Russ Wants To Know How Solo Fw Players Think
#141
Posted 25 April 2016 - 04:01 PM
#142
Posted 25 April 2016 - 06:11 PM
#143
#144
Posted 25 April 2016 - 08:10 PM
Nice fix ... for improving player number in quick play.
Edited by xe N on, 25 April 2016 - 08:11 PM.
#145
Posted 26 April 2016 - 03:40 AM
But there is no way I will play solo vs. a group. Very disappointing news.
#146
Posted 26 April 2016 - 03:42 AM
A better solution in my opinion would be to widen the net of the solo queue to include members of units with 4 or fewer members who are playing solo. Perhaps with the option for soloing unit members to play unit queue if they want to. My gut feeling is that between a lot and most of the one man unit players would drop in solo queue if they had the option. And with only members of very small units able to get into solo queue, synch dropping shouldn't be an issue.
Edited by Herbert the Turbot, 26 April 2016 - 03:44 AM.
#147
Posted 26 April 2016 - 08:38 AM
Edited by OZHomerOZ, 26 April 2016 - 08:39 AM.
#148
Posted 30 April 2016 - 05:20 AM
Afuldan McKronik, on 21 April 2016 - 08:14 AM, said:
Clan mech for scout missions are OP (stormcrow/hunchbackC2) r very much OP in scout missins, here is my solution cap scout missions to 45/50 Tons max and it should be fine = ?
#149
Posted 30 April 2016 - 05:50 AM
Kharn of the Eighth, on 30 April 2016 - 05:20 AM, said:
If they are going to reduce the limit to less than 50 tons, then might as well just make Scouting for Light Mechs only.
Both IS and Clan only have 2 mediums at 45 tons.
Ice Ferret and Shadowcat for the Clans and the BlackJack and Cicada for the IS.
But then IS definitely has the advantage in the Light department. Most of the IS mechs can easily outrun all but 2 Clan Lights.
The Jenner IIC can get pretty fast and the Arctic Cheetah can get close when its Elited, but they still cant compete with the crazy speeds of the Locust, the Raven, and the Spider.
And plus, not only are they much faster, they are also better quirked
Edited by JaxRiot, 30 April 2016 - 06:03 AM.
#150
Posted 30 April 2016 - 06:06 AM
[color=#959595]"the player base needs to stop thinking that it knows better than PGI how to develop this game. They don't. If you _can_, let me know when you finish your perfect game and I'll come play it. Until then, put up or shut up. "[/color]
http://mwomercs.com/...227728-finally/
#151
Posted 30 April 2016 - 06:43 AM
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