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One Day To Go Until The Big Release, Anyone Excited......


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#21 LegendaryArticuno

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Posted 18 April 2016 - 08:11 AM

Is there actually going to be a solo queue? If so, CW will become my go to playmode.

#22 D V Devnull

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Posted 18 April 2016 - 08:16 AM

Anything but excited here... Used to enjoy playing alongside some units while still being a non-unit mercenary myself... Now it sounds like I won't even have that, no matter what I do... R.I.P., Faction Warfare (previously "Community Warfare") :(

~D. V. "MWO Death Inbound?" Devnull

#23 ShiftySWP and the Pleated Pants

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Posted 18 April 2016 - 08:33 AM

View PostD V Devnull, on 18 April 2016 - 08:16 AM, said:

Anything but excited here... Used to enjoy playing alongside some units while still being a non-unit mercenary myself... Now it sounds like I won't even have that, no matter what I do... R.I.P., Faction Warfare (previously "Community Warfare") Posted Image

~D. V. "MWO Death Inbound?" Devnull


Just make your own unit. 1 man unit = no change for you from how it is now. You still play with all the other units and don't drop with folks w/o tags.

The rumors of MWO death are greatly exaggerated.

Edited by ShiftySWP and the Pleated Pants, 18 April 2016 - 08:43 AM.


#24 RF Greywolf

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Posted 18 April 2016 - 09:10 AM

Russ Bullock@russ_bullock 33m33 minutes ago Vancouver, British Columbia

Patch notes ideally would have been ready on Friday but there huge - yes the goal will be to release them today late business hours for us


From twitter

#25 Mark of Caine

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Posted 18 April 2016 - 09:25 AM

I'm hopeful.

Will read the lengthy patch notes and play some matches before I say anything more on the matter. I don't like to pass judgment before I even see or play the game they have in store for us.

#26 D V Devnull

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Posted 18 April 2016 - 10:11 AM

View PostCaine2112, on 18 April 2016 - 09:25 AM, said:

I don't like to pass judgment before I even see or play the game they have in store for us.

Usually, I might not have either. Unfortunately, PGI has done a good job of instilling negative feelings in me. :(


View PostShiftySWP and the Pleated Pants, on 18 April 2016 - 08:33 AM, said:

Just make your own unit. 1 man unit = no change for you from how it is now. You still play with all the other units and don't drop with folks w/o tags.

And what if I prefer a mix of both? What if I don't want getting into a match to take the whole damn day because of massive segregation of player types? Did you know the queue times in Liao and Kurita are almost a dead stop right now? What if I don't want to look like I've already become part of a Unit, especially since I'm on a personal first-year block until I get better at this blasted (no pun intended) game? Excuse me getting loud here, but... I'M SICK OF PGI TRYING TO SHOVE THOROUGHLY UNNECESSARY THINGS FROM A LACK OF FORETHOUGHT DOWN PEOPLE'S THROATS!!! Maybe this gets the point across of how bad things are looking now? :angry:


~D. V. "I can see the death of MWO for sure now." Devnull




[Edit by author for a missed wording for a thought.]

Edited by D V Devnull, 18 April 2016 - 10:28 AM.


#27 iLLcapitan

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Posted 18 April 2016 - 10:39 AM

View PostD V Devnull, on 18 April 2016 - 10:11 AM, said:

Usually, I might not have either. Unfortunately, PGI has done a good job of instilling negative feelings in me. Posted Image



And what if I prefer a mix of both? What if I don't want getting into a match to take the whole damn day because of massive segregation of player types? Did you know the queue times in Liao and Kurita are almost a dead stop right now? What if I don't want to look like I've already become part of a Unit, especially since I'm on a personal first-year block until I get better at this blasted (no pun intended) game? Excuse me getting loud here, but... I'M SICK OF PGI TRYING TO SHOVE THOROUGHLY UNNECESSARY THINGS FROM A LACK OF FORETHOUGHT DOWN PEOPLE'S THROATS!!! Maybe this gets the point across of how bad things are looking now? Posted Image


~D. V. "I can see the death of MWO for sure now." Devnull




[Edit by author for a missed wording for a thought.]


Posted Image

#28 Dawnstealer

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Posted 18 April 2016 - 10:53 AM

I'm guessing holding specific planets (or holding planets at all) still won't really matter, so I'll do my usual gung-ho/ride the wave/play the games/see the new mechanics and then probably go back to Quick Play once I have that settled. If it's really fun, I'll play longer, but until taking and holding worlds mean something, what's the point?

Quick Play fits my schedule better and I can always find a drop.

#29 ShiftySWP and the Pleated Pants

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Posted 18 April 2016 - 11:58 AM

View PostD V Devnull, on 18 April 2016 - 10:11 AM, said:

Usually, I might not have either. Unfortunately, PGI has done a good job of instilling negative feelings in me. Posted Image



And what if I prefer a mix of both? What if I don't want getting into a match to take the whole damn day because of massive segregation of player types? Did you know the queue times in Liao and Kurita are almost a dead stop right now? What if I don't want to look like I've already become part of a Unit, especially since I'm on a personal first-year block until I get better at this blasted (no pun intended) game? Excuse me getting loud here, but... I'M SICK OF PGI TRYING TO SHOVE THOROUGHLY UNNECESSARY THINGS FROM A LACK OF FORETHOUGHT DOWN PEOPLE'S THROATS!!! Maybe this gets the point across of how bad things are looking now? Posted Image


~D. V. "I can see the death of MWO for sure now." Devnull




[Edit by author for a missed wording for a thought.]


Well, I can see your quandary. For FYSA, this is not a short sighted change by PGI. In fact, they (Russ) DID NOT want to do it for a very long long time. The outcry to do it from the pug crowd was so loud and shrill that they (Russ) caved and we have what will come tomorrow. So you are in a minority of folks w/o a unit who do not want a split queue. Sorry about that.

Some other thoughts as you decide to stay unit less or tag up...
-PGI wants CW biased to unit play.
-PGI wants units to be <100 folks.
-PGI wants "big" units fighting each other.
-PGI wants the solo CW queue to ease new players into CW so they eventually tag up with a unit.
-As it stands for P3, unit-less players will have much less impact on the "politics" of CW. You will just be two random groups smashing into each other for 4 drops with little say on when/where to attack and coordinate pushes on the map.
-Unit-less players will not earn rewards for the P3 CW meta game (MC).

Unfortunately, the direction they are going is not catering to your specific style. I recognize it isn't optimal for you but at least they are picking a direction. Now we all hold our breath to see how it works.

It aint hard to create a unit or disband a unit. Both queues are still open to you. Just think a bit creative mate. Wanna drop with -MS-?.... Create the DVD1 unit and do it. Wanna drop solo queue?.... drop unit and do it. Problem solved. No charge.

Feel free to come on over to the StranaMechty TS and drop with us (-SA-). We put public groups together all the time and are mostly nice and cuddly. :)

#30 The Basilisk

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Posted 18 April 2016 - 12:17 PM

Excited...more kind of wary.
How many of the casual chips and beer units will disband, disgusted to be forced to play with the as good as cheating tryhard herpderp uberpro units and go as unitless groups into "pugcw"?

How loud will the crys of the big Units be when they realize after a week or two they will need to wait for hours for a game cause nobody wants to be roflstomped over and over again by the same collection of nolifer progamers lurking in Unit CW ?

Teamplay ? Yes absolutely there should be only teams in CW. Only unit queue vs only pugcw queue ?
Baddest invention since the icecream blowtorch.

We will see what we will see.

Edited by The Basilisk, 18 April 2016 - 12:20 PM.


#31 DarklightCA

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Posted 18 April 2016 - 12:45 PM

I am sure it will be a pretty good update but Community Warfare is so broken that I hope it will be a good enough update to change it enough to matter.

I really hope they put in a lot more effort to attract units to play Community Warfare and remain playing it. As there last major update for it this is there last shot to impress people otherwise it's going down the drain with all the players they lost in the steam release.

#32 Luscious Dan

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Posted 18 April 2016 - 01:13 PM

All I can say is that I'm extremely interested to see the patch notes. Thus far I've pretty much only done PUG/quick play but I've been eager for a proper CW system that's worth the hassle.

#33 D V Devnull

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Posted 18 April 2016 - 01:36 PM

@ 'ShiftySWP and the Pleated Pants' -- It appears I do have questions for you then, since it looks like I'll be forced to weigh it into my decisions. If I create a unit, then later decide I need to disband it even for as little as a short while, can I recreate the same unit at a later time, or is that name permanently burned in the system index? Also, would I still be able to switch queues from Public (Unit-less) to Unit temporarily by being invited to an 'FW Group' that was created by someone with a Unit tag, even though I wasn't in a Unit myself? :mellow:

~D. V. "Having to think about some things far too soon..." Devnull

#34 Lazor Sharp

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Posted 18 April 2016 - 01:42 PM

Make a alt account as a place holder for the unit tags, and make the alt the general of the army that can invite your main account back any time you have left, and now want to come back to the unit

#35 jaxjace

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Posted 18 April 2016 - 01:47 PM

On the edge of my seat to see if the game I sunk over a grand into will finally be anything other than deathmatch.

If its good maybe some of the older salty vets might give it a go.

As is typical though, pgi is oblivious to the fact that this has potential to be a BIG DEAL.

#36 D V Devnull

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Posted 18 April 2016 - 02:09 PM

View PostLazor Sharp, on 18 April 2016 - 01:42 PM, said:

Make a alt account as a place holder for the unit tags, and make the alt the general of the army that can invite your main account back any time you have left, and now want to come back to the unit

Don't those Alt. Accounts happen to require a second, separate e-mail address to create? Doesn't that mean I would have to go through the extra hell of setting up a second e-mail just because of a Second MWO Account? WHO THE HELL WANTS TO HAVE TO FIGHT WITH MANAGING TWO EXTRA ACCOUNTS OVER ONE TINY ISSUE?!?!? Isn't that called "OverKill" to handle such a small thing? :(

~D. V. "It's like somebody here is enjoying messing with my head..." Devnull

#37 Commander A9

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Posted 18 April 2016 - 02:16 PM

God help us all.

This is probably going to be fun for about a week, then people will begin the whine-fest.

#38 slide

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Posted 18 April 2016 - 02:16 PM

I must admit that if this update to CW doesn't have the impact that is hoped for (ie compelling game play) then I may well be done with MWO. I have hardly played the last 2 weeks and to be honest for the first time in 3 years I have not missed it at all. I no longer have the patience to wait another 6-12 months for them to develop the game I signed up for back in November 2011.

It doesn't have to be perfect, but it has to be a lot more than we have now.

#39 ShiftySWP and the Pleated Pants

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Posted 18 April 2016 - 02:24 PM

View PostD V Devnull, on 18 April 2016 - 01:36 PM, said:

@ 'ShiftySWP and the Pleated Pants' -- It appears I do have questions for you then, since it looks like I'll be forced to weigh it into my decisions. If I create a unit, then later decide I need to disband it even for as little as a short while, can I recreate the same unit at a later time, or is that name permanently burned in the system index? Also, would I still be able to switch queues from Public (Unit-less) to Unit temporarily by being invited to an 'FW Group' that was created by someone with a Unit tag, even though I wasn't in a Unit myself? Posted Image

~D. V. "Having to think about some things far too soon..." Devnull


The guy with the idea of an alt holding your unit command is great. It takes about 1min to make a gmail account so there is that.

You will not be able to join tagged players in CW without a unit tag. At least that is how I understand it. We will know for sure tomorrow.

#40 MischiefSC

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Posted 18 April 2016 - 02:58 PM

I'm here for the CW. That's it. I find QP about as enjoyable as trying to slap scorpions off a cactus with my wedding tackle. As such I hope it's good, I hope this patch at least gets us a bit closer to what it has the potential to be.

My expectations though are that PGI will flub some major factors and that like most things it will actually take them 2 years to get it sorta right. Look at Clans and balance - at this point there's a big segment of the game who things broken balance IS how it's supposed to be it's been broken so long. I expect something similar with CW.





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