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Hot-Fix Scheduled For 04-21-2016


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#81 Elwood

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Posted 22 April 2016 - 09:25 AM

View PostSonny Black, on 22 April 2016 - 03:20 AM, said:



Remember this patch is 100% Bug Free!

Posted Image

Sonny, are you 100% bug free? By the way I miss you man!

#82 Sonny Black

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Posted 22 April 2016 - 10:05 AM

View PostElwood, on 22 April 2016 - 09:25 AM, said:

Sonny, are you 100% bug free? By the way I miss you man!



I have crabs. Does that count? Posted Image

#83 ThatGuy539

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Posted 22 April 2016 - 10:24 AM

View Posttee5, on 22 April 2016 - 04:04 AM, said:

This is a well known bug, and exists for several months. Has nothing to do with the latest patch.


Ahh... I didn't realize that. Been playing for years and never had this bug happen to me before. As it happened right after the hot fix, thought it was worth mentioning. (I posted about it right after that game.)

#84 Elwood

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Posted 22 April 2016 - 10:34 AM

View PostSonny Black, on 22 April 2016 - 10:05 AM, said:



I have crabs. Does that count? Posted Image

Yes it does. Posted Image

#85 Dorci

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Posted 22 April 2016 - 12:24 PM

This artillery thing is wrong on so many levels... And the satellite recharges in almost every 10 seconds? Lmao.
Plus, I think you should remove that annoying male voice (Im a woman, I wouldnt have any problem with it, but that loud shouting and commanding disturbs me, sometimes I cant hear my teammates because of that voice), or change it to different, but noticable beeping - alerting sounds, what doesnt disturb the players...
Still, this "work for huge units and they get MC, small units who dont or cant own a planet receive nothing" thing is really wrong. What about those players who really make the effort? In most of our drops, me and my BF do more than 2000 dmg, large units who drop with us barely do 1000-1500 dmg... And we receive nothing, but huge units who almost didnt do anything yes??? Its nonsense to play CW / FW, I cant follow the name of it anymore.

#86 Dorci

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Posted 22 April 2016 - 01:24 PM

Please fix these bugs:
- After FP battle, the game changes my drop deck to trial mechs, even after the hotfix.
- Me and my BF wanted to play a scouting match, I got into the waiting list, but for my BF the game errored about ceasefire is in effect, but there wasnt ceasefire.
- Same thing, we wanted to drop in a scouting match, I got into the scouting waiting list, but the game put my BF into invasion mode, the game separated us.

Also, I think that the "dropship departs in" time is too long... Could you reduce this time?

#87 Dorci

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Posted 22 April 2016 - 03:38 PM

Update: My drop deck always changes to trial mechs after every invasion / scout match...

#88 M A S E

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Posted 22 April 2016 - 04:55 PM

Alberta's roads have better integrity than this broken *** game. Thats saying a lot. :\

#89 Sonny Black

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Posted 22 April 2016 - 06:58 PM

Fix The Drop Deck Reset. It is really really annoying! Posted Image

#90 Falconer Cyrus

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Posted 23 April 2016 - 03:01 AM

This problem is NOT fixed:
DropDecks: Fixed an issue where slots would revert to Trial 'Mechs after any Mission.

Edited by Falconer Cyrus, 23 April 2016 - 03:01 AM.


#91 Iqfish

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Posted 23 April 2016 - 03:03 AM

Can anybody tell me where I can find my banked Loyality points? I should have a few

#92 Rurikk82

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Posted 23 April 2016 - 03:14 AM

Having the drop deck reset may be annoying. But I've constantly encountered game server disconnects when trying for quick play matches. Am able to play FW matches fine as long as I care to wait 10 to 20 minutes for invasion drops

Edited by Rurikk82, 24 April 2016 - 09:46 AM.


#93 Bulletsponge0

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Posted 23 April 2016 - 07:37 AM

kind of sad that a hot fix that was implemented to fix the drop deck reset issue did nothing to fix the drop deck issue

#94 Kyria Clearwater

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Posted 23 April 2016 - 09:16 AM

View PostBulletsponge0, on 23 April 2016 - 07:37 AM, said:

kind of sad that a hot fix that was implemented to fix the drop deck reset issue did nothing to fix the drop deck issue


And broke the probation counter for most people...

#95 caligola86

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Posted 23 April 2016 - 11:29 AM

This Hotfix sucks.

Longtom still to hard. Probably should be changed to 1 time per round set by the Drop Commander.

Still on 1 of 10 games won in scouting against streak crows.

Long Tom will be the death of Faction Warfare

#96 Scanz

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Posted 23 April 2016 - 12:55 PM

Long Tom
CD : 10 min
activate by Drop Commander via clicking on battlemap on sector

#97 Shino Tenshi

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Posted 23 April 2016 - 05:33 PM

View Postcaligola86, on 23 April 2016 - 11:29 AM, said:

This Hotfix sucks.

Longtom still to hard. Probably should be changed to 1 time per round set by the Drop Commander.

Still on 1 of 10 games won in scouting against streak crows.

Long Tom will be the death of Faction Warfare


If you're only winning one in ten against the stream crows, then you're bringing too heavy of a mech and engaging them. Granted they're still an issue, but I'm winning easily 3-4 against them simply by avoiding them , outrunning them, and making last second runs for the dropship (which I've found doesn't engage the enemy a lot of the time, which is annoying)

#98 d00mchild

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Posted 24 April 2016 - 07:55 AM

i like the scouting. but pls raise the reward for gathered intel. i want,more LP for that.

Edited by d00mchild, 24 April 2016 - 09:09 AM.


#99 Cato Zilks

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Posted 24 April 2016 - 08:18 AM

View Postd00mchild, on 24 April 2016 - 07:55 AM, said:

i like the scouting. but pls raise the reward for gathered intel. i want LP for that.

Amen!

Can we also close the shared defenses of the clan/IS front?

We are finally getting to control our attack lanes, but loyalists still can't channel mercs away from the clan front when we have our own planet to defend. Let each faction fend for itself.

#100 LTG Renner

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Posted 24 April 2016 - 02:43 PM

still a lot of HOT things that need to be FIXed....





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