1453 R, on 19 April 2016 - 07:52 PM, said:
What I don't get are all the calls of "this 'Mech brings nothing new."
Piranha invented a battle computer specifically so that the Cyclops would have something no other 'Mech did, to back up its lore role as an electronics-heavy command platform. Even if all it offers is a 15% sensor range boost...c'mon. It's pretty frickin' cool that they did that, and it's a much better solution than "Cyclops, all variants: +15% sensor range boost" in the quirks list. Sure, it's basically a quirk with a funky name and a physical presence on the 'Mech - but how does that not make it better?
Credit where credit is due - who here actually expected the Cyclops to get anything remotely like its traditional command package in the game?
Well I haven't said it brings nothing.
I do ask if what it brings, in the ECM reality we play in, is enough to compensate for it being a quicker, weaker Atlas, or more accurately, a puffy, overweight ON1-K.
Because with the quantity of ECM we see now, and the rate it seems to be increasing, that extra sensor range may sound great on paper, but I just don't see it translating onto mattering a dang bit in actual play. I like it's potential, but I also don't want to read too much into that potential.
I'm not looking to influence anyone else's purchase decision. I'm personally on the fence, until we know more. ATM, it doesn't help that I am traditionally NOT a huge Assault guy. Honestly, the draw for me is the same as the Archer.... pure unadulterated Mech Porn. It is, IMO, the sexiest Assault Concept yet, even more so than the Kodiak. But I also learned from the Archer, not to project what I want because of how great it looks as translating to making it worth a crap to pilot.
right now.... it's a long wait, and just not sure I'm any better off than just waiting 4 more months for CBills. I'm hoping they fill in some more info before PreOrders end to help tip me one way or the other.