron Born comes stock with a big engine, so it doesn't care about engine caps.

With that being said, I'd be okay with it if they boosted the Phract 4X's engine up to 280-300 to let it reach the "standard" heavy mech speed of at least ~70 kph (4/6 MP in TT terms).

#8 Davegt27

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Posted 14 April 2016 - 04:00 PM


I bought a Cataphract 4X because I love dakka but as soon as I saw how slow it was I sold it

Probably only had it for a day

This was last year before the quirks and the structure stuff

But even now it would be a hard buy it’s just toooo slow for a heavy



#9 Tristan Winter

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Posted 14 April 2016 - 04:05 PM

PGI made a lot of decisions in 2012/2013 that are still in play, for whatever reason.

CTF-4X engine cap, CPLT-K2 hardpoint reduction, CPLT-K2 torso twist nerf, number of module slots for a bunch of mechs, etc.

#10 Darian DelFord

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Posted 14 April 2016 - 04:08 PM

View PostVxheous Kerensky, on 14 April 2016 - 03:55 PM, said:

That standard engine yo. You're in tier 4, might as well run LRM 60 on those 4 missile hardpoints


Actually no he is not

#11 Deathlike

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Posted 14 April 2016 - 04:09 PM

View PostFupDup, on 14 April 2016 - 03:57 PM, said:

The Cataphract 4X is the victim of having a pathetically small engine in TT, and thus it inherits a tiny engine in MWO because PGI usually uses a formula to determine max engine from stock engine (with some deviations like the Urbie).

The Cauldron Born comes stock with a big engine, so it doesn't care about engine caps.

With that being said, I'd be okay with it if they boosted the Phract 4X's engine up to 280-300 to let it reach the "standard" heavy mech speed of at least ~70 kph (4/6 MP in TT terms).


I forgot which previously Unseen hero got this controversy.. but IIRC it was a 70 ton mech and it would've had a similar cap to the Cataphract-4X... and it got "twitty fixed".

Maybe someday the Cataphract-4X gets "twitty fixed".

Edited by Deathlike, 14 April 2016 - 04:10 PM.


#12 Mcgral18

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Posted 14 April 2016 - 04:13 PM

View PostDeathlike, on 14 April 2016 - 04:09 PM, said:


I forgot which previously Unseen hero got this controversy.. but IIRC it was a 70 ton mech and it would've had a similar cap to the Cataphract-4X... and it got "twitty fixed".

Maybe someday the Cataphract-4X gets "twitty fixed".


Bounty Hunter

It's similarly speed gimped in TT, with the sub 250 stock engine
Whale speed stock

#13 UberStuka

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Posted 14 April 2016 - 04:15 PM

you could facepalm a little more if you threw in the Clan Gauss vs IS Gauss argument... just saying

#14 Mole

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Posted 14 April 2016 - 04:38 PM

View PostUberStuka, on 14 April 2016 - 04:15 PM, said:

you could facepalm a little more if you threw in the Clan Gauss vs IS Gauss argument... just saying

Is there a difference between Clan Gauss and IS Gauss? I honestly don't know. I have limited experience with Gauss Rifles and the only ones I've ever used were IS.

#15 LORD ORION

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Posted 14 April 2016 - 04:45 PM

View PostMole, on 14 April 2016 - 04:38 PM, said:

Is there a difference between Clan Gauss and IS Gauss? I honestly don't know. I have limited experience with Gauss Rifles and the only ones I've ever used were IS.


LOL
IS 15 tons 7 slots
Clam 12 tons 6 slots

Edited by LORD ORION, 14 April 2016 - 04:46 PM.


#16 Mole

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Posted 14 April 2016 - 04:47 PM

View PostLORD ORION, on 14 April 2016 - 04:45 PM, said:


LOL
IS 15 tons 7 slots
Clam 12 tons 6 slots
Never paid attention before. If you can't tell, I don't like Gauss Rifles very much.

#17 Mcgral18

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Posted 14 April 2016 - 04:48 PM

View PostMole, on 14 April 2016 - 04:38 PM, said:

Is there a difference between Clan Gauss and IS Gauss? I honestly don't know. I have limited experience with Gauss Rifles and the only ones I've ever used were IS.


100% functionally identical


Aside from being 3 tons lighter and 1 Crit smaller


So, better, simply put

Edited by Mcgral18, 14 April 2016 - 04:48 PM.


#18 Mystere

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Posted 14 April 2016 - 04:51 PM

View PostThe Atlas Overlord, on 14 April 2016 - 03:44 PM, said:

Better make this mech have a top speed of 63 b/c it's OP
http://mwo.smurfy-ne...9fc54c97fbddec0

But this is fine
http://mwo.smurfy-ne...cc50065b7afcd29

Clan favoritism, power creep, and lack of care for your game at it's finest.


Generic robot shooter -- where every Mech and every weapon should be exactly the same -- here we come.

Or better yet, and for ****'s sake, play Hawken already. I'm sure they'll appreciate an increase in player count.

Edited by Mystere, 14 April 2016 - 04:55 PM.


#19 Wintersdark

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Posted 14 April 2016 - 05:15 PM

Additional Structure Center Torso+22
Additional Structure L/R Arm+11
Additional Structure L/R Torso+15
Additional Structure L/R Leg+15
Ballistic Weapon Cooldown10%
Ballistic Weapon Range15%
Ballistic Weapon Velocity20%
Turn Rate40%
Torso Yaw Speed45%


#20 Ex Atlas Overlord

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Posted 14 April 2016 - 05:46 PM

View PostWintersdark, on 14 April 2016 - 05:15 PM, said:

Stuff that doesn't matter at all


38% faster, with better hit boxes, and higher hardpoints

That structure would matter, except 20 extra HP is a joke. You'll take that from your friendlies let alone from any of the half dozen 50 point laser alphas poking out every 4 seconds.

You're also forgetting the Jag actually has 5 less tons to workwith... and it's still better in every way.

View PostUberStuka, on 14 April 2016 - 04:15 PM, said:

you could facepalm a little more if you threw in the Clan Gauss vs IS Gauss argument... just saying


I was worried if I added that in I might collapse my own skull facepalming.

Edited by The Atlas Overlord, 14 April 2016 - 05:48 PM.






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