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Guesses On The Upcoming Innersphere Mech Announcement (4/20)


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#61 Jackal Noble

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Posted 17 April 2016 - 09:47 AM

K other than the bushwacker, why not the Grim Reaper? that's well within timeline and has two hero variants(albeit with some future tech, LAMS, snubnose etc.) The base chassis is there tho. Plus the name Grim Reaper is pretty sick

#62 jonfett

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Posted 17 April 2016 - 09:49 AM

If it's a Mech that they already have the art for, then why wouldn't it NOT be a Urbie hero? Second guess is Stinger or Wasp.

#63 Jackal Noble

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Posted 17 April 2016 - 09:57 AM

Oh duh, they have to have art for it....dammit. Wait so what kind of tomfoolery is this? Why not just tell us instead of leading to these crazy guessing games on the forums. It's almost like this is a person's twisted and dark idea of humor.

#64 cazidin

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Posted 17 April 2016 - 10:02 AM

View PostJackalBeast, on 17 April 2016 - 09:57 AM, said:

Oh duh, they have to have art for it....dammit. Wait so what kind of tomfoolery is this? Why not just tell us instead of leading to these crazy guessing games on the forums. It's almost like this is a person's twisted and dark idea of humor.


To build up interest by building up intrigue? We'll make a lot of forum posts to openly speculate what it might be and express our desires for the mechs we'd like to see and PGI does read their own forums... sometimes. We are also very critical of mechs that are or will likely be mediocre.

#65 Aleksandr Sergeyevich Kerensky

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Posted 17 April 2016 - 10:02 AM

View PostJackalBeast, on 17 April 2016 - 09:57 AM, said:

Oh duh, they have to have art for it....dammit. Wait so what kind of tomfoolery is this? Why not just tell us instead of leading to these crazy guessing games on the forums. It's almost like this is a person's twisted and dark idea of humor.


They told us already! Fear not, for the urbie hero cometh with its pew pee!

#66 Jackal Noble

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Posted 17 April 2016 - 10:05 AM

Ya I get it Cazidin, just having fun with the post. Intrigue is one of the most appealing aspects of this game IMO. Posted Image

#67 Jackal Noble

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Posted 17 April 2016 - 10:34 AM

http://www.sarna.net/wiki/Komodo

3053- save the Blackhawk, this one is on par with the nova

http://www.sarna.net/wiki/Raijin

3052-just love the unique style of the raijin, this would be a stormcrow killer. a Non-humanoid IS

http://www.sarna.net/wiki/Starslayer

2772-Ya idk, high mounts bla bla bla?

http://www.sarna.net/wiki/Grim_Reaper

3052 -Last, posted about this earlier. Cuz... Grim Reaper

I get that it was said that it's a mech with concept art already made, and likely not any one of the chassis' I linked. Just wanted to leave a list of the remaining medium IS mechs that I feel are viable (other than bushwacker of course)

#68 QuantumButler

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Posted 17 April 2016 - 11:35 AM

View PostAleksandr Sergeyevich Kerensky, on 17 April 2016 - 09:41 AM, said:

I know its personal preferance and all... But why do people like the bushwacker?

Me personally... i have always hated the bushwacker... Ever since I first saw it in the battletech cartoon...


Mechwarrior 3 nostalgia.

#69 ChapeL

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Posted 17 April 2016 - 11:55 AM

It'll be the Sentinel, a mech known for having ammo feed problems leading to pilots punching the mech's chest in order to clear the jam.... thus slowly leading to the introduction of physical combat in MWO. See ? It's simple and not convoluted at all :D

#70 Metus regem

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Posted 17 April 2016 - 12:17 PM

View PostQuantumButler, on 17 April 2016 - 11:35 AM, said:


Mechwarrior 3 nostalgia.


That and it's actually rather solid in TT, when you use the Mech quirks optional rules...

#71 Jackal Noble

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Posted 17 April 2016 - 12:32 PM

Mech quirk optional rules?

#72 Metus regem

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Posted 17 April 2016 - 12:38 PM

View PostJackalBeast, on 17 April 2016 - 12:32 PM, said:

Mech quirk optional rules?


Things like Command Mech that give +1 to initiative rolls, Battle computer giving +1 to initiative rolls (not stackable with Command Mech), Improved cooling jacket that reduces heat generation on that weapon. There are also negative quirks like EM interference that makes it harder to hit with a weapon as well as things that make a Mech harder to repair, or find replacement parts for.... Basically stuff that makes campaign play way more interesting.

Edited by Metus regem, 17 April 2016 - 12:44 PM.






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