Jump to content

Patch Notes - 1.4.65 - 19-Apr-2016


386 replies to this topic

#261 SockSlayer

    Member

  • PipPipPipPipPipPip
  • 268 posts

Posted 19 April 2016 - 04:57 PM

Aside from flamer range extend quirk, and reducing the heat of er ppcs, there is nothing in this patch worth it because yet again there is no new weapons, and performance will get yet another notch worse...

#262 Threat Doc

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Bowman
  • The Bowman
  • 3,715 posts
  • LocationO'Shaughnnessy MMW Base, Devon Continent, Rochester, FedCom

Posted 19 April 2016 - 05:00 PM

Russ, you asked folks to get into the new patch and try things out, so I hope the feedback you're receiving is what you were looking for, so you can fix it?

I honestly believe that, once this is all sorted out, it's going to be pretty damn nice... I'm even looking at getting into the PUG FW, for now, and when I thought of starting up Armageddon Unlimited, again, I got a full-on chubby. This is a good beginning, I think.

View PostIndependence MK2, on 19 April 2016 - 04:57 PM, said:

Aside from flamer range extend quirk, and reducing the heat of er ppcs, there is nothing in this patch worth it because yet again there is no new weapons, and performance will get yet another notch worse...
This is 3051 and the weapons and 'Mechs that are supposed to be in the game are in the game. Slow your roll, fiver, and become an advocate for more maps and more depth to the game, and your weapons and 'Mechs will come up sooner than you think.

#263 MechWarrior319348

    Member

  • PipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 997 posts
  • LocationInside a straightjacket

Posted 19 April 2016 - 05:03 PM

Im a real ****. People who recognize my name know im a ****, if i tell you that you're being a little dramatic then maybe you should take a step back. I've made it a rule to myself not to rant until they have gone through the hotfix phase. Because then they've had a chance to re-evaluate.

#264 MovinTarget

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 3,832 posts
  • LocationGreen Acres

Posted 19 April 2016 - 05:05 PM

Kinda surprised this didn't go up on the pts server first...

#265 K19

    Member

  • PipPipPipPipPipPip
  • 355 posts
  • LocationPortugal

Posted 19 April 2016 - 05:10 PM

http://www.sarna.net/wiki/Cyclops Why the new mech Cyclops does not bring anything new as one would expect ??? "PGI"
This mech has new technology right !!! I would like to have in the mech. Since the new weapons will never see the light. Please more work for $ 70 and money for you to work more. Posted Image About CW could still not play the system does not leave for now. Posted Image

#266 Dirk Le Daring

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,083 posts
  • LocationAustralia

Posted 19 April 2016 - 05:20 PM

View PostAdamBaines, on 19 April 2016 - 04:46 PM, said:



So are you saying that, even though "lone wolves" or single player house players are playing in a CW solo queue that they are not in Community Warfare? That because they are not facing other units, they are not fighting the community, so not really in CW?


No, you obviously missed the point, by quite a margin.

You may have to read / reread the thread, it's all there.

#267 MovinTarget

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 3,832 posts
  • LocationGreen Acres

Posted 19 April 2016 - 05:20 PM

View PostK19, on 19 April 2016 - 05:10 PM, said:

http://www.sarna.net/wiki/Cyclops Why the new mech Cyclops does not bring anything new as one would expect ??? "PGI"
This mech has new technology right !!! I would like to have in the mech. Since the new weapons will never see the light. Please more work for $ 70 and money for you to work more. Posted Image About CW could still not play the system does not leave for now. Posted Image


Actually the cyclops does have at least one piece of new equipment... the targeting computer... supposed to have better range for you and teamates within a certain range. Donno how well they thought this through... serms exploitable if you can keep right on the edge of the radius, thus doubling the extended range...

#268 LaFate

    Rookie

  • The Raider
  • The Raider
  • 9 posts
  • LocationColorado

Posted 19 April 2016 - 05:21 PM

Not sure if I missed it or if the notes were unclear ... can merc units still take and hold planets like before?

On a positive note, now I have a reason for my favorite weight-class, the mediums ... Scouting. I quickly get tired of only playing heavies and assaults, especially with the BS tactics & strategies you've been seeing lately in CW.

Edited by LaFate, 19 April 2016 - 05:55 PM.


#269 AdamBaines

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,384 posts

Posted 19 April 2016 - 05:26 PM

View PostDirk Le Daring, on 19 April 2016 - 05:20 PM, said:

No, you obviously missed the point, by quite a margin.

You may have to read / reread the thread, it's all there.

Ok no need to be a douche. Can you say in two sentences what it is? Seems Im not the only one confused.

#270 Carl Vickers

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Covert
  • The Covert
  • 2,649 posts
  • LocationPerth

Posted 19 April 2016 - 05:46 PM

View PostMovinTarget, on 19 April 2016 - 05:20 PM, said:

Actually the cyclops does have at least one piece of new equipment... the targeting computer... supposed to have better range for you and teamates within a certain range. Donno how well they thought this through... serms exploitable if you can keep right on the edge of the radius, thus doubling the extended range...


Its not a targeting computer, its a battle computer, costs no space, hardwired in and increases your Radar range and the range of those within your radius. Something for information warfare.

#271 PeeWrinkle

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 384 posts

Posted 19 April 2016 - 05:56 PM

I'm just lost now in CW Phase 3. Totally over my head. Reading the novel they call patch notes I figured I'd just be a freelancer, but I can't figure out how to even drop. Seems like a call to arms never happens, and I am guessing without that I have no way of adjusting or even making a drop deck?

The only other option I find even viable is Mercenary. I haven't yet created my own unit to test it out, but it seems that is the only other option that would prevent big penalties if I wanted to be able to play both Clan and Inner Sphere mechs in CW.

Then again it just might be me, I have come to conclusion that I am a complete moron because I only understand about 65% of what they are talking about in the novel I read this afternoon.

But from what I think I understand and then just trying to poke around in Faction Play I feel like this is a punishment to anyone who bought mechs in both factions or have commitment issues (and obviously a punishment to any large units who now have to sever an arm to stay together, glad I am not good enough to feel there pain).

Looks like they succeeded in keeping single players out of CW and turned it into an elitist club. Sadly this makes me wish I were good enough to get into one of those clubs. From my first impressions I doubt I'll every be able to participate in this aspect of the game again.

Then again I probably should give it time before I rush to judgment, but the fact that I cannot even create a drop deck right now is ridiculous. Or participate in drops, or even understand the interface. I actually sat there clicking Freelancer and wondered why nothing happened on the choose your faction/loyalty screen. LOL

I am sure it is great for most of the players, but as a mainly solo player, who has spent a significant amount of money on the game I am extremely disappointed as my first impressions are this is meant to keep me out.

#272 Marius Romanis

    Member

  • PipPipPipPipPipPipPip
  • Heavy Lifter
  • Heavy Lifter
  • 528 posts

Posted 19 April 2016 - 06:13 PM

https://twitter.com/russ_bullock Russ on twitter

"what's that guys? you cant play and your mechs are stuck in a game?"

Russ's mind "hmmmmmmm"

Russ's 1 min later tweet

"Want to buy a Cyclops?"


10 mins later .....

Oh yeah, you guys are stuck, K, we will get onto it!







Patch notes, don't mention Tonnage change, don't mention map's order change.........................

You made Clan Tonnage lower than IS tonnage when Clan are the smaller struggling to get people player base? (and most would say IS are stronger)

The interface is now more messed and difficult to navigate than pre patch,

The 12 man and 4 man share the same 1st slot for mech for dropping ? not separated ?

Numpad 0 to make me go max speed now gets cancelled by trying to type in chat let alone going into map or score tab, worse than before.




http://imgur.com/tmGszbb

Edited by CadoAzazel, 19 April 2016 - 06:55 PM.


#273 Dirk Le Daring

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,083 posts
  • LocationAustralia

Posted 19 April 2016 - 06:22 PM

View PostAdamBaines, on 19 April 2016 - 05:26 PM, said:

Ok no need to be a douche. Can you say in two sentences what it is? Seems Im not the only one confused.


Ok, first though, I'm not being a douche. Here in lies the greatest problem with text communication, there is no way to know in what spirit something is written, as opposed to a face-to-face conversation. Inflection is lost.....

Our unit is small, and we usually drop solo as not all are on at one time, and none of us wish to join a faction.

PGI is forcing us to join a faction as a function of being in a unit, in order to partake in comm faction warfare.

That's about it, simplified, but close.

Edited by Dirk Le Daring, 19 April 2016 - 06:23 PM.


#274 Ace Selin

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,534 posts
  • LocationAustralia

Posted 19 April 2016 - 07:15 PM

View PostKoshirou, on 19 April 2016 - 03:16 AM, said:

[/size][/font]
Okay... so let's say I'm at rank 20 with 1.2 million LP. I desert, take a break from FW for a week, then come back, immediately pledge loyalty again (all of this being okayed by my unit leaders, if any), and then I'm back at rank 19 with 900,000 LP and get to earn my rank 20 rewards again?
Is that how it works? Because if it is, I'd advise PGI to reconsider it.

Loyalty points are lost and re earned, loyalty levels are not lost, this is already the case.

I have level 6 Jade Falcon but zero Jade Falcon LP (killed too many Falcons as FRR), when i redo the loyalty points to get to rank 10 i do not re earn the rewards from 0 to 6 - Fact, but i must regain the loyalty points.


View PostLaFate, on 19 April 2016 - 05:21 PM, said:

Not sure if I missed it or if the notes were unclear ... can merc units still take and hold planets like before?



Yes but moving to a new faction means losing any unobtained MC from said planet, but seeing as planetary MC is capped anyway, shouldn't really be a problem



View PostDirk Le Daring, on 19 April 2016 - 06:22 PM, said:


Our unit is small, and we usually drop solo as not all are on at one time, and none of us wish to join a faction.

PGI is forcing us to join a faction as a function of being in a unit, in order to partake in comm faction warfare.

That's about it, simplified, but close.
You clearly are not a loyalist, so what difference is there if your unit joins a random house/clan for 7 days to play FW and earn some goodies. It sounds like it really shouldn't be a point of contention at all, yet you are fixated on not having to join a house/clan, which i really dont get.

Edited by Ace Selin, 19 April 2016 - 07:31 PM.


#275 LaFate

    Rookie

  • The Raider
  • The Raider
  • 9 posts
  • LocationColorado

Posted 19 April 2016 - 07:31 PM

View PostAce Selin, on 19 April 2016 - 07:15 PM, said:

Yes but moving to a new faction means losing any unobtained MC from said planet, but seeing as planetary MC is capped anyway, shouldn't really be a problem


Thank you for clearing that up for me.

But that still might keep some of the them from constantly switching back and forth anyway ... greed.

#276 G SE7EN7

    Member

  • PipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 579 posts
  • Twitch: Link
  • LocationGaledon District

Posted 19 April 2016 - 07:48 PM

Did the developers base the update on an old version from Phase 1?
Bugs are through the roof.

- Drop deck resetting to trials randomly
- CTD, half my team has crashed at one point.
- Loading Loading Loading, why am I loading to pull up my social tab?
- Spinning planet while waiting for CW glitches
- no map info until the final minute, which wasnt a problem until you randomised the map rotation.

Other notes:
Way to much space taken up when changing drop deck. We cant even see the the timer now.
Only one attack lane for each faction!
Still only one drop deck, this is pain for all.

#277 AnTi90d

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,229 posts
  • Google+: Link
  • Facebook: Link
  • Twitter: Link
  • Twitch: Link
  • Locationhttps://voat.co/

Posted 19 April 2016 - 08:08 PM

This is utter bull sheet.

There hasn't been a single solo queue "real battle" in CW all night.. at least not for Kuritan loyalists.

All of CW only gives us the option to wait 5-20 minutes to do a 4on4 scouting mission wherein half of your own team takes trial light mechs.

..not to mention the FSODs and CTDs and the drop deck resetting to 3/4 trial mechs because the scouting and real CW decks share the same space.

This is the absolutely most retardedly bad CW update that could have possibly been implemented.

#278 Elizander

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 7,540 posts
  • LocationPhilippines

Posted 19 April 2016 - 08:15 PM

View PostGigliowanananacom, on 18 April 2016 - 11:08 PM, said:

Im an idiot with most of my posts but im serious when i say that your next concern is to help your support staff, those guys are really loaded down. Hiring replacement staff doesn't do anything, they need more manpower.


Have them build up a Knowledge Base and that new Facebook Chatbot as extra layers to lessen the load.

#279 G SE7EN7

    Member

  • PipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 579 posts
  • Twitch: Link
  • LocationGaledon District

Posted 19 April 2016 - 08:31 PM

Comms guy should also be accented based on what faction your part of, american accent for kurita is silly.

#280 SockSlayer

    Member

  • PipPipPipPipPipPip
  • 268 posts

Posted 19 April 2016 - 08:35 PM

View PostKay Wolf, on 19 April 2016 - 05:00 PM, said:

Russ, you asked folks to get into the new patch and try things out, so I hope the feedback you're receiving is what you were looking for, so you can fix it?

I honestly believe that, once this is all sorted out, it's going to be pretty damn nice... I'm even looking at getting into the PUG FW, for now, and when I thought of starting up Armageddon Unlimited, again, I got a full-on chubby. This is a good beginning, I think.

This is 3051 and the weapons and 'Mechs that are supposed to be in the game are in the game. Slow your roll, fiver, and become an advocate for more maps and more depth to the game, and your weapons and 'Mechs will come up sooner than you think.


Supernova isn't and its been out years according to timeline...





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users