Quicksilver Kalasa, on 22 April 2016 - 12:25 PM, said:
There is a big difference between the 2 however, one has 4 SRM4s, the other has 1. The main power behind the 2D2 brawler is not the AC10, let me assure you of that (cooldown or not). The Shadow Hawk also manages to run faster and have solid mounts unlike the Vindicator which another reason the Shadow Hawk is solid (high mounts all you to "poke" with broken terrain).
I understand that which is why I specifically pointed out the AC10/SRM4 combo rather than drawing a direct comparison between the two. SRM4s are definitely primary but without the AC10, the 2D2 wouldn't be nearly as differentiated in a brawl compared with other mediums. Yeah you can SRM poke with the highish mounts but that's like a third of your typical engagement time. The rest is straight up DPS, and in those scenarios, the 2D2 would have a lot of competition in the medium space if it was just 4xSRM4 plus lasers.
Quicksilver Kalasa, on 22 April 2016 - 12:25 PM, said:
There is a big difference between the Huginn of old and the VND-1X, perhaps the biggest being the speed and size difference, with weapon profiles being the other main difference.
My comment was to point out that the playstyle is similar, as in get behind ****, throw in some alphas and leave. Of course as we both stated the Huginn does it better.
Quicksilver Kalasa, on 22 April 2016 - 12:25 PM, said:
I don't think either is worth it, but considering the way PGI works, I wouldn't be surprised if that was their reasoning for some of these buffs. That said, dakka with maybe some backup lasers is the strongest role for this, but the mounts make it not so conducive to that.
I would agree that's probably the best way to play the VND-1X. As you alluded to I have the Grid Iron to do exactly the same thing with better mounts. Going back again to a few posts earlier, my purpose was to point out what PGI thinks it should be, not what the community considers to be the best build. I run the brawl/skirmish build because it's by far not the worst way to run the 1X and I don't have any other mech that does exactly the same thing.
Anyways this is getting quite a bit off topic from your OP. We both agree that the Vindies in general need better quirks if PGI isn't willing to add hardpoints.
Edited by BlackhawkSC, 22 April 2016 - 01:31 PM.